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Change log August 1st, 2015


Earthdivine

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Changelog August 1st

 

This is only for big content pushes, any fixes and such will be noted in the General Discussion Changelog.

 

 

  • Butterfly's

  • Butterfly squashing is no long Aquash

     

    Borg's

Changes

- Add's movement states for Surgeon, Janitor and miner borgs.

- Jetpack is now shown on Borg sprites when upgrade is acquired.

- Cyborg flashlights and Seclights have been replaced with Headlamps. The brightness of the lamps can be adjusted as well.

- Borg Recharger has been refactored. Now uses NanoUI.

 

Clown

Changes

-Clown Grenades are down from 8 TC to 5 TC. Honk.

 

Cooking

Changes

- Juicer properly identifies watermelons.

 

Energy Bow's

Changes

-Ebow Bolts animations fixed

- Add's fire delay to Energy Crossbows (2 seconds per shot.)

 

Engineering

Changes

- Powernet has been rewired, specificially the Emitters, PA, Engineering, CE office, Hardsuit area and Secure Storage.

- A Fourth SMES has been readded to the Engineering department.

-These Changes should prevent accidental Singlo releases while still allowing Antag singlo releases.

 

Ghosts

Changes

- Revenants will properly die now.

 

Medbay

Changes

- Support for multiple cloning vats now availible. The Cloning console will connect to nearby tubes made near it.

 

Mining tweaks

Changes

- Add's fire delay to the Kinetic Accelerator (1.6 seconds per shot.)

- Map fixes, Left outpost conveyor is corrected and the outpost is blocked from the left.

- Hivelord's no longer give infinite drops.

 

Engine fixes.

Changes

-More minor tweaks to the lighting engine.

-Organ Runtime fix.

-Candy code fixes.

 

Fashion

Changes

-NT Military Jacket has been added, availible from the Autodrobe and Clothesmate.

 

 

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