Sampaiii
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Posts
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Posts posted by Sampaiii
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Be CE. Build BSA room. Neglect to fill room with air. Open door to properly pressurized area filled with random equipment. Break every bone by having said equipment thrown at you at light speed.
(Addition: Forget your suit sensors. Give the Blueshield a heart attack.)
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i wish i had gotten more screencaps of the owo spider.......
it was beautiful- 2
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1 hour ago, EvadableMoxie said:
Interesting, although for Plasmamen I assume they still burst into flames without the suit?
Also, I wonder about the legality as Brig Phys of transplanting shitter Vox with human lungs and then taking away their tank.
Ye, catching fire is a species trait unrelated to their organs ofc
i actually had someone give my Vox human lungs once, it was weird but effective
(granted they also had IC permission to do it so idk about the brig phys thing)
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Psst
you can indeed transplant vox lungs to be able to breathe nitrogen, likewise for giving a vox human lungs so they can breathe oxygen, the air they breathe is attached to the organ and not the species
same goes for plasmamen, who have a plasma filter in place of lungs
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@Benjaminfallout my price list is here!
@shatterdcoyote thank youuu ;-;7 I'm still glad you like them aaaa
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It's been a while since I posted here, so here's a small art dump
first, a commission for @Hibiscius of my character STERLING with their character E.R.R.O.R. 404, bein cute and stuff
Spoilerand a 2 part commission for @shatterdcoyote of terry and a younger terry
Spoilerand some pixel art i did for @Darkking1234 of WALASKI
Spoilerand a similar one for @V-Force_Bomber who wanted a picture just like it of ELO
Spoilerand finally, a commission for @Rayford of their character Brenden Singh
Spoiler- 2
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You can still stun people as a cultist? There's a talisman you make for it (talisman of stunning) that, I think, has like 1 use
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4 hours ago, Pckables said:
Does this work with Rollies? I tried to make anti-stun chem rollies in Botany with some modified cannabis, but unfortunately none of the chems transferred.
I'm not sure.... Worth trying tho
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you can dip cigarettes and cigars into chems to fill them with chems...
which can make for some interesting times if you use the right stuff :3c
I'm sad I never see anyone else use this
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Two things:
One, I am very proud of this DJ outpost renovation I did (feat. HOTrod, Spark 5.5m, Desmond, and a sleepy Irithyll)Two, Spark is an actual Jedi
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Admin Key: Kyet/Tzo
Your Discord name (if applicable): samool#5599
Complaint:
For context, I rolled traitor mechanic one round, and decided to go check out the syndie asteroid due to Kyet AOOCing to tell the antags about the guest pass system that's usable in the depot. Prior to leaving, a non-agent engineer (E.R.R.O.R. 404, played by Hibiscius) asked for me to help them with solars, so I invite them into my pod to go do that, then they head to space with me.
We eventually take one of the old teleporters in space to reach the asteroid, I get a guest pass after we run into the other people there, and we start to wander the place.
Of course, the NPCs are still aggro on ERROR for being a non antag with no guest pass, so she gets attacked and dies, and I gather her pieces to put her back together, deciding I'll just repair and toss her back into the portal to leave so she doesn't die again.
Before I'm able to do any sort of repairs, however, the self-destruct mechanism suddenly goes off and gibs us both before I can manage to escape.
Right after this, Kyet messages me, saying the place exploded specifically because I tried to repair a non-antag in the place, because the syndicate doesn't like that. Sadly I don't have the logs because I closed out before thinking to save them.
What I don't understand is why it's okay to completely remove someone from the remainder of the round just because they attempted to fix a non-antag while having a pass to the depot. We weren't making an attempt to cheese it, we weren't looting the place, we were only looking around, and it makes little sense for the syndicate to have demolished an entire outpost just to kill some agent who tried to repair a non-agent. I just feel like there is a better way to handle a situation like that, that doesn't involve removing players from the round permanently.
