Jump to content

KasparoVv

Members
  • Posts

    511
  • Joined

  • Last visited

  • Days Won

    3

Posts posted by KasparoVv

  1.  

    Once again, lore should not dictate gameplay at all.

     

    I don't damn care how many damn tongues or voice boxes or whatever the hell the races have, it should not mean anything to this PR.

     

    Dinarzad summed it up pretty great. Referring to your bit about the whole emotive decision making, it just feels too wrong to choose yes or option three.

     

    I am going to refer to a concept known as BATNA. ... agree to things that that they think will result in better outcomes then not agreeing. ... This thread is about a pull request that implements a binary choice. The question is completely binary, merge or not. ... since it is a binary choice where in my opinion yes was significantly worse then no I sent my vote in the no direction.

     

     

    At this point it just feels like we're saying the same thing over and over again, but I'm relieved at the result of the poll

     

    Also, I'd feel like a heretic not following the lore ;). Lore 2good

     

  2.  

    Reading in the code and in the wiki, the only reason why Vox can speak vox-pidgin is because of their absolutely unique facial structure-- featuring their second tongue etc etc.

     

    It even goes so far as to specify that humans wouldn't be able to speak it without 'massively disfiguring facial surgery'.

     

    Same thing can be said with Siik'tajr and Sinta'unathi, featuring unique sounds that both species can make with their unique facial/vocal structures. Unathi have a foot long forked tongue, as said in the wiki as well.

     

    I mention only those three species because they're the only species I've played. IDK about Skrell because I haven't so much as glanced at their lore or played them once

     

    How can humans speak this? And yes, I have read the threads all about this on the Bay forums already regarding siik'tajr

     

    No thanks. I don't feel it makes sense at all

     

    Could add a text filter to non-human species so their speech is messed up if people aren't doing it correctly enough much like the drunk or lisp thing

     

    Copypasta from relevant thread

     

  3.  

    Just reasoning for my vote. Saw this on the github and I had to get in on this, lmao. First post.

     

    Reading in the code and in the wiki, the only reason why Vox can speak vox-pidgin is because of their absolutely unique facial structure-- featuring their second tongue etc etc.

     

    It even goes so far as to specify that humans wouldn't be able to speak it without 'massively disfiguring facial surgery'.

     

    Same thing can be said with Siik'tajr and Sinta'unathi, featuring unique sounds that both species can make with their unique facial/vocal structures. Unathi have a foot long forked tongue, as said in the wiki as well.

     

    I mention only those three species because they're the only species I've played. IDK about Skrell because I haven't so much as glanced at their lore or played them once

     

    How can humans speak those species' languages, while lacking all (or having unsuited) physical features that enable the original species to speak said languages? With Vox-pidgin, a human trying to speak it would only be making noise rather than communicating

     

    No thanks. I don't feel it makes sense at all

     

    Could add a text filter to non-human species so their speech is messed up if people aren't doing it correctly enough much like the drunk or lisp thing

     

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use