Jump to content

Doukan

Members
  • Posts

    389
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Doukan

  1. It's worded as if it's just license to aarpee yourself right out the airlock, or into someone's rear end atop a minibomb, same standards as typical assassination except you your own target and everyone else is the collateral damage to be kept to reasonable level.

  2. They're shitbirds in spaaace. A lot of my personal distaste for them comes from the way they used to be played in comparison to how they're done more recently, as the common space pleb prefers to be a shitbird yaya instead of the good old yahyah. A bit of miscommunication or even blatant retardation is great though (SS13 is where they ship all the defective vox afterall)

    That and too many people use the species lore as an excuse to fuck around with their little mafia, the cliqueshit is tiresome and rubs a lot of people the wrong way.

  3. I don't play AI anymore because I got fed up of being treated like an incompetent asshole when I make up some loophole why I can't disable the timings on every single airlock on the station at round start. What bothers me more is that such behavior is tolerated, it'd be nice to see some rule 0 enforcement towards command staff who jump through every illogical retarded"oops didnt mean 2 hehehe-tier "reason" to get one over the antags at round start, it's all so tiresome.

    • Like 1
  4. Way back when it was the NCS Cyberiad for a while, a commerce station. I think that got dropped when ambassadors/customs got cut. less than half the station is actually relevant to the only thing NT cares about anyway, muh plasma, everything else is just support.

    There's been suggestions about decentralizing departments before (stuff like splitting sec into checkpoints/reducing the size of engineering into area SMES's instead of one big engine) but they never go anywhere, a bigger map might help though.

  5. With space being deadlier it's nice to see people treating it like they should, a deathtrap to be taken seriously which is why cycle airlocks exist in the first place.

    This shouldn't be discouraged by making magboots more ubiquitous IMO, maybe throw in EVA access though seeing as their entire job is to be out in space.

  6. It's nice for creating interesting scenarios and all but as someone who has been on the receiving end of this a few times I just find it annoying. Yeah it's not a requirement to actually say anything to me but being wordlessly dragged off/completely ignored is bad enough when it's a non-mute doing it.

    Verbal communication is a requirement for effectiveness, as even though you can compensate for it it cannot be replaced. Yes you can always just PDA/*me something but there's no denying the simple fact that as a mute you will never be as able as a non-mute to communicate and therefore do your job. Security/Command have a responsibility not just to do their jobs but to do it well and such a handicap is too much IMO. People don't get jobs IRL for less and it should be the same in space.

  7. 4 hours ago, SomanB said:

    First round playing in a while, rolled nukie.

     

    Wardecced for some fun. I stayed onboard nukie ship, as I'd set up the teleporter and wanted to telebomb the station.

     

    Literally within 30 seconds of landing, oh look it's mechanic pod, parked in the exact spot needed to wreck the nukie shuttle console and doors.  Two known, experienced players in said pod.

     

    It's well past stupid at this point. We need firm OOC rules stating "stay the hell away from the nukie shuttle" until a code fix is placed. Barring that, make the shuttle turrets 1HK undodgeable for non nukie.

    This sort of shit should be treated for what it is, OOC exploitation of meta knowledge as well as being gigantic giga-dicks.

    Admins I beg you please gestapo down on the fucks who do this sort of thing, if examples are not made the shittery will only continue.

  8. Arresting people for fooling around in their workplace isn't really keeping to the spirit of the game IMO, though as said what's described in OP is already adequately covered by the vandalism/hazard/dereliction of duty laws.

    If certain folks are really being a nuisance there's absolutely nothing stopping you from dealing with it IC, just take their metal/confiscate that toolbelt, just don't be shocked when you walk back to the brig to find all the entrances blocked by vending machines.

  9. Make unclonability for whatever reason  a char preference ala NT relations/disabilities AND HAVE IT COME UP IN BIG RED LETTERS when someone tries to scan the corpse, problemo en el solvedad?

    Or have it be an SE mutation, that might be more fun.

    • Like 2
  10. As said above the main problem we had back when the armoury was still around were that ERTs took forever to arrive, if they arrived at all. They shouldn't have any customization to prevent this from happening again IMO. More loadout/spawn options would be nice and the buffs would be necessary QoL improvements I'd say as unless the people playing them are hyper competent a lot of the ERTs I see are just glorified extra sec officers with all access.

