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Make the Cyborg hypospray chemicals charge without needing to have them selected


Varlun

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27 minutes ago, Varlun said:

Each chemical only charges while you actually have that chemical chosen with the hypospray. It would be nice if all 4 charged without needing to be selected. Not necessarily at the same time. It would start with the one you have selected then move on to others, starting with the most depleted.

 

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This is the one thing that needs to change. All of them should be charged, not just the one you have selected. Not sure if it was overlooked or a coding issue or what. 

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