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AI update ideas


Kluys

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So I had some ideas that would improve upon the current AI.

 

 

  • Add a few missing words, This is already planned. I have been playing AI a lot lately for the purpose of listing missing important words including "hull" and "online".

  • Remove the "there are a few broken cameras at roundstart" mechanic, it is to random the way it is currently implemented and the camera locations can reach from unnoticable. to absolutely infuriating like not seeing part of your core room.

Add a small doorless storage room with a plastic flap opening and single camera. It wouldn't have to be large, in fact there is an open 3x3 space in the center of the station that would fit this perfectly, the flaps obviously pointing southward into the main hallway (open the spoiler for a picture of this space)

The purpose of this room would be a small storage location for bots in the center of the station.

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There is also one big thing that is often used but can be really bad when there are to many bots

Flesh out the "access robot controls"

 

  • Split the menu up in tabs for Security bots, Medical bots and Station utility bots.

  • Add the call function from this menu into the bot interface menu.

Make it possible to synchronise settings across all bots of the same type.

Make it possible to rename bots

Add a map like the atmos and crew monitoring computers showing the location of the difrent bots.

 

 

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And give the Ai the ability back to set Alarmlevels // Biohazard / Intruder..

 

And station announcments, nothing is more silly as a AI which cant use her own Comsystem.

 

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Station announcements would be good.

A really important thing gameplay wise would be a way of sorting the list of npc bots though. It becomes really hard to handle situations when you have a lot of them

 

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