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daisuke08

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Posts posted by daisuke08

  1.  

    I've got one, it's a mix of shitcurity and shiternal affairs.

    So, I was CMO doing CMO things when the RD gets shot dead by a syndicate in front of Medbay with a revolver. I toss him into cloning because defib wasn't working and heal him back up. Then the syndicate who shot the RD comes back with more ammo, seeing the RD still alive and tries to kill him a second time. We both shout for sec over the public comms and tell the HoS in command comms to get to medbay, we got shot a bit but generally hold up till sec arrives with both of us heavily injured and only alive because hypospray and pills.

     

    Syndicate gets arrested and taken to the brig. Even though RD and I are bleeding out on the floor barely able to crawl, all is sort of well. Now because of the time IRL, medbay was only staffed by myself and the chemist and due to bullet shrapnel stuck in my head, I eventually couldn't even do surgery and had to get the chemist to sub in so it took a long time to get the RD and myself patched up to good health.

     

    However, it turns out that while we were patching ourselves in medbay, IAA called for a trial for the syndicate and they held it without notifying us. The AI who saw the situation occur had their testimony ignored, the HoS was blind and didn't notice us crawling to surgery when he arrested the syndicate so he thought we were dead despite the AI saying otherwise and explaining what happened (didn't even consider doing an autopsy either) and IAA who had the lawyer title went out of his way not to get all the facts so his "client" could go free while claiming it's the detective's job to gather evidence and not his. So because the syndicate ditched the revolver and they couldn't find it despite there being bullets on the floor in medbay, they released her because "there was no evidence".

     

    The real kicker is when we finally recovered, the syndicate came back to medbay and when we called for sec again, the HoS claimed she was innocent and ignored us saying otherwise, eventually cuffing and stunning the RD for reasons we're still not sure of.

     

  2. I don't think we need an additional system that does the same thing karma does. If I were to make a suggestion to have role points be a thing, it would instead be a point system where you give points to people that do well at their assigned job rather than an enjoyable RP experience like Karma points with rewards that would basically be job specific fluff items. For example, maybe a special smoke pipe for the detective, a robust toolbox for civilians, a gold captain of the month medal pinned to the jumpsuit like a tie, fancy paperwork pen for the HoP, etc. Flesh it out a bit more and it can be a system that adds little achievements for good gameplay. Not necessary but could be nice, gives a little incentive to do well at your job aside from getting yelled at by a head of staff.

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