    How about a drop pod for gamma ERTs? They're supposed to be for super serious end of station scenarios afterall, a bit of steel rain sounds like a suitable tactic against the likes of blobs/nearly ascended slings/snowballing cults wouldn't you say?

    • Like 1
  11. The current things that are causing my blood pressure to rise, rant initiated:

    - The same people looting the gateway every round denying the rest of us the chance to have a go at learning it, looking at you cardboard boxing WW'ers.

    - The omnipresence of meme chars that dchat/ooc likes to fawn over, the players themselves aren't even that bad and are usually quite decent well thought out individuals but the cringey ego rubbing bothers me.

    - The people who play comdomand roles just to fool around with their not!metabuddies and don't do their damn jobs, looking at you RD's who fail to oversee their manchildren/CMOs and CEs who ignore their departments and fuck off to the bridge all round, NT reps/magistrates are especially bad for this somehow and they don't even have any real responsibilities.

    - The current prevalence of round start backup clone scanning by everyone, this would be understandable if it were say the captain doing it or perhaps someone who might expect to find themselves dead in the near future like say an engineering team setting up a SM engine or a miner who is a bit self doubting of their goliath kiting abilities. Not the botanist and his not!metabuddy the roboticist. Give the damn antags a chance you dishonoirbru bastards.

    - The nasty habit most QM/HoPs have of making you jump through every possible hoop to slow you down that they possibly can just because they can. Yes asking for a stamp/signature is reasonable if I want a transfer to somewhere "high risk" like virology/sec or want to order a crate of guns, but when it's for some joke position like cadet or intern or I'm after some janitorial supplies it's just redundant and all you are doing by making me get a stamp is wasting everyone's time.

    - The cunts who give the rest of us a bad name and play civilian just to grief and get away with borderline shit, even better when it's a veteran doing it who should know better,  who've discovered the joys of the grey for the first time after months of being too scared to leave medbay, bonus points if they're a vox/slime/plasmaperson as they tend to go even further.

    - People who roll for clown/chef/unique role, get it, don't get antag and immediately cyro/kill themselves, at least make some shitty food/tell some bad jokes before spacing yourself damnit.

    - On a similar note, the people who immediately cyro when it's revealed to be a conversion antag round, the excuses in dchat are usually something along the lines of "well I hate this gamemode" when what I suspect they mean is "I don't wanna leave my aarpee hugbox and have to actually do antag shit", cowards.

    - The players who unironically have all antag roles set to no, always play sec, and honestly believe that people who roll for antag are bad people and must be punished.

    - Neon vulps and neon everything, in fact make that anything that sceams "i iz uniquee and iz superior" in general, specifically elitist IPCs who straight up refuse to interact with filthy meatbags despite working in medbay or the oh so "clever" fuckers who take some pop culture name and fuck about with the vowels to make it oriqunal, or the worst, the lazy ones who throw together some "cuteeee" N.O.T.A.N.A.C.T.U.A.L.A.C.R.O.N.Y.M. together and can't even be bothered to make up some meaning behind it and then expect to be taken seriously, whilst having robotic cat ears.

    - Slimes/plasmapeople with names like squelchy/memedrogen, you are not one of snow white's dwarves.

    - The "no, you are wrong" approach people have towards incompetence, the honest to god I have no idea what I'm doing kind of "bringing a fuel tank to a blob/tasing a xenomorph" incompetence, they will not learn if you do not teach them and calling them a fucking idiot and bullying them is not teaching.

    - Being arrested and not interrogated/talked to at all, I mean yeah I have an emag in my pocket and was half way through stabbing the HoP's face off when you caught me but come on at least grill me a little for info before dumping me in perma and forgetting I exist, meant to be an RP game right? Where's muh interaction?

    - The absolute zero tolerance by command towards gimmicks, I cannot count the number of times I have been straight up told to fuck off when I bring up things like creating a no additional access civilian militia to help sec fight shadowlings/try to setup a feudal hierarchy (more than once for that one)/run a maint mafia doing harmless mafia things, then people complain about rounds being boring.

