Difference between revisions of "Destructive Analyzer"

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{{JobScience}}A '''Destructive Analyzer''' is a machine that deconstructs components to reverse-engineer their technologies. Deconstruction itself is easy. Simply stick items into the destructive analyzer and turn it on. It is possible to eject items from the deconstructive analyzer if, say, security notices their missing laser guns. As always, experiment! Some technology on the station is just so basic that the analyzer won't even bother with it, but things like bruise packs, flashbangs, and some of the odds and ends in your very lab will all work.


{{toc_right}}
For related devices see:


[[File:Destructive_Analyzer.PNG|200px|center]]
* [[Autolathe]]
* [[Protolathe]]
* [[Circuit Imprinter]]
* [[Exosuit Fabricator]]


Deconstruction is easy. Simply stick items into the destructive analyzer and turn it on. It is possible to eject items from the deconstructive analyzer if, say, security notices their missing laser guns. As always, experiment! Some technology on the station is just so basic that the analyzer won't even bother with it, but things like bruise packs, flashbangs, and some of the odds and ends in your very lab will all work.
==List of Destructible Items==
Conventionally you will use the [[Protolathe]] and [[Circuit Imprinter]] to construct the items you are going to be breaking down.
Breaking down an item will raise the tech levels on the system to that of the item that was broken down, however it will instead raise the tech levels on the system, that the item possess, if the systems levels are the same as the items levels.
For example, the system has a research level for power of 3, you break down an advanced capacitor, which also has a power level of 3, the systems research power level raises to 4.


= List of Destructible Items =
If you need assistance or would simply like to quickly find out what items you can break down to progress your tech, try the following tool.
You'll only advance one level at a time per item, and only if the tech level is equal or greater than your current research level. Higher research levels will allow additional items to be created using the [[Protolathe]] and [[Circuit Imprinter]].
'''[https://kyep.github.io/paratools/rndtool/RDT.html Kyet's R&D Tool / R&D Item List]'''


See [[Template:DA_Item]] for instructions on how to add a new item.
To use the tool, simply input the tech levels the research terminal already possess and a list of potential researchable items will be present under the table.
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto"
Applying any of the items will update the tables tech levels, allowing you to rapidly use it to progress your research efforts.
|+ (Hold SHIFT to sort multiple rows)
 
