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Showing content with the highest reputation on 06/17/2022 in all areas

  1. The syndicate also has you debrain random botanists and steal grey slime extracts icly it’s just as bizarre as any other objective
    1 point
  2. New walls fit great with the new floors, but they look.. weird around doors. Also the reinforced walls look weirdly disconnected even when in a line.
    1 point
  3. I made a dumb mockup for what I'd change. Basically moving the brightness close to old tiles (or at least neutral 50% grey), and changing the texture a bit. I know that doing this for each tile would be quite time consuming, but just as a proof of concept Left's classic, middle is current, right is what I did. Edit: and a zoomed in tile cause i realize it's hard to see much there, lol:
    1 point
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