Roland410
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Posts
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Posts posted by Roland410
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I'm not totally sure how it would work with steroid-ed slimes, but even though, processing slimes shouldn't take that long, for me at least it doesn't.
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Just ask cargo for an EFTPOS crate, or basically anyone, since noone uses them.
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Yeah, that's when security SHOULD come in and stop them, but assistants can do that anytime, they are mostly considered outsiders, and NOONE asks help or assistance from them.
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Assistants are known to steal everything not bolted, and unbolt the bolted, so one would expect that. Also we shouldn't even talk about shitcurity to assistants, yesterday the HoS took me in without any evidence, because I pickpocket gloves'd his ID, but I wanted to give it back, so don't expect assistants to not do a bit antagish things, sometimes they keep the people busy with it.
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I'm quite sure sentinent antags are basically people respawned as an antag by an admin, not the server itself, it would be ridiculous that dead players become ninjas and wizards "on their own will".
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I think, if you could, add almost invisible ghosts that alive players could see, but not interact with them. Also parrots 4 lyfe.
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This happens if you ask for Highlander and someone actually does it, notice that I failed horribly too.
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I still don't like the idea of making chemistry this easy, it's like making a machine for surgery that fixes everything in 10 seconds, too easy.
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Well, I understand it was quite long but I just want to give advices on how it should be, because who else would know it better than someone from part of the playerbase.
And yes, DS wipes everything and sometimes does nuke the station, if there is anything left of it after they left.
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Seems like a quite good overhaul, but the armory, it is the one thing that shouldn't be messed with in my opinion. The heads are mostly even so shit they don't raise to at least blue when nuke OPs are heard/seen and it's confirmed, and more rarely they call in an ERT, the fact that ERT should only be engineering/medical seems good, but their only purpose mostly is to stop xenos or something like that, basically when at least two heads are not SSD and competent enough to call them in to deal with the situation, so I would advise against that too. The other levels seem a bit strange but I have to say I like them, but again, delta, I would say it should need three or four heads to swipe like for ERT and red alert, but again, just a suggestion, if at least 4 heads swipe it wouldn't be really abused in my opinion, but it could be revised by CentCom of course, also the delta armory should be super mega reinforce walled and blast doors so it wouldn't be hackable.
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Oh, you meant it like that, well the AI would be like piloting the mech so it would actually see stuff. But still we should implement a camera module too, if non AI mechs are made.
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The hacking method would be more logical since you can't just hit it with a module to reset it. The method could be screwdriver to open the service panel, crowbar to loosen the motherboard, multitool to begin hacking, which could take 10-15 seconds so no hijacks could be made.
EDIT: Also this shouldn't remove the ID lock thing, just the DNA on it.
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Not really on the topic, but yeah that might be useful too, camera module for mechs so we could find that darn miner who slept in a ripley.
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We have http://192.241.230.212/wiki/index.php/Space_law but it's merely a guide, just don't go crazy on times and usually you will have no problems with the people. Also it should be updated with labor camp duties sometimes.
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Definiently should be implemented, not much else to say to it, we need it.
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Most of them do that on purpose, and if they want to be useful they can be anytime.
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So basically make them be able to do like everything five minutes into the round, then disappear because of boredom, the machine does their work anyways.
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It would be really OP, but Adr, as a pinnable fluff, with no mechanics, could work, I guess (totally techpriest).
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It would give a lot of advantage to engineers, I don't think we need this anyways, just use a toolbelt and switch hands like everyone else.
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That might have been fun, but since antags are known, you could know DS too, maybe? But anyways, a meta squad would be like the wizard's spawn weapons spell, completely useless and would in fact induce more DM and meta.
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1. What in the holy f, a squad that is totally meta, sent in to stop meta? I guess this was some brainfart from you, pwn.
2-3 sounds freaking good, 3. mostly if no AI at start. It would be interesting to see an AI engineer though, useful.
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You still didn't explain full armor, but why y kill Ian?
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Haha, I agree with Regens, at least hide it when you post a picture.
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I see no point in this really, and it would be rarely useful, and since everyone else has to switch hands and tools, engineers shouldn't be an exception.
Screenshot thread!
in General Discussion
Posted
Just a normal secretcult round with the objective to get 5 members on the shuttle, well we did kinda an overkill, I present you the cultshuttle! Also sorry for Jager the NT Rep, couldn't be culted.