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Raiden73

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  1. To make SS13 bars a little closer to real life bars, why not add a vending machine that serves canned drinks for the Bartender, the normal cans and juice cans but also energy drinks. Why energy drinks? Why this? How will this affect me if I consume it? Energy drinks all contain hyperzine, but isn't that all beneficial? Hell no, energy drinks will have harmful chemicals and filler chemicals, here's a few examples... Munster 5 units hyerzine 40 units water 5 units sleep toxin NANO-T 10 Units Hyperzine 35 units water 5 units Toxin CarpStar 3 Units Hyperzine 45 units water 2 units Carp Toxin Bahonka 10 Unit hyperzine 19 units banana juice 20 units water 1 units of Impedrezene Sugurity -Premium- 10 Unit hyperzine 20 units doughnut powder 10 units sugar 10 units nutrient 50-V -Contraband - 30 Unit hyperzine 20 units of potassium or water Robust-Ball-Z -premium contraband- 50 units hyperzine has chance of causing you to explode from it's raw power When consumed the chemicals will appear inside you and will not be inside the can to prevent you from using them to get the negative chemicals to minge the station with.
  2. How dare you accuse me of theft. >.>
  3. Stun Batons should remain the same, being security is hard enough already now that our stun guns got toned down.
  4. Looks more like Syndicate Security armor...
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