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Lower karma cost for non-essential/non-RP heavy jobs


andrewmeythaler

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The main purpose of karma is to limit karma heavy jobs and jobs that are really influential from new players. Some, like mechanic and sec pod pilot do not meet these requirements. I feel their costs should be lowered so they are prohibiting people from experiencing a normal job.

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I'm inclined to agree with Mechanic, but (and this is rich coming from me) i'd rather have a karma barrier for sec pod pilot, because I'd rather that security was filled with officers first and the pilot last as opposed to the pilot first and the officers last.

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