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unmovedmover

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Everything posted by unmovedmover

  1. Why not allow video cameras to be ordered from cargo?
  2. As someone who enjoys RPing as a mouse after I die, yes please.
  3. To my knowledge, consuming mice as a Tajaran does not deplete one's hunger level (I've not dug around in the code to confirm this, so please let me know if I'm wrong). As such, for the sake of authenticity, we should make consuming mice as a Tajaran deplete one's hunger level.
  4. In my conception of it, prying/cutting open locked containers would be a laborious process, taking a great deal of time (i.e. several minutes). In addition, sound effects could be used to telegraph the thief's location to everyone nearby. The risk encumbered by an antag prying/cutting open locked containers would be much greater than if they opened them with the appropriate access.
  5. Haven't read any of this debate. I assure you that my post has nothing to do with it. The thrust of my suggestion comes from a concern for realism/simulation in the design of the game. It seems absurd to me that lockers, crates, etc. are the impenetrable fortresses that they are.
  6. As it stands, locked containers such as crates, lockers, lock-boxes, and safes present a nearly insurmountable barrier. With the exception of shooting locked crates open, there is no method known to me of unlocking these containers other than with the appropriate ID access. My concern for this difficulty is less of a balancing one, and more of a realism/RP one. A metal locker, in real life, would fail against the persistent swinging of a fire-axe, for instance. My suggestions: 1) Brute force Attacking locked containers with weapons such as fire axes, energy swords, etc. should open them. The "health" values of the containers could be adjusted to balance this. Additionally, the process should be quite noisy (e.g. as loud as attacking a grille). 2) Pry/Cut Tools such as crowbars and mining drills should be able to pry or cut open locked containers. The time required to pry/cut the container open could be adjusted to balance this. Some containers may be too strong to pry open, such as metal cargo crates. As I imagine it, prying/cutting would be a quieter method than brute force, but it would take longer.
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