User:Shadeykins

From Paradise Station Wiki
Revision as of 15:30, 8 June 2018 by Shadeykins (talk | contribs)
Jump to navigation Jump to search
Useful Resources

Space Law is the name given to the set of corporate regulations approved by the Nanotrasen Board of Directors for use on their Space Stations.

They may be modified depending on the station they are being applied to.

This set applies to the NSS Cyberiad.

They apply for all NT employees and authorized visitors of the station. Anyone aboard the station legally is both protected by, and expected to follow, Space Law. This means that any individuals that forcefully board the station are not protected by Space Law.

Central Command can authorize pardons for crimes as they see fit.

Great cases of RP may excuse certain crimes. Adminhelp if you wish to intentionally break a law. Just remember, you will get fired for it if you can't cover it up. The threat of a ban still applies.


Interpretation of the Law

In order to ensure stability of the workplace, a working knowledge of Space Law is important for any Nanotrasen employee. More in-depth knowledge and interpretative capability of Space Law is required for such positions as the Magistrate, Internal Affairs Agent, Warden, and Head of Security.

For certain crimes, the intention of the accused is important. The difference between murder and manslaughter can be hard to ascertain. When in doubt, you should default to the less serious crime.

Stacking crimes is expressly forbidden. Do not sentence someone for the same crime more than once, or sentence someone with similar crimes simultaneously (such as Petty Theft and Theft, or Assault and Aggravated Assault). Even if someone steals every single multitool in the station, it is still just one count of Petty Theft. When two similar crimes are present, apply only the more severe one.

Knowingly aiding a criminal makes you an accomplice. You can, and will, be charged with the same crime(s) as the person you aided.

Brig Procedures

See Legal Standard Operating Procedure.

Special precautions are to be taken aside from Standard Brigging Procedures:

  • Always ask Vox or Plasmamen prisoners where their Internals Tank is located. Do not remove this tank, as it will kill them. In such a case as their clothes have to be changed, expedience is mandatory. Get their internal on as fast as possible.
  • All Contraband is to be confiscated and placed in Evidence Storage, this includes tools used in a crime. These are not to be returned.
  • Make routine checks on the Permabrig, Solitary or Labor Camp areas if they happen to be occupied.

Legal Representation and Trials

See Legal Standard Operating Procedure.

While prisoners are permitted to seek legal representation, Security is under no obligation to provide or allow it.

Internal Affairs Agents, and by extension the Magistrate, exist to serve as a guiding hand and the voice of reason within the judicial process. However, Internal Affairs Agents have zero authority over the Brig, Security personnel, prisoners, or sentencing. Internal Affairs Agents attempting to throw their weight around can, and should be, ignored.

If an Internal Affairs Agent continuously acts as a disruptive influence, Security is permitted to confiscate their access and remove them from the Brig.

In instances where a conflict of opinion arises over the sentence of a prisoner, the following chain should be followed, in order of authority: Magistrate > Captain > Head of Security > Warden > Sec Officer / Detective.

Use of Deadly Force

As a member of the Station's Security force, you are one of the best armed and protected people on the station, equipped with the almost latest in non-lethal weaponry.

Situations that warrant the use of Deadly Force are few and far between. In the vast majority of cases, you will be expected to use your stun tools, which are many times more effective than lethal options, to diffuse a situation.

There are however certain circumstances where deadly force is permissible:

  • Non-Lethal Weapons Ineffective - targets impervious to Non-Lethal Weapons, such as Exosuits, Xenomorphs, Cyborgs, and Hulks. Lethal force may be used against these targets if they prove hostile.
  • Severe Personal Risk - scenarios in which significant personal risk is present should an arrest be attempted. Changelings, Wizards, situations with multiple hostiles, criminals in hostile environments (space, fire, plasma leaks, etc.), and criminals in possession of high explosives all fall into this category. Petty criminals met with lethal force in this manner are to be given medical attention when captured.
  • Armed and Dangerous - suspects in possession of weapons, including stun weapons, with reasonable suspicion that they will utilize them. In the majority of cases, it is still preferable to attempt to detain them non-lethally. Unauthorized personnel in the Armory are considered by default to be Armed and Dangerous. Maximum force is permitted to subdue such targets.

