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Showing content with the highest reputation on 05/31/2023 in all areas

  1. Hello! Back in 2016, TullyBBurnalot started a project to centralize and codify SoP, making it so that everything is standardized and listed on a wiki page, instead of bits and pieces of SoP being isolated on individual job pages. I was one of the primary editors and contributors during that time, and while although that doesn't give me any special privileges or powers, I just so happen to really really like SoP and the ideas/contexts behind it. I will be suggesting a few SoP changes that I feel should be included within certain jobs for the betterment of on station gameplay, and to address fringe but 'common' cases in every day job functionality. I'm starting with Chaplain because I played a bunch of chaplain and it is cool. It should be noted that not EVERY SINGLE piece of SoP needs to be interpreted and attacked, and everything should be up to scrutiny long after this thread becomes inactive: nothing about this is official and heads have final say. Suggestion 1: 5. The Chaplain may, however, freely conduct funerals for non-cloneable/revivable personnel. All funerals must be concluded with the use of the Mass Driver or Crematorium. to 5. The Chaplain may freely conduct funerals for non-cloneable/revivable personnel. All funerals may be concluded with the use of the Mass Driver or Crematorium, otherwise funerals are to end with delivery to the station Coroner to be placed in the Morgue. The Coroner should be made aware of funerals, should morguing be intended. Why make these changes?: Expands on funeral policy and offers alternatives to how a funeral should take place. Funerals are uncommon due to lack of engagement, but this should enable a chaplain to have ideas sparked about how a funeral could take place. Sometimes these funerals will happen for dogs or pets or non-crew. Sometimes the funeral will only be attended by the chaplain and one active participant. This is fine: two player roleplay is still roleplay. Suggestion 2: 6. The Chaplain should be made aware that security may require access to the station crematorium for removal of ‘unkillable’ threats. Any attempts to actively prevent security from the cremator may result in the relevant space law charges. Why make these changes?: Loose wording should likely be examined and attacked. However, I do believe that due to how common changelings are during an average spurt of gameplay, and considering that NT knows OF the existence of changelings (even if IC, they are very very very rare), it would be beneficial for the chaplain to have some amount of instruction on what a procedure looks like. An average chaplain with no knowledge of changelings would find a full sec team raiding the chapel for body cremation 'confusing', and often the average sec officer answer of 'changeling' does not do much to answer questions. This main document is up for edits and changes upon replies, and will likely be sitting around for a week until I consider any propositions to any headmins. Questions: - Are SoP points 1-4 still relevant? Should they be reworded due to coding things? Reordered based off of importance? - Should a SoP point be made about holy water distribution? Edit history: Edit 1 (Discord Edit - CodeLyoko): Removed any wording related to 'decapping' changelings as an alternative option to cremation. This is because you can't decap changelings to stop them for reviving. Edit 2 (Forum Edit - Robveelben): Changed the wording of SoP point 6; less harsh and less 'authoritarian', more 'informative'.
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