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fishstix4dayz

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About fishstix4dayz

  • Birthday November 14

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    Fishstix4dayz

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  1. Hairstyle has been completed and uploaded to Git.
  2. Why the heck haven't i thought of that, im an idiot. Thanks
  3. is anyone able to increase the number of pixels so I can add more detail?
  4. And here's the picture i'm working off of
  5. heres a prototype, very very beginner model.
  6. Nevermind, im an idiot. Ok, so ive done all of that, but there is one more problem... where do i find a model of a vulpkanin to base the hair style off of?
  7. waaait... I just looked through the files you just said. Human face, Im going for vulpkanin hair styles, so im guessing id need a model of a vulpkanin to base it off of
  8. Ok, so i figured out what it's called(spriting) problem is, i can't find a tutorial on hair. I see items, hats, objects etc. Can someone please message me a link to hair tutorials and i'll gladly work on it.
  9. But anyways, is there any willing to do the hair modeling or whatever its called in tech terms?
  10. Good start, but if i never played dead space i would have no idea what you were going for. Just make the parts a bit more visible, like the head. I would also advise broadening the shoulders as they seem to squished together. Btw, I pretty sure that the Shoulder blades extend forwards. But all in all, its pretty good.
  11. I looked through every vulpkanin hair style and couldn't find what i was looking for. I suggest adding some longer hair options and not just super short stuff. If you think this is a good idea I suggest or just want more info/examples reply.
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