In general, if it is possible to capture personnel non-lethally you should. If you do not, expect to have to justify yourself to Internal Affairs to not get fired, and Administrators to not be Jobbanned.

Additional Clarifications

Executions can be done only by electric chair, firing squad, CO2 inhalation, or lethal injection. Other means of Execution are illegal unless the prisoner requests them. Cyborgification, either as a means of execution or posthumously, is also a valid option. See Legal Standard Operating Procedure for more information regarding Executions.

In cases where the final sentence is equal to, or greater than, 60 minutes, it is to be changed to a Permanent Imprisonment sentence.

The greater good of the station should be considered when sentencing. If someone breaks into the AI Core in order to destroy it when it is Malfunctioning, there is no need to charge them. The intent of Space Law is to protect the station and the crew, not to hinder them.

Enemies of the Corporation

Occasionally, you will encounter personnel that are proven to be working for an enemy of Nanotrasen (such as the Syndicate) and/or are working to undermine Nanotrasen's operations.

Current enemies of Nanotrasen include but are not limited to: The Syndicate (through secret agents, boarding parties, and brainwashing specialists), the Space Wizards Federation, Changelings, Shadowlings, Vampires, and other intelligent hostile forms of life that seek to cause major damage to the station and or crew.

If the Enemy of the Corporation has not committed any Capital Crimes (see below), they are to be placed in Permanent Imprisonment (Permabrig/Solitary/Labor Camp) without exception. Otherwise, Execution is permitted at the discretion of the Magistrate. If no Magistrate has been assigned, or is otherwise unable to authorize an execution, the Captain may authorize execution in accordance with Legal Standard Operating Procedure.

Hatched Shadowlings are to be killed on sight. Powered Vampires, or any other Enemies of the Corporation that cannot be contained safely in the Brig, are to be executed or exiled irrespective of their crimes. Head Revolutionaries are to be executed or exiled as soon as they are positively identified. Being a space-proof species, by itself, does not make a prisoner impossible to contain.

All changelings are to be considered hostile alien lifeforms and a direct threat to all personnel. All changelings are to be killed on sight and immediately cremated. Forensic evidence and/or direct testimony from Mindshielded personnel is necessary to establish proof. Personnel who provide false testimony are to be charged with Murder if the supposed changeling is killed, and attempted murder if it is not.

Enemies of the Corporation that willingly turn themselves into Security of their own accord are to be kept in Permanent Imprisonment assuming they aren't impossible to contain. Such defectors and captives are to be transported to Central Command via the Crew Transfer Shuttle. They are to be treated as dangerous enemies, but also protected from retribution and provided for.

Parole can be offered to Enemies of the Corporation at the discretion of the Captain or Magistrate. This should only happen in emergencies where extra hands are desperately needed. Paroled Enemies of the Corporation are to be stripped of all their belongings and given basic Civilian access.


Minor Crimes

All of these crimes carry a sentence that can vary between a simple warning and 5 minutes in the Brig at the discretion of Security.

