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Ironguy

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  1. This is why I find the mute gene as geneticist and make syringes for sec to "quiet down" loud prisoners.
  2. Bannanium, Alien Corpses, Vommit Vials/beakers, red slime extracts, beakers of Wielding fuel, Monkey tails (amputate the monkies?), Clown's Honk Horn. Also, the clown/mime should have access to magic.
  3. This seems like fun. Along with additional individual Job Goals. (Their listing at the end game could be toggled on and off in pref.)
  4. Aye an No breathing genetics should also make this happen.
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