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Dark lord derpy

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  1. Ah, well, the problem with non-humanoid races is spriting clothing and all of that stuff, I would love to see some like...serpent race or centaur race, but that is unlikely given spriting limitations. a demon looking race would be a bit easier
  2. The problem is they are incomplete ideas, so not quite worthy of its own thread just yet. Some kind of race using echolocation could be interesting, however, not sure how that would work, mayby they have an ability that allows them to ping the area, giving them temporary ability to see well in darkness, perhaps when they arent using the power, they have poor sight. Im thinking batlike or demonic for the races appearance. a race with a good sense of smell might be able to determine who was present in a room recently
  3. Are we accepting other race ideas too?
  4. My problem with the Vulpakin is that I feel that they fill a roll already filled, they are too much like tajaran in concept, now, if we had other races to balance out the large amount of "furryish" races, then I probably wouldnt have a problem.
  5. How much damage do spears do? is it any worse than spears? though if its really necessary, perhaps one of the parts might need a lockbox, I still dont think thats needed though.
  6. the lobster claws are more disability than a power, im thinking like 10 damage at most Facial tentacles...meh mayby its just cosmetic I dont see how wings would be a problem, or spider eyes berserk I can understand
  7. The entire point is it being a crew buildable weapon, and yeah, 25 damage is too much. 20 should be good.
  8. So, I had some ideas for genetic mutations for the geneticist to mutate, currently mutants are not terrifying and creepy enough. Lobster claws: depending on how high the hexadecimal is, may give you one hand as a claw or both, gives you fairly potent (15 damageish) claw attacks, but its hard to manipulate objects, changes your sprite to have lobster claws Facial tentacles: gives you a beard of tentacles along with the brain suck power, it is used in a similar manner to changeling absorb, perhaps also gives you a chance to develop psychic powers of some sort if you eat brains Exotic skin colour: if your a human, allows you to have more interesting skin colours. Tail: if you are a species with a tail, mutation here removes it, if not you gain a tail. Hideous appearance: when your not wearing a mask, people seeing you feel sick and vomit, perhaps also changes your sprite to the deformed sprite of your species Maddening appearance: something about your appearance drives people to madness, the longer people look at your face the more crazy they become, it starts out with messages like “OH GOD WHAT IS THAT THING”, “is that a monster?” “What in gods name is that?” and other texts, then, if you continue to be around the maddening dude, you gain the objective “KILL THE MONSTER” if you continue to hang around and not kill the monster you gain “Serve the monster, it is your master” Berserk: The mutant gains messages like “you feel very angry”, “You feel darkness within you” and stuff like that, also, for the safety of the crew when you gain this mutation you let out a long ROAR so that the geneticist can know that its time to fix something. If left untreated the mutant eventually gets the “Go on a rampage” traitor objective Severe Depression: the mutant gets messages like “you feel depressed” “you feel worthless” and stuff like that, and eventually you gain the traitor objective to assasinate yourself if untreated. Wings: you get wings on your sprite, allowing you to gain a speed boost for a short time, but you might crash into things. Tentacles:You now have tentacles! Mayby changes your arm sprite, allows you to disarm from an extra tile away and makes you better at grabs Spider eyes: gives you dark vision, also gives you extra eyes to your sprite
  9. I just wanted something to compare it to, 20-25 sounds pretty good then Edit: I added the negetive aspects of the weapon, compared to an esword
  10. yeah, this just seemed the most logical recipe, its a bit harder than a flamethrower or a spear though.
  11. Want to be a jedi without traitor/adminbuse? my suggestion is a new improvised weapon, the plasma blade, building it I think should include an advanced welding tool, a plasma fuel tank, and some kind of magnetic containment generator for science to build.when a plasma blade is active it consumes fuel. the plasma blade has disadvantages over the the e-sword but it has a few advantages as well. +having one does not make you a traitor, and might even be technically legal, as its technically a modified plasma torch +can be built with help from science +can be used as a blowtorch +produces light +has a chance to block e-sword/plasma blade attacks +badass =does heat damage rather than brute damage Negetive aspects: -Doesnt fit in your pocket even when off -consumes fuel while active -its a modified plasma torch, you really should wear eye protection if you dont want eye damage -god help you if you activate it in a room full of plasma -not very good at blocking bullets
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