Code Crime Description Notes
101 File:Resisting Arrest.PNG Resisting Arrest To resist an officer who attempts a proper arrest. Personnel that have been illegitimately arrested cannot be charged with this law. Simply screaming over comms is not Resisting Arrest. The person must be actively attempting to either run away, or to attack the arresting officer.
102 File:Battery.png Battery To use minor physical force against someone without the apparent intent to seriously injure them. Repeated attempts at disarming (more than 3), tabling, non-lethal chokeholds, minor punching (less than four), smashing bottles on heads, or stunning are all considered battery. For serious harm, see Assault.
103 File:Battery.png Abuse of Equipment To utilize security/non-lethal equipment in an illegitimate fashion. The use of disabling devices, such as Flashes, Batons, Tasers/Disablers, and non-lethal rounds, outside one's assigned duties.
104 File:Smoking dank kush.png Drug Possession To possess space drugs, ambrosia, krokodil, crank, meth, Aranesp, bath salts, THC, or other narcotics, by unauthorized personnel. Botanists and MedSci staff are not subject to this law so long as they are not distributing or using them for profit or recreation.
106 File:Indecent exposure.png Indecent Exposure To be intentionally and publicly unclothed. Running around the station naked. The mutual degradation of chasing a naked man down while he screams rape is only worth it on slow shifts.
107 File:Vandalism.PNG Damage to Station Assets To deliberately damage the station or station property to a minor degree. Departmental Pets, Xenobio golems, and personal pets are station property. Graffiti is not considered Damage to Station Assets. For serious damage to station property, see Sabotage.
109 File:Trespassing.png Trespass To be in an area which a person does not have access to. This counts for general areas of the ship. For restricted areas, see Major Trespass. Remember that people can break in, sneak in, or be let in. Always check that the suspect wasn't let in, or was otherwise given access. Trespassing and theft are often committed together; both sentences should be applied.



Medium Crimes

All of these crimes carry a sentence that can vary between 5 and 10 minutes in the Brig, at the discretion of Security.

Code Crime Description Notes
201 File:Assault.png Assault To use excessive physical force against someone without the apparent intent to kill them. To cause serious but non-critical harm to another crewmember. For life-threatening harm, see Aggravated Assault.
202 File:Pickpocketing.png Robbery To steal items from another's person. Remember to return the stolen items to the lawful owner. Stealing an ID is the most common and most serious form of robbery. If the victim was SSD, ahelp it - this isn't allowed.
203 File:Narcotics Distribution.PNG Narcotics Distribution To distribute narcotics and other controlled substances. This includes ambrosia and space drugs. It is not illegal for them to be grown - distribution is the crime here. Forcing or tricking someone to consume substances such as space drugs is Assault. For non-distributed drugs used for recreation, see Drug Possession.
204 File:Deadly Weapon.PNG Possession of a Weapon To be in possession of a dangerous item that is not part of one's job. Items capable of a high level of damage, such as saws, axes, spears, stunprods, and hatchets fit into this category. If the item is part of someone's assigned duties, they are permitted to carry it.
205 File:Kidnapping.png Kidnapping To hold a crewmember under duress or against their will. Physical harm is not required for this law to apply: the crewmember must kept on, or forcefully relocated to, a location against their will and be prevented from leaving. Cuffing/Restraining any personnel against their will, outside of legal arrests, qualifies as Kidnapping. For kidnapping of Command/Security/CC VIPs see Kidnapping of an Officer.
206 File:Rioting.PNG Rioting To partake in an unauthorized and disruptive assembly of crewmen. It is required to order the crowd to disperse, failure to disperse is the crime, not the assembly. Any crimes committed during the riot are considered separate offenses. For the ringleader of a riot, see Inciting a Riot.
207 File:Workplace Hazard.PNG Creating a Workplace Hazard To endanger the crew or station through negligent, but not deliberately malicious, actions. Good examples of this crime involves accidentally causing a plasma leak, slipping hazards, accidentally electrifying doors, breaking windows to space, or Security personnel not keeping their equipment secure. A banana peel in the corridor is not a hazard. A banana peel in front of the singularity is. For Workplace Hazards that lead to death see Manslaughter.
208 File:Petty theft.png Petty Theft To take items from areas one lacks access to, or to take items belonging to others or the station as a whole. Keeping items which are in short supply where they belong is what is important here. A doctor who takes all the surgical tools and hides them is guilty of Petty Theft.
209 File:Abuse of confiscated equipment.png Abuse of Confiscated Equipment To take and use equipment confiscated as evidence. Evidence is not to be used for anything but evidence. Anything used in a crime is considered evidence, this includes everything from tools, to guns, to emags.
210 File:BandE.PNG Breaking and Entry Forced entry to areas where the subject does not have access to. This counts for general areas. For secure areas see B&E of a Restricted Area. Actual entry needs to occur for this law to apply. Simply destroying windows, grilles or walls, or hacking open doors, is to be considered Damage to Station Assets. Does not stack with Trespassing.



