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Posts
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Posts posted by Bxil
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6 minutes ago, FlattestGuitar said:
remove greentext
This thing is coming up so much recently, just do it already.
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4 hours ago, necaladun said:
The suggestion to remove kill objectives I don't really understand - no reasoning has been given as to why they're a bad objective, or why there would be an improvement for removing them, it's just being suggested it be removed. The risk of being assassinated - and not just so they can steal your hyperspray - adds a huge amount of fear and atmosphere to the game
It adds to it, yes, but considering what most traitors do; having someone randomly emag into your room and taking your head with an e-sword is not fun. They've done it to me, I did it myself, and I don't think it's something fun. Should we have players more creative, simple kill objectives would be marvelous; but I can't make a suggestion for better players.
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As the title says. Remove any and all kill objectives, where the main point of the objective is killing someone. I mean we have objectives which might involve killing someone (for example the CMO for their spray) and those should stay, as it's not important to ensure that the target remains dead.
Replace them with the much more fun variants, such as:
- Torture XY and ensure that they stay alive to send a message.
- Humiliate XY by stealing all of their equipment including clothes.
- Acquire X ID cards.
- Have all mulebots go on a killing spree.
These are just examples. Discuss.
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Ryan has a very clean room, everything is ordered up on the shelves and the tables. It has a big window, but a curtain never lets any light in. It has a doublebed as he has a wife. There is also wall fully covered by photos (also ordered in a grid) showing him and his family.
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HoP has one. I remember D-noticing a channel once from there.
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1 hour ago, ZN23X said:
That reminds me of when I used to play coroner and I'd make these super thorough autopsies
Someone else's also doing that. As a HoP I had him bring his autospies to me each time. He probably didn't know, but I did read them all. I also sorted them, and had them nicely put inside my cabinet.
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2 hours ago, ZN23X said:
In general this is a perfect example of how RPing can make things interesting. All he did was sit in processing and outside jail cells talking to people the whole shift...and it was endlessly interesting. RP so boring though...right?
One of my first rounds I was a psychiatrist, and I had a chance to do couplecounseling. It was hilarious. Nowadays I am also trying to cooperate with the warden to let me in to perma to tend to the prisoners. My more memorable shifts are also as a civilian or a librarian, and most often it had to do something with the chaplain...
We should make a HRP clan on the forums... Or a list of HRP characters or something...
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And this is why RP roles are good if you know how to play them. So sad I can't give karma to you on the forums.
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More than ten as a HoP organizing a derelict restoration.
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8 hours ago, BiberDark said:
A real Antag would not stop this, so there is no balance problem.
And that was the point I already tossed this out in my head. Not every syndicate wants to buy an emag or an agent card. And how would a vampire or a cling without already in posession of multiple IDs go through this? I see nothing else in here than making antagonists' job so hard that it becomes impossible to carry out almost anything.
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Two beauties from the same shift:
[Common] SIGMA states, "The HoP started a communist revolution after he became acting captain. 3 Command staff members were lost."
Horrific, burning agony lances through you, ripping a soundless scream from your trapped mind!
[Common] FACT SERVER says, "Pain is weakness leaving the body." -
I thought this was obvious, but my project has nothing to do with Para. I am doing this solely for my own amusement.
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Hello there! I was thinking about mapping a station which's supposed to be cramped and small. As such I would like to know what do you think that can be thrown out and what should be merged with what. So far, this is what I came up with.
Roles:
- key: RANK (PLUS ACCESS) [AMOUNT]
- Captain [1]
- Warden (+Bridge) [1]
- Security Officer [1]
- Engineer (+Atmos Tech) [2]
- Doctor [2]
- Scientist [2]
- QM (+Bridge) [1]
- Chef (+Bartender +Botanist) [1]
- Janitor [1]
- AI [1]
Areas:
- note: + means that the areas are one single room. Everything here is a single room.
- Bridge
- Captain's office
- Captain's quarters
- AI upload + AI chamber
- PDA server + Research server + Telecomms
- Brig
- Cell 1
- Cell 2
- Armory
- Kitchen
- Dorm Lounge + Bar + Library
- Crew Quarters (A small room, with a few beds)
- Cryodorms
- Chapel (An extremely small variant)
- Custodial storage
- Cargo
- RND + Robotics
- Sleepers + Scanner + Surgery + Cryo + Cloning + Genetics + Chemistry
- Medical storage
- Engineering storage
- Tech storage
- Atmosia
- Supermatter Chamber
If you don't see something here, chances are, it's going to be completely removed. Thoughts?
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7 hours ago, GuiltyBeans said:
Whoever can tell me the 13th thing that Gamzee says in Homestuck gets my Karma in the round of their choice.
Rereading 8000 pages of text for a single karma point? I am mad for considering this...
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"You are accused of Attempted terrorism and traitorism, sabotage and leaving the toilet seat up. How do you plea?" - From some unknown captain during a trial
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7 minutes ago, ZN23X said:
Not sure who's fault it was
That would've been the NT rep. I was the HoP that round, and when I first tried to carry out the captain's order about demotion the rep came to me yelling about something. We did not see the HoS afterwards for a while, so as a HoP I did not went hunting after him. We tried to call him to the bridge, and he did not come. So the captain got mad, we set him to arrest, and once a beepsky found him I brought him in and took his stuff. Also, considering the agressive clings, the captain was somewhat right. I mean, I got killed 5 minutes into the round while I was SSD... Fun day, and also makes people pretty mad pretty fast. Let's face it, while you did not wrong it seems, the captain was already fed up with everyone, with a good reason.
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One: What's with the Stanislaw Lem mania around this server?
Two: So, Hawke exists, but Uriel does not? (Who thell hell is Uriel?)
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Alright, this is what we have so far. Anything else?
- Founder Xavier Trasen
- Comms Officer Peggy
- Lt. Comms Officer Edison
- Comms Officer Jenkins
- CC Director Sarah Bell
- CC Officer Emerald
- Death Squad Director Jayson Hawke
- Special Operations Commander Patrick Allen
- Tatical Adviser Young
- Steve
- Byrne
- Black
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I've tried fixing up the White Ship - I got it working, I placed a bunch of cameras, and I even got the RD to make an AI! So sad the shift got cut short by a loose tesla, we were so close to make it useful.
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Regarding baystation antags...
Whenever I am a mechanic, I almost always do this. I ignore my objectives and spend the whole round helping others.
- Bombing telecomms (sometimes after mid-round, so the shift doesn't become too quiet)
- Breaking people out of perma
- Helping steal objectives
- Removing bodies from the station
It's not hard to be creative with custom objectives. Also, this proposal of mine heavily relates to this conversation: here
By the way, when I made this, I did not know that bay has this already.
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On 2017. 06. 05. at 5:14 PM, WinterClould said:
Just noticing some people regularly and sometimes being noticed by other people is rad.
I thought I was the only one who got happy from recognizing a name over comms or a stranger running by on the hallway. You were such a person for me until the last few minutes...
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17 minutes ago, Tayswift said:
Maybe I'll check out Baystation. Anticept you make it sound quite interesting.
My exact thoughts.
Paradise is very close to my heart, but I would like to have dangerously heavy RP scenarios, and Para rarely presents them.
Ship and Station Names
in Suggestions
Posted
I find it rather annoying that people don't know the name of things. How many of you reading this know that the t-comms sat is actually NXS Klapaucius? I could not find one person during gameplay acknowledging this.
I would like to have some things renamed, so these actually appear ingame. Such as:
Etc.