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Change log August 30th, '15


Earthdivine

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DOUBLE UPDATE POST AS I FORGOT LAST CHANGELOG.

 

 

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    Sushi update!

     

  • Adds multiple types of sushi, made from various ingredients including rice, egg, fish, and fish eggs.

     

Most sushi recipes are made via table-crafting, though Tamago Sushi requires a grill to prepare.

Adds multiple new types of fish for the fish tanks! Their eggs can be purchased in the CritterCar vendor.

 

Catfish

- Will periodically reduce the filth level of the tank, helping keep it clean while you are busy.

Feederfish

- Will sometimes sacrifice itself to add food to the tank for other fish. Will not sacrifice if it is the last fish, or if the food level is sufficiently high

Shrimp

Salmon

Electric Eel

Glofish

- Will produce light if the the tank light is off.

 

Adds fish items for each fish you can raise!

 

Most fish are simply weak weapons you can slap people with.

- Sharks and baby carp do slightly higher damage, and make a bite sound on hit

- Sharks can have their teeth removed by using a wirecutter on them.

- Toothless sharks lose their extra damage, nor do they make the bite sound

- Shark teeth will be used in various future recipes for things like necklaces and weapons

- Salmon and catfish can be cut into filets with a knife

- Shrimp and feederfish can be eaten raw, though they aren't very filling (pure protein though!)

- Glofish, you guessed it, glow! They give off a weak green-colored light.

- Clownfish are slippery like banana peels! HONK!

- Electric eels do not zap people, but will be used in a future crafting recipe or two for an improvised stun weapon.

 

Tweaked the rate at which filth will accumulate in a tank, so hopefully it won't be a full time job to maintain a single goldfish.

 

Tanks with no fish will get dirty at a lower rate than before, and will not continue to get dirty if the filth_level is 7.5 or higher

- Previously: 25% chance to increase by 0.1

- Now: 15% chance to increase by 0.05

 

Tanks with at least one fish now will get dirty slightly less often

- Previously: 25% chance to increase by 0.1 with a 30% chance to increase by 0.1 per fish if they ate that cycle

- Now: 10% chance to increase by 0.1 with a 25% chance to increase by 0.1 per fish if they ate that cycle

 

Using a fish net on a fish tank will now let you select a fish to remove, instead of selecting one at random.

 

Catching a fish with the fish net will now remove it from the tank and drop the appropriate fish item at your feet.

 

Added support for special cooking via cooker machines (deepfryer, cereal maker, old candy maker, old oven)

- Only the deepfryer currently utilizes it (as the other machines aren't used currently)

- Inserting specific items will cook them into a new item instead of simply frying them!

 

New deepfryer recipes:

 

- Tofu can be deepfried into Fried Tofu!

- Raw sticks (from slicing potatoes) can be deepfried into a bag of chips!

- Bananas can be deepfried into Fried Bananas! (old recipe still possible)

- Corn can be deepfried into a bag of Corn Chips!

- This is the same as a bag of chips, except Space Mexican

- Shrimp can be deepfried into Fried Shrimp!

 

Sprites courtesy of FullOfSkittles, with a few of my own horrendous recolors/edits.

 

IPC's

 

Mech fabricators can now print IPC heads/microbatteries/optical organs.

- Chests are still not printable, as robotics shouldn't be able to create fully functional human mobs.

 

 

Vox

 

Vox greytide jumpsuit works correctly now.

 

Vox now have a correct welding helmet sprite.

 

 

Assorted other changes

 

Turret access is now able to be tweaked and edited to allow specialized turret protection

 

Xenos can now *flip

 

Cargo UI has been updated and multiple things can be queue'd in now.

 

Languages have been slightly editted for easier readability.

 

Emitter Challenge map has been Disabled and will not be on the Away Mission Rotation.

 

Maximum Tech Levels have been changed slightly to allow it to actually be correct; Bluespace is still maxed at 10.

 

Lockbox's can be used for the Destructive Analyzer, they have the tech levels rather then the item inside, meaning you do not need to hunt down access for the box.

 

1 unit of salt has been added to chips and Pistachios.

 

Voice Changer works again.

 

Engineering borg's have permanent Magboot effect now. This is not shared with any other borg type.

 

Radiation Suits cannot block genetic injector radiation anymore

- Cheaters

 

Shuttle cannot be called on Gamma or Epsilion Security Level's.

 

Mute and Blind have been added to the Disabilities list.

 

Special Transit Tube's have been added to the map, you can pass over the tube's using these.

 

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Centcom Map Change

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