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Deep Space Xeno Corpse


flimflamm

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My suggestion is to pick a currently boring piece of space debris somewhere and to add an actual dead xeno corpse.

 

Instead of it being the same corpse everytime, it should be randomized to be any corpse from beginning larva to xeno queen.

 

The alien will be dead so there's almost no chance of a xeno round being triggered as a result, certainly less than currently exists, but what it does do is offer an interesting and sciency piece of space loot for those with refined taste.

 

Whaddyas think?

 

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Science does not need any easier time getting their hands on xeno organs

 

A bloated egg sac organ is really the only troublesome one, which would be a 1/7 or 1/8 chance to get the queen from RNg, and then it still needs to be looted in space, brought back to station, and surgery done.

 

I figured this would be so low a chance that it would not cause issues.

 

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