Major Crimes

All of these crimes carry a sentence that can vary between 10 and 15 minutes in the Brig, at the discretion of Security.

Code Crime Description Notes
300 File:Possession of contraband.png Possession of Contraband To be in the possession of contraband items. Being in the possession of, or committing a Major Crime with, two or more contraband items makes you an Enemy of the Corporation. Personnel turning in these items to Security of their own volition are exempt from this law. For information on what items are contraband see Contraband. Multiple instances of the same item are considered one (IE: 2 emags or 20 c4 charges.). A gun and any ammunition for it are counted as a single item. Contraband items from the Gateway are included in this law.
301 File:Kidnapping an officer.png Kidnapping of an Officer To hold a member of Command, Security, or any Central Command VIP under duress or against their will. Physical harm is not required for this law to apply: the crewmember must kept on, or forcefully relocated to, a location against their will and be prevented from leaving. Cuffing/Restraining any personnel against their will, outside of legal arrests, qualifies as Kidnapping of an Officer. For kidnapping of non-Command/Security/CC VIPs see Kidnapping.
302 File:Assaulting an officer.PNG Assault of an Officer To use excessive physical force against a member of Command or Security without the apparent intent to kill them. To cause serious but non-life threatening harm to a member of Command or Security. For disarming, grabbing, or stunning an officer during an arrest see Resisting Arrest.
303 File:Aggravated assault.png Aggravated Assault To use excessive physical force resulting in severe or life-threatening harm. Breaking bones, disfiguring, causing internal bleeding, or otherwise beating someone into a critical state. If the victim dies as a result of their injuries see Manslaughter or Murder.
304 File:Lethal Weapon.PNG Possession of a Restricted Weapon To be in possession of a restricted weapon without prior authorization such as: Guns, Batons, etc. Any item that can cause severe bodily harm. The Captain, HoP, and Security personnel have unrestricted license to carry weapons.
The Barman is permitted his double barrel shotgun loaded with beanbag rounds.
Only the Captain and Head of Security can issue weapon permits.
305 File:Possession Explosives.PNG Possession of Explosives To be in possession of an explosive device. Scientists and Miners are permitted to possess explosives only whilst transporting them to the mining asteroid, otherwise all bombs must remain within the Science department. This includes offensive grenades whether explosive, foam, or smoke based.
306 File:Inciting Riot.PNG Inciting a Riot To attempt to stir the crew into a riot. The offender should also have restrictions placed on their radio traffic and be given a tracking implant. For second offenses or violent uprisings, see Mutiny.
307 File:Disrupting power.png Sabotage To hinder the work of the crew or station through malicious actions. Deliberately releasing N2O, bolting doors, disabling the power network, and constructing barricades are all examples of sabotage. For more violent forms, see Grand Sabotage.
308 File:Theft.PNG Theft To steal restricted or dangerous items. Weapons fall into this category, as do valuable items that are in limited supply such as spacesuits, and jetpacks.
Note that Cargo breaking open crates to illegally arm and armor themselves are guilty of theft. For theft of minor valuables, see Petty Theft.
309 File:Major Trespass.PNG Major Trespass Being in a restricted area without prior authorization. This includes Security areas, Command areas (including EVA), the Engine Room, Atmos, or Toxins Research. To enter an area one does not have access to through an existing opening such as an open door. This law does not stack with B&E of a Restricted Area. For non-restricted areas, see Trespass.
310 File:BE Restricted.PNG B&E of a Restricted Area Breaking into any Security area, Command area (including EVA), the Engine Room, Atmos, or Toxins research. Actual entry needs to occur for this law to apply. This law does not stack with Major Trespass. For destruction of external surfaces or hacking doors without entering, see Damage to Station Assets.

Exceptional Crimes

These crimes can result in Permanent Prison Time, Exile, or Permanent Labor Camp Time.

Only the Magistrate, Captain, Head of Security, and Warden can authorize a Permanent Sentence or Exile.

If the prisoner requests an Execution or Cyborgization, they may be given one.