    - Certain AI players who play to win and then some, you know the ones who always "LAHWS UPDAYTED" to let the crew know about that "do not state" chicken law you just gave it? How about the ones who use macros to check camera lists and immediately dispatch sec whenever one goes down? No fun allowed incarnate.

    • Like 7
  12. 3 minutes ago, Machofish said:

    So let me just, clear this up, because I think I'm not getting something here:

    1. You're frustrated that there isn't more emphasis on RP in the server at present.

    2. Yet you're actively speaking out against a stance that something should be changed to make RP easier for the server?

    Yeah, "The situation is bad and I don't like it so let's not change things and actively resist any attempt to make it any different"? What? I'll give the benefit of the doubt and assume that I'm not understanding your point of view because I'm just not getting the point: What RP-mechanic relation do you want to see here? And what would you like to see happen to make more progress towards the balance you want? At the moment it sounds like you're arguing against yourself, and this confuses me.

    Little bit of both, moar decent quality RP with people behaving nicely would be great. However the TF sting isn't necessarily antithetical to this IMO. Especially since it could be reacted too in so many ways but instead folks always choose the "shit rounds over man rounds over" approach.

    It depends more on how people react to it I think, but that and RP standards in general deserve their own thread.

  13. 5 minutes ago, Machofish said:

    I'll frame my opinion this way: The transformation sting may not be a particularly OP from a mechanical standpoint, but it is highly damaging to the RP level of the server. The bottom line of this ability is, that the less interested a player is in their character and the less invested they are in RP, the less annoying this ability will be to them. The high investment of transform sting means that a changeling who picks it will have a much tougher time grabbing their objectives, but often that's of little concern to the players who choose it in the first place.

    So this begs the question: Does this server want its players to care about RP? At present, transform sting delivers the answer as a resounding, "No. Stop caring about your stupid snowflake RP and let the shenanigans commence."

    As for how 'obvious' the ability is, there is little to no indication giving away who is responsible for stinging. From personal experience, the transformation has a slight delay after the sting has been delivered, or can be delivered from a distance, meaning it's entirely possible for someone to sting and mingle into a crowd before the victim realizes they've been stung. A generic baldy greytider is really not going to care what appearance their character takes so long as they can continue cruising for valids. On the other hand, the average server regular who actively tries to contribute to the community will be moderately more upset at having their character taken away from them. It's not a question of mechanical viability - because from a mechanical standpoint, transform sting is actually pretty terrible at bringing a changeling closer to their objectives - it's a question of what sort of community mindsets and behaviors the staff want to encourage or punish by abilities like these.

    What RP?

    Outside of the closed circles of sec/command/actual honest to god snowflakes/the oh so rare entire department full of people who know how to *me correctly there isn't much of it byond not being blatantly OOC. Yeah officially the server is "medium RP" but aside from the rule against no actual OOC in IC and the vague guideline of "SS13 being an RP game" there's zilch in terms of policy nevermind reality IMO. perhaps others have a different view but I personally don't see any of it and I'm the kind of weirdo who does paragraph long *slowly raises the claw of his hand in a threatening gesture* sort of stuff.

    • Like 1
  14. 1 hour ago, bigfatbananacyclops said:

    It will need a nerf and a rule added in my opinion, deleting the genome after using it sounds like a real good idea, i mean, you're litterally transfering DNA to someone there's no way of duplicating it, the mainPROBLEM is, changeling players started to get DNA from Cluwnes, Plasmamans, DIona or other races that needs unique requirements. 

    They randomly tsting'd people with it, people has been doing it for shits and giggles and it was not objective related at all, and clearly their DNA is endless and somehow duplicating which it shouldnt be.

    Im very sure this is a rule that needs to be added, or it already is because you're clearly murderboning/ruining people's rounds randomly without being objective-related.

    This is on a level of hijack objectives which changelings dont get.

    Here's some examples that actually happened to me and witnessed during rounds with changelings.

