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Jovaniph

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Posts posted by Jovaniph

  1. Secborgs shouldn't be stronger than security officers, period. I agree with neca on this. Cyborgs are borderline NPCs and majority of them (except the round start one) are joined by those who are observing the round. Especially if the AI/Cyborg are rogue. There needs to be security officers that can put a stop to them if it does.

  2. Even If I didn't notify Streaky Haddock about the admin complaint. Some people can claim that it's still a dick move to write a complaint in the first place. I guess if you see that there is no wrongdoing by Streaky, clearly I'm 100% at fault here. I got nothing else to say, Thanks.

  3. 19 minutes ago, TullyBBurnalot said:

    Administrators are fully permitted to handle IC issues. Requesting another Administrator when one decides to press an issue and then threatening to issue an Admin Complaint is not exactly behaviour we'd like to foster here.

    You claim that I threaten an admin complaint. I said that I WILL make an admin complaint about this and did so even 'before' I got banned. Secondly, what is the point of having Admin Complaints if this is the kind of response I get back?

    I said "I'm going to make a admin complaint about this" or maybe it was "I'm writing an admin complaint as we speak".

     

    Also the response: aaaaaaaaaaaaaaaaaaaaaaaah

    I thought that was Streaky way of saying "on the contrary"...I didn't think he was acknowledging. That was my mistake. Things like that can be easily misunderstood and interpreted as something else

  4. Admin Key: Streaky Haddock

    Your Discord name (if applicable): Jovaniph

    Complaint:

    Twice I've been bwoinked by him over an IC issue. Neither of them were rule breaking. I remember he tried to claim one time in discord that I was breaking one of the rules for helping a perma escape, however I was a swarmer eating metal and the prisoner was in my way (Swarmer are antags too). 

    The second time I got really upset and accuse me for being a dick. I told him that you are bwoinking me over and IC issue and he wants to ban me for breaking rule 0. I have not once Insulted him and If he going to get upset over something that my IC did, he should not be an Admin.

    I honestly think he is out to get me somehow since this is the third encounter with him. I never had a problem like this before.

     

  5. Another option would be to make the emergency EVA suits a bulky item so they don't just stuff them inside their bag. Once they put it on, they cannot take it off or it'll make the suit useless kinda like how we had those cryobags. Maybe even a warning before you take them off like "Are you sure? Yes/No".

  6. Certified Pipe Wizard here. Fastmos is great. I want to see wind throwing go up. The problem I have is that object throwing is so bugged that it really kind of upset people so I understand why they want it nerfed.

    As long as that problem exist, I would rather keep Fastmos as it is right now. It's just the right amount of danger. Things that could be improve on are safety measures. Add more Firelocks and backup systems for repressurization.

  7. I'm not going to take the excuse that it's going to "add stack to the code" when there is so many parts of the code that already goes unused. If I were to make a PR about them, people would complain for improving it instead of delete it. All it does is gather dust.

    This isn't just for mute IC. This is for other things as well including blindness and even colorbindness! If I recall, being a colorblind vulpkanin allows you to see through the dark better and if they were to take mutadone, they lose that ability. To say that mute doesn't need to be mechanically disable is wrong. You can't scream, cough, sneeze loudly which the game forces you to do if infected or being bashed by a toolbox.

    In regards to dust gathering, this could be deleted (I didn't make those comments): https://thumb.gyazo.com/thumb/1200/_261c4a9a8ec07d6999be7e8f8b4ffc22-png.jpg

  8. But mechanically I wouldn't have to do that.I don't see it being a problem if this type of feature was added to the game. It's just for roundstart disabilities and nothing else. Unless there is a legit reason, which I don't see any, then that is something that should be discussed.

  9. Cloning is easily avoidable, just ghost away from your body is simple enough. As for opting all healing meds, that's pretty exaggerated. Mutadone on the other hand is more specific to a single medication.

    Let's look at two scenarios

    1. We can continue to make the argument that if someone has a disability, they can be cured by mutadone plain and simple. This just makes disabilities useless even at round start. 

    2. We can remove disabilities from the creator, but people might lose their minds and reject that idea because "immersion and roleplay".

    Do you see the dilemma?

  10. "Ohh your mute? why not take mutadone? It cures your genetic disease, guaranteed! It's almost a miracle!"

    This is more or less a personal suggestion. I don't think mutadone should be the cure all solution to someone's genetic problem. Space Kuru for example is incurable or being cluwned, etc. I had to write my IC's medical record to make a work around on why mutadone is bad for them. Other than that, i'm finding it very annoying that, that is the end all solution. Mutadone needs to have its limits.