Any personnel that escape Permanent Imprisonment may be detained or killed on sight, at the discretion of Security.

Code Crime Description Notes
402 File:Manslaughter.PNG Manslaughter To cause death to a person via negligence or injury without apparent intent. Any effort to prevent the resuscitation or cloning of the victim raises this to Murder. If any evidence of intent exists, see Murder.
403 Attempted Murder.PNG Attempted Murder To use excessive physical force with intention to cause death. Use of lethal weaponry such as firearms and explosives are considered as intent to murder. If aid was rendered to the victim by the perpetrator, see Manslaughter.
407 Compromising Station Integrity.PNG Grand Sabotage To engage in maliciously destructive actions which endanger the crew or station. Releasing damaging/lethal viruses, hotwiring the electrical grid, destroying the AI, opening several holes in the station hull, setting fire to large areas, or detonating high-yield explosives all count as Grand Sabotage. For lesser acts, see Sabotage.
408 File:High value target theft.png Grand Theft To steal items of high value or sensitive nature. Theft of cutting-edge technology, documents, and research samples. Examples include Hand Teleporters, the Captain/Head of Security's Antique Laser, the Captain or HoP's ID cards, and Mechs.



Capital Crimes

These crimes can result in Execution, Permanent Prison Time, Permanent Labor Camp Time, Exile or Cyborgization.

Only the Magistrate, Captain, Head of Security, and Warden can authorize a Permanent Sentence or Exile.

Only the Magistrate or Captain can authorize an Execution or Forced Cyborgization.

If the prisoner requests an Execution or Cyborgization, they may be given one.

Any personnel that escape Permanent Imprisonment may be detained or killed on sight, at the discretion of Security. Any personnel that escape from an Execution sentence are to be killed on sight.

Code Crime Description Notes
501 Murder.PNG Murder To deliberately and maliciously cause the death of another crewmember via direct or indirect means. Any effort to prevent the resuscitation or cloning of the victim is to be considered proof of Murder. Unauthorised executions are classed as Murder. If there is no evidence of intent, see Manslaughter.
502 File:Mutiny.PNG Mutiny To act individually, or as a group, to overthrow or subvert the established Chain of Command without lawful and legitimate cause. Mutiny is not as clear cut as it may seem, there may be a legitimate reason for their actions, such as their head of staff being utterly incompetent. Application of this crime should always be reviewed by a third party. If the perpetrator's actions are determined to be for the betterment of Nanotrasen, consider a timed sentence or even a full pardon and/or promotion.



