Jump to content

AstroDude20

Members
  • Posts

    14
  • Joined

  • Last visited

Everything posted by AstroDude20

  1. I'm late on this topic, but i think this is a fantastic idea. I'll admit, I get bored so i stroll off and start messing about, One time as a Cargo Tech i was so bored i managed to build a 5 star bar in the crate storage lockup. It had silver tiles and i had to break into engineering twice for materials. If one of my goals was to help with the station or whatever i probably would've proritized that
  2. I understand, Can't imagine how fun that was. Being pelted to death wouldn't be everyones cup of tea.
  3. Now i understand that atmospherics is hard since i read the 'Best way for suggesting' thread or whatever and that atmospherics in-itself is hard, I recently played a round and you could walk buy a breach on the floor or on the wall like it wasn't even breached at all I think you should make it to where ANYTHING in that room, and i mean ANYTHING is pulled towards it strongly and fast. I mean, Just imagine being a cargo tech and a Syndicate blows a C4 up south on the window and you and all the mules and crates get absolutely sucked out into space like the movies, That would be awesome. It would make prioritizing where to go and how dangerous breaches are. Keep this suggestion in mind, and your probably not going to consider it but i think it would be awesome.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use