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sometimes I feel like people take IC things to heart too easy, tbh. a bad call or two, or even a quirk or trait of your character that makes them handle their work differently than most, doesn't make it bad overall, it just... makes it different
I've seen your captain char around and i don't think he's bad from a character standpoint, though he is a bit quirky for the setting/other characters people are used to, but doing something different from the norm isn't bad tbh o:
honestly, as long as a character IS doing their job, and not abandoning post to go sit in the bar/wander maint/gateway/etc all round, then by all means, be different and do something interesting, while also playing your role ovo7
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and here we have- a picture of the proudest robot on station
traitor tried to get to the captain, i caught the fact the AI was subverted before anyone else noticed, PDA'd the CE, and managed to haphazardly hold off the bad guy (while having no cuffs to actually detain him) while they hacked into the bolted room to help u-u
the guy got away in the end, but the captain still thought i did good ;-;- 1
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I am back with finished commissions woah
Spoilerfor @V-Force_Bomber
Spoilerfor @Normalyman
SpoilerAaaand a bonus blueshield sterling! *^*
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Aaah, stuff I've drawn lately and forgot to post!
SpoilerA commish for ID107, who i don't think has a forum account...
Spoilerand another picture of ID107, because i'm super proud of how this turned out.
Spoilersterling the angry robot, complete with esword
this started as me just scribbling and somehow became playing around with lighting, i like it though. (slightly related: i just realised i forgot his head accessory thing, aaah...)Spoileraaand a proper, full body picture of sterling, because i like how it turned out
for some reason i've been drawing sterling a lot lately...- 4
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11 minutes ago, Benjaminfallout said:
In real life. You nerd... I think.
... I just realised I thought I was looking in the ss13 subforum and I wasn't *scream
WELL, I'll amend my earlier statement and say I think those sets of word fridge magnets you can rearrange into sentences are cool, those are common aren't they...
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@Benjaminfallout I didn't know we had notebooks...
Also, I like sunglasses and the black and red victorian suit from the autodrobe o:
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TEENY TINY ROBOTS! (and one slime)
it's SAM, STERLING, LUMI, ELO, PATCH, BEER, BT-7274, ID107, and serac( unrelated: i totally forgot i was going to draw tetra last time i looked at this thread, i am a sham )
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Screwdriver the middle part to open maint panel and then use wirecutters on it, then close maint panel
I had the same problem you did when I first tried to make a teleporter tbh, I wish it told you to do that somewhere
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i forgot to post this, so it's a bit old, but
voxxy got to experience being taller than the average voxxy thanks to slith's growth serum apples
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ahhhh I'll miss you ;_;7 sav was admittedly one of my fav characters to see around...
good luck out there, though u_u
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I play IPC because I dunno. I like robots, and when I first saw IPCs around in game I thought they looked so cool, so I fell in love w them ;_;
*ping
(Runner up for my other fave is probably Grey though.)
As for jobs, I mostly play science now because I got good at it I guess. I like playing RD and getting RND done each round, even if it is a tad repetitive sometimes
Theres also the fact I can do weird experiments and get away with it in sci too, though *snap
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For a moment I thought you were going to talk about that round with the changeling that took your stuff yesterday, but this is even more meme
I wish I'd been there to see it tho (I play S.A.M.)
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I decided to build a mini bar in the maint nook above the HOP office, I didn't get a screencap of the original mini bar, but a nice engineer (zack glover, i think?) decided to help me out by expanding it into the command meeting room above it (as the request of a golem and a xeno queen who said i was Very Important)
then the round ended, so, in regular ss13 fashion
we blew it up!:D
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Xenobotany
in Suggestions
Posted
I like this, and also like the idea of splitting it into a new job paired with xenobio
It is a little strange that science has several different areas but almost no sub-departmental jobs with specific accesses (or whatever you'd call them)
But also I like messing with weird plants moreso than doing normal botany and itd be nice to be able to do that as crew instead of having to look for the terrarium lavaland ghost role