Modifiers & Special Situations

Example: Person A is brigged for Assault, for 10 minutes. Person A then gets brigged for Vandalism, for 5 minutes. Person A then gets brigged for Assault and Possession of a Weapon, for 30 minutes (10 for Assault, 10 for Possession of a Weapon, 10 due to Repeat Offender). Person A then gets brigged for Assault on an Officer, for 35 minutes (15+20). Person A then gets brigged for Possession of a Restricted Weapon and Assault on an Officer, for 60 minutes (15 for Possession of a Restricted Weapon, 15 for Assault on an Officer, 30 due to Repeat Offender), bringing the sentence to Permabrig Status.
Situation Description Modification
Hostile Brainwashing To be under the mind control of either the Cult of Nar-Sie, a Shadowling, or any such mind-altering circumstances. All Cultists of Nar-Sie and Shadowling Thralls are to be detained non-lethally and deconverted or dethralled, via the use of Holy Water or Surgery, respectively. Lethal force is not authorized unless there is a clear and present danger to the integrity of the station and crew at large (such as large amounts of Shadowling Thralls, or actively hostile cultists leading hostile incursions). Otherwise, they are to be detained, deconverted/dethralled, pardoned of their crimes, and released. The same applies for (non-Head) Revolutionaries, who are to be given a Mindshield Implant and released. Any instances of brainwashing are to be handled non-lethally, fixed, and the victim released with a full pardon. Any contraband on their persons at the time of deconversion is to be confiscated and they are not to be punished for possession of it.
Surrender Coming to the brig, confessing what you've done and taking the punishment. Getting arrested without a fuss is not surrender. For this, you have to actually come to the Brig yourself. -25%, and should be taken into account when the choice between Permanent Imprisonment, Execution, and Cyborgization is made.
Parole To be released, under parole, before the allotted sentence for a crime is up. Prisoners may technically be paroled for any crime. However, for Capital Crimes, see Enemy of the Corporation above. For non-Capital Crimes, Parole may be offered at the discretion of the Warden, Head of Security, Captain or Magistrate. Personnel under parole are to be kept under surveillance and, if they commit another crime, are to be sentenced for that crime, in addition to the sentence that they were paroled from. Any personnel breaking Parole are disqualified from future Parole. Any personnel breaking Parole from Capital Crimes are to be executed upon capture.
Cooperation with prosecution or security Being helpful to the members of security, revealing things during questioning or providing names of head revolutionaries. -25%; in the case of revealing a head revolutionary, immediate release.
Immediate threat to the prisoner The singularity eats something near the brig, an explosion goes off, etc. Officer must relocate the prisoner(s) to a safe location; otherwise, immediate release.
Medical reasons Prisoners are entitled to medical attention if sick or injured. Medical personnel can be called, or the prisoner can be escorted to the Medbay. The timer continues to run during this time.
Self Defense Self Defense is defined as "The protection of oneself, the protection of thy colleagues, and the protection of thine workplace".
Do note however that persons intentionally getting involved in fights which occur in a department that isn't theirs is an act of vigilantism, this is not permitted. Generally this is disarming/pushing. Hitting someone on the ground is generally NEVER self defence.
Immediate release.
Escape from Brig If a prisoner flees confinement for any reason other than to escape impending lethal danger (fire, hull breach, murder), reset their timer to their full original punishment. Reset timer
Aiding and Abetting Knowingly assisting a criminal is a crime. This includes but is not limited to: Interfering with an arrest, stealing a prisoner in transit, breaking a prisoner out of the brig/prison, hiding a fugitive, providing medical care (unless paired with a large dose of sleep toxins). The same sentence as the original criminal.
Refusal to Cooperate When already detained inside the Brig, either in Processing or Temporary Detainment and pending a sentence, refusing to cooperate with Security and instead attempting to break free from their cuffs and/or buckling in such a way that the attending Officers must spend more time preventing their escape than they do actually processing the prisoner. +25% to original sentence. Can bring sentences up to Permanent Imprisonment if the 60 minute threshold is crossed because of it.
Repeat Offender To be repeatedly brigged for the same offense multiple times in a single shift (minimum of three times. Applies on the third brigging). Much like crime stacking, these offenses cannot occur during the same incident. Does not apply to Resisting Arrest. For each successive Repeated Incidence, an extra five minutes is added to the sentence. If the added time exceeds the original sentence, the crime should be considered one Level above (ie, Medium Crimes become Major Crimes), and the sentence adjusted. Major Crimes with 15 extra minutes added via this modifier should be considered Capital Crimes, but not punishable by Execution or forced Cyborgization.

Crime Codes Quick Reference

Use this to quickly find the Crime Code Numbers.

Crime codes are made up of a Category Code (_xx), which are a collection of similar crimes on a line for ease of use, prefixed by the Severity Number (X__).

Code 1XX - Minor 2XX - Medium 3XX - Major 4XX - Exceptional 5XX - Capital
00 Possession of Contraband
01 Resisting Arrest Assault Kidnapping of an Officer Murder
02 Battery Robbery Assault of an Officer Manslaughter Mutiny
03 Drug Distribution Aggravated Assault Attempted Murder
04 Drug Possession Possession of a Weapon Possession of a Restricted Weapon
05 Kidnapping Possession of Explosives
06 Indecent Exposure Rioting Inciting a Riot
07 Vandalism Workplace Hazard Sabotage Grand Sabotage
08 Petty Theft Theft Grand Theft
09 Trespass Abuse of Confiscated Equipment Major Trespass
10 Breaking and Entry B&E of a Restricted Area