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Nickos

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Everything posted by Nickos

  1. No and no, I don't know if you realise how long it takes to repair the ship (atleast half a round) it definantly won't make it easier. And I don't know if you read the same post as I did, but I just wanted to explore derelicts with a larger group of people. But I also understand where your coming from so you could also have a menu like; -Enable stealth -Travel to Cyberiad -Return to base -Travel to RANDOM derelict
  2. Quite recently the feature of repairing the white ship was added, and when repaired it can now been flown between it's starting point (base) to Cyberiad. I have repaired it a couple of times now, repairing the ships is quite time consuming and not quite as rewarding. To make it more rewarding I came up with this idea; make it possible to travel to any of the derelicts with the ship. With that added you can for example travel to Cyberiad, gather a crew and then... Lead a pirate crew and claim the prices of the derelicts together with your crew, or... Lead them on a colonizing mission to for example the DJ station and setup a intelligence center listening in on every comm channel. Or... takeover the meteorite with the drug lab and cook some meth. Currently the traveling menu looks something like this, -Enable Stealth -Travel to Cyberiad -Return to Base This is what it could look like, -Enable Stealth -Travel to Cyberiad -Return to Base -Travel to NT Asteroid -Travel to Telecommunication satellite - Travel to derelict; - -DJ/Ruskie Station - -Drug lab - -Soviet Station - -Clown Crash site -(Also possibly when the evac shuttle has been called, make it possible for the white ship to travel and dock at cent comm as well.) Not even all the derelicts have to be on it, just some of the larger ones. OR.. -Enable stealth -Travel to cyberiad -Return to base -Travel to RANDOM derelict. tl;dr Add extra destinations to White Ship, to make repairing it more rewarding and so that you can start a piratey crew.
  3. This is from a round I had today, I was travelling through space, with a spacepod, I had looted most derelicts, my armory consisted of a Retro Laser and a classic EMP grenade. When hoping to find my way back to Cyberiad, I stumbled upon the Ruskie DJ station. When I went inside, I figured out I could tab into every radio frequency of NT, Including Command comms. So what I did was, talk to the folks of command, and proclaim the Third Soviet Union. I continued talking to command, until I noticed I wasn't alone on the station! Out of nowhere the Russian DJ walked out of the bathroom, I tried to tell him that this station was Soviet property but he could not be reasoned with. He then pulled out a.. Stretchkin, but not before I pulled out my Retro Laser and pointed it at him! So.. we ended up having a standoff in the Kitchen, I had my Retro Laser aimed at his head, while he had his Stretchkin aimed at mine. I decided to give diplomacy one last chance, a friendly game of Russian Roulette should settle the dispute. But once again he was not to be reasoned with. He told my to throw my laser into the disposal, I said that that would not work out. I told him that this could only end in one way.. and opened fire! But the DJ.. turned out to be quite smart, and shot the gun out of my hand! He then continued shooting me down, till I was no more, and with me.. the Third Soviet Union.
  4. And what about shiny hats for the NT recruiter, Soldatov.
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