    I was doing medical and all i wanted to do is set up a surgery room and do my job, i went to cargo to get tools to fix my theatre, when i went there, i got transformed into a diona for absolutely no reason, the guy who turned me just walked away and did it for shits and giggles, this seriously pissed me off that i ahelped it and went to cryo, and it ruined my bloody round. because i didnt wanna walk slow all this damn shift

    I wasn't the only victim of being turned into a diona, rather more people even got turned into diona's.

    There was another round of a cling massively turning everyone into literal cluwnes.

    I honestly think that changelings shouldnt be able to get cluwne's DNA.

    i've watched other people get transformed into plasma and really it ended their whole round because medbay can't even revive them.

    Or like being turned into a shadow person for no reason, and i had to be in maint this whole time

    In all honesty I don't think species like diona/vox/plasmaman shouldn't be TF'able if we want to apply (space) logic, then however that gives them an unfair advantage and firmly deviates from the sidegrade philosophy that's supposed to govern the non-human playable species. Yeah your round gets "ruined" but that's kinda part of the cling's job, especially since it's usually directed at the folks who're in sec/command.

    Ideally we'd have species quotas (too many slimes/vox!) and this wouldn't be an issue but that's not gonna happen. Alternatively I'd suggest having "non standard" DNA like plasmaman/vox/diona/slime/cluwne/shadowpeople be non extractable ala with IPCs, said species should still be susceptible to being TF stung, just not to having their own DNA taken, that'd remove the griff potential whilst still enabling the !!fun!!.

  15. As I said in the PR the TF sting really doesn't need nerfing, it's really easily counterable as is (That guy in a hardsuit ran past me and now I'm a fat space lizard! get him!) with it's long ass cooldown and massive chemical cost (you get spotted running away from that guy who you just TF'd? RIP you most likely), and has seen variable use through the years as it fades in and out of fashion. the whole point of it is to sow chaos and confusion and that's exactly what it does.

    I suspect the only reason people are getting salty about it now is because some bright sparks decided to elevate it to meme status using the DNA of the latest popular snuflakes, that'll pass, needlessly nerfing a perfectly good antag ability however would be permanent and real tragedy. It's currently overused yes but that's no excuse to hugbox yet another tactic.

    • Like 1
  16. All that's needed is the enforcement of the current rules regarding AI/Cyborg behavior and the OOC rule about not being a dick, instead of permitting conga lines of lol alarming diabetes-bots there should be some stepping in before it gets quite that bad.

    The harm alarm could do with being toned down a bit and the cookie dispensing needs rebalanicng (maybe a "bake time" delay?) but otherwise it's just players being players.

    • Like 1
  17. Dehydrated space carp? EoC!

    Re-implement customs and re-work the arrivals security checkpoint to cover the gateway,  problem solved.

    I've been perma'd more than once for possessing such severe gateway contraband as an unloaded stenchkin/black and red soft suit, which space law actively enforces as anything at "class S" gets you treated as EoC. That's one of the problems with having such literal borderline OOC SoP/space law IMO as it doesn't leave any breathing room, either they perma you for having something available through the uplink or they aren't doing their jobs, which sucks for everyone when you were just trying to have fun with some harmless space suits.

  18. 57 minutes ago, FeiH said:

    People pointed out that your hijack technique is inefficient, rarely works, and sucks, and so far the only rebuttal presented is "I didn't kill them good enough :(" but you do you

    Like I said earlier to the other guy you misunderstand me. I didn't not kill them good enough, to use your terminology I killed them not good enough when if I wanted to get away with killing them good enough I should have killed them not not good enough. And yeah not perma killing is inefficient, that's my entire point as evidenced by my own wall of text.

    • Salt 2
  19. 10 hours ago, Bxil said:

    What I said (and others also reinforced) seems fell on deaf ears. Consider yourself a player who has no idea how to play an antagonist correctly, as you can only see your own opinion. Why are you even here in this thread if you refuse to even consider what other people say? Was there never a discussion here?

    Yeah you're still not addressing anything I've brought up, and I'm pretty sure I only had a few posts in here before it changed more towards defending myself from unprovoked ur r a shit accusations. If you want to call me a bad person that's fine and all just don't expect to be taken seriously.

    It's a shame really because it gets in the way of the nicely digestible walls of text.

    • Salt 3
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use