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DaveTheHeadcrab

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Posts posted by DaveTheHeadcrab

  1.  

    Here's my view on the issues presented here: The armory probably should not be bolted until Red alert. It very strongly hinders emergency response times unless the admins set the red alert (And most of the time we have to), and this is something we don't want to encourage, because it really is something the players should be doing themselves. The only head with any direct incentive to elevate to red alert in any situation that isn't immediately going to be the doom of the ship is the Head of Security, and there are situations that legitimately require armory access but can't be dealt with because all the other heads are off doing their own things and don't recognize the threat yet, or don't care enough to drop what they're doing and swipe for Red. I strongly believe that reverting to Warden and Head of Security access to the armory will be for the best. I rarely, if ever, saw the armory's contents abused before it was locked.

     

    And as for rechargers? Security has four, as Regens said. Two in the sec locker area mounted on the wall, one in the Head of Security's office, and one in the Warden's office. Assuming there's six officers on duty (And there are only six security lockers, I believe six is the limit) that means one third of the officers can recharge their tasers/batons/lasers at a time. Assuming the officers aren't firing their tasers into the wall for entertainment, I think the amount of rechargers we have now is enough.

     

  2. One issue. 'Kill all mutant communist traitors'. The crew could, in theory, be nothing but mutant traitor commies. The truthfulness of that is irrelevant, it is a possibility and since it's at law 0 it overrides the serve law. The AI, under all circumstances, is within its rights to kill the entire crew. Lame as that might be.

  3. The issue is Nymphs. while they do evolve into Diona, are effectively just monkies and usually act as such. My proposed solution: Protect Nymphs under the animal cruelty law, and nothing else unless they Nymphs are EITHER inside of Botany or by a Botanist, because they shouldn't be anywhere else anyway.

  4.  

    So -- I mentioned this as a joke in OOC during a round, but it kind of caught on and Ponies asked me to post a formal suggestion here because he thought it was a good idea. The idea goes as follows: The clown must gather enough Bananium to construct a 'Clown Console'. With this clown console you could call in the HONK squad. A squad of highly trained HONK specialists equipped with Clown Hardsuits, Military-Grade bike horns, and highly experimental banana peels, as well as fully outfitted HONK mech suits in a situation HONK levels on the station are critically low. I figure it would work the same was as the ERT, pulling from the pool of dead players to gear up and then deploy the HONK-mobile to the station to assist in getting HONK levels back into acceptable parameters.

     

    EDIT: Sprited the console.

    https://www.dropbox.com/sh/rdy8tlkf1a6r4d2/XfHcnPm57w

     

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