    I'm proposing that an option is made in the Character Creation for those who wish to opt out having their diseased cured by mutadone. So if I myself decide to play my mute IC and someone feeds me mutadone, it won't work. In addition, It allows creatures like Vulpkanin to keep their color blind ability to see through the dark, etc. I think this would add a layer to RP, so someone like myself doesn't have to come up with an excuse on why my IC is mute.

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  11. Aren't shadow people technically players that injected themselves with slime juice?

    As for Golems. Anyone can kill them even without provocation. Why did you get bwoink? send an admin complaint.

    The rules aren't very clear. This is just another "spirit of the rule" scenario that kinda annoys me.

    Quote

    Valid: Mostly referring to Antagonists that are able to be killed by other players under any context. Certain Antagonists (Nuke ops, Wizard, Blob, Xenos, Terror Spiders) are all considered valid, while others (Traitor, Changeling, Cult, Shadowlings) are not. Cluwnes are always valid under any and all circumstances.

    The Administration really needs to look at this. I really want to know as well.

  12. Paradise should continue to keep up with the MRP standards.

    To say that Paradise would lose lots of their current players is questionable and not totally true. Paradise took in the wrong type of crowd and I have to sit next to them regardless of how uncomfortable it is.. Hell, the server is just too big as it stands right now to the point that we are what? Semi-listed?

    If the administration has the backbone to enforce and encourage MRP, I would be right behind them. I join this server thinking and wanting MRP. I'm not about to bend over backwards for the wrong type of community.

  13. Aright, I got the understanding that their won't be any jobbans. Now the only concern is just Station Goals in general which i'll leave keep the discussion here https://nanotrasen.se/forum/topic/11397-remove-station-goals/.

    There is still the concern of the IC direction. Is the NSS Cyberiad really and feel like Science Station? The second question is, why do I feel like even though we claim to be MRP, we generally lean towards LRP?

    To explain the second question a bit more. Based on personal accounts, I see just about more than half of every round I join are nothing more than a meme. I'm only viewing this during present time and I understand we are basically coming into the Holiday Seasons just about. I also understand that we are trying to make every round fun, but I believe that draws the LRP crowd in which some intend to stay and I'm hearing more and more claims that they don't come for the RP in general (mostly on discord). Once that happens you get a conflict of interest and it kinda messes with the balance with what we have, action and roleplay. Not "action or roleplay, it doesn't matter to us".

     

  14. 48 minutes ago, MarcellusPye said:

    @Jovaniph I assure you that placing an engineering jobban for not completing a station project would be... highly irregular and warrenting an admin complaint. To put it politely.

    I'm only saying that, because it's highly possible given the direction the station goals has taken. Even when playing an Atmospheric Technician, I had CEs threaten to fire me because I refused to help build it. As long as it continues to be the duties of the Engineer to complete Engineer Station Goals, I feel like jobbans would be something that is likely going to be considered in the future unless the station goals are fixed.

  15. You mean like a station where Department Heads has more control of their department than the Captain? That's honestly how it should be really. The Captain shouldn't be overstepping any department head on departmental decisions.

    For Example: If I play Research Director, I should have the final say about what goes around in my Department. The Captain still has power making big decision, but those decision should only reflect the bigger picture. Not micromanagement.

    It's too bad that the Captain tends to do whatever they want and if you go to ahelp it, the response you would get back is "Its an IC issue". The biggest and most obvious offense is when the Captain thinks he's HoS+

  16. I don't think they should waste the their efforts telling you who they are. I'll tell you one, they are humans like you and I. If you want to know them better then I suggest you start talking to them on the DM instead of observing them from a distance and make exaggerated claims on who they really are.

    How I see the administration is different from those who view them. I can go as far as to say, that my relationship with them is unique and I provide them the mutual respect they deserve so they can willingly have the chance to give me that same respect.

    So no, I don't think they should tell you who they are. Just simply talk to them privately and don't show any disrespect like you have done here.

  17. I agree with @DrunkDwarf. Research is more or less a memory game to try to max reseach in the shortest period of time.

    I suggested to remove station goals on this post here: https://nanotrasen.se/forum/topic/11397-remove-station-goals/ . It nothing more than a burden to the engineers and I believe that is why I stopped playing as one because I hate when someone makes a threat to fire me and I don't want to get risk getting jobban for something, that is in my opinion, stupid.

    Other than that, yeah. When I play, it doesn't feel like a science station. If it was, then we would of had more scientist than other jobs and the science department would of been bigger and have more stuff to do. The problem is that the argument of balance comes into play and I think it's a pretty weak argument given the fact that an assistant can take over your job behind your back. Such examples would be, a construction of a new medbay somewhere in auxiliary storage or someone putting a protolathe and other research components in the middle of the bar, etc. Its pretty LRP and it breaks the direction of what Paradise should be, MRP.

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