Jump to content

Roland410

Members
  • Posts

    215
  • Joined

  • Last visited

Posts posted by Roland410

  1. Assistants are known to steal everything not bolted, and unbolt the bolted, so one would expect that. Also we shouldn't even talk about shitcurity to assistants, yesterday the HoS took me in without any evidence, because I pickpocket gloves'd his ID, but I wanted to give it back, so don't expect assistants to not do a bit antagish things, sometimes they keep the people busy with it.

  2.  

    Well, I understand it was quite long but I just want to give advices on how it should be, because who else would know it better than someone from part of the playerbase.

    And yes, DS wipes everything and sometimes does nuke the station, if there is anything left of it after they left.

     

  3. Seems like a quite good overhaul, but the armory, it is the one thing that shouldn't be messed with in my opinion. The heads are mostly even so shit they don't raise to at least blue when nuke OPs are heard/seen and it's confirmed, and more rarely they call in an ERT, the fact that ERT should only be engineering/medical seems good, but their only purpose mostly is to stop xenos or something like that, basically when at least two heads are not SSD and competent enough to call them in to deal with the situation, so I would advise against that too. The other levels seem a bit strange but I have to say I like them, but again, delta, I would say it should need three or four heads to swipe like for ERT and red alert, but again, just a suggestion, if at least 4 heads swipe it wouldn't be really abused in my opinion, but it could be revised by CentCom of course, also the delta armory should be super mega reinforce walled and blast doors so it wouldn't be hackable.

  4.  

    The hacking method would be more logical since you can't just hit it with a module to reset it. The method could be screwdriver to open the service panel, crowbar to loosen the motherboard, multitool to begin hacking, which could take 10-15 seconds so no hijacks could be made.

     

    EDIT: Also this shouldn't remove the ID lock thing, just the DNA on it.

     

  5. That might have been fun, but since antags are known, you could know DS too, maybe? But anyways, a meta squad would be like the wizard's spawn weapons spell, completely useless and would in fact induce more DM and meta.

  6.  

    1. What in the holy f, a squad that is totally meta, sent in to stop meta? I guess this was some brainfart from you, pwn.

     

    2-3 sounds freaking good, 3. mostly if no AI at start. It would be interesting to see an AI engineer though, useful.

     

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use