! Item Name !! Materials !! Engineering !! Plasma !! Power !! Blue- space !! Biological !! Combat !! Electro- magnetic !! Data Theory !! Illegal
Should you, for whatever reason, need to find items for specific tech levels, you can press filter next that specific tech on the table, which will cause the potential items to break down to only those for that specific tech.
{{DA Item | name='Asimov' Core AI Module | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name='Corporate' Core AI Module | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name='Freeform' AI Module | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=4 | i=0}}
{{DA Item | name='NT Default' Core AI Module | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name='OxygenIsToxicToHumans' AI Module | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=2 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name='ProtectStation' AI Module | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name='PrototypeEngineOffline' AI Module | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name='Quarantine' AI Module | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=2 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name='Reset' AI Module | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name='Safeguard' AI Module | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name='TeleporterOffline' AI Module | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=Advanced Capacitor | m=0 | e=0 | pl=0 | pow=3 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=advanced mass-spectrometer | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=2 | c=0 | em=4 | dt=0 | i=0}}
{{DA Item | name=Advanced Matter Bin | m=3 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Advanced Scanning Module | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=3 | dt=0 | i=0}}
{{DA Item | name=Ansible Crystal | m=4 | e=0 | pl=0 | pow=0 | bs=2 | bio=0 | c=0 | em=4 | dt=0 | i=0}}
{{DA Item | name=Armor Booster Module (Close Combat) | m=3 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Armor Booster Module (Ranged) | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=autopsy scanner | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=1 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Axe | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=3 | em=0 | dt=0 | i=0}}
{{DA Item | name=Black Jumpsuit | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=3}}
{{DA Item | name=body bag | m=2 | e=1 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=brain | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=3 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=bruise pack | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=1 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Butcher's Cleaver | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=C-20r SMG | m=2 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=2 | em=0 | dt=0 | i=0}}
{{DA Item | name=camera | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=1 | dt=0 | i=0}}
{{DA Item | name=Capacitor | m=0 | e=0 | pl=0 | pow=1 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=chem sprayer | m=3 | e=3 | pl=0 | pow=0 | bs=0 | bio=0 | c=3 | em=0 | dt=0 | i=0}}
{{DA Item | name=Circuit board (AI core) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=2 | c=0 | em=0 | dt=4 | i=0}}
{{DA Item | name=Circuit board (AI Upload) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=4 | i=0}}
{{DA Item | name=Circuit board (Arcade) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=1 | i=0}}
{{DA Item | name=Circuit board (Autolathe) | m=0 | e=2 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Circuit Board (Bus Mainframe) | m=0 | e=4 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=4 | i=0}}
{{DA Item | name=Circuit board (Camera) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Circuit board (Circuit Imprinter) | m=0 | e=2 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Circuit board (Clone Pod) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=3 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=Circuit board (Cloning Scanner) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=2 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Circuit board (Cloning) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=3 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=Circuit board (Communications) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=2 | dt=2 | i=0}}
{{DA Item | name=Circuit board (Crew monitoring computer) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=2 | c=0 | em=2 | dt=3 | i=0}}
{{DA Item | name=Circuit board (Cyborg Upload) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=4 | i=0}}
{{DA Item | name=Circuit board (Destructive Analyzer) | m=0 | e=2 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=2 | dt=2 | i=0}}
{{DA Item | name=Circuit board (Disposal) | m=0 | e=2 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Circuit board (DNA Machine) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=2 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Circuit board (Exosuit Fabricator) | m=0 | e=3 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=Circuit board (Mech Bay Power Control Console) | m=0 | e=0 | pl=0 | pow=3 | bs=0 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Circuit Board (MRSPACMAN-type Generator) | m=0 | e=5 | pl=0 | pow=5 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=Circuit board (Operating Computer) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=2 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Circuit Board (PACMAN-type Generator) | m=0 | e=3 | pl=3 | pow=3 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=Circuit Board (PACMANII-type Generator) | m=0 | e=3 | pl=3 | pow=4 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=Circuit board (PanD.E.M.I.C. 2200) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=2 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Circuit Board (Processor Unit) | m=0 | e=4 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=4 | i=0}}
{{DA Item | name=Circuit board (Protolathe) | m=0 | e=2 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Circuit Board (R&D Server) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=Circuit board (Robotics Control) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=Circuit board (Solar Control) | m=0 | e=0 | pl=0 | pow=2 | bs=0 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Circuit Board (Subspace Broadcaster) | m=0 | e=4 | pl=0 | pow=0 | bs=2 | bio=0 | c=0 | em=0 | dt=4 | i=0}}
{{DA Item | name=Circuit Board (Subspace Receiver) | m=0 | e=3 | pl=0 | pow=0 | bs=2 | bio=0 | c=0 | em=0 | dt=4 | i=0}}
{{DA Item | name=Circuit Board (SUPERPACMAN-type Generator) | m=0 | e=4 | pl=0 | pow=4 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=Circuit board (Supply ordering console) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Circuit board (Supply shuttle console) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=Circuit Board (Telecommunication Server) | m=0 | e=4 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=4 | i=0}}
{{DA Item | name=Circuit board (Telecommunications Monitor) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=Circuit board (Telecommunications Server Monitor) | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=Circuit board (Teleporter Console) | m=0 | e=0 | pl=0 | pow=0 | bs=2 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Compressed Matter Cartridge | m=2 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Console Screen | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=crowbar | m=0 | e=1 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Deathnettle | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=3 | em=0 | dt=0 | i=0}}
{{DA Item | name=Diamond Mining Drill | m=6 | e=5 | pl=0 | pow=4 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Diamond Pickaxe | m=6 | e=4 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Diamond | m=6 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Durand Arms/Legs | m=3 | e=3 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Durand Head | m=3 | e=3 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=3 | dt=2 | i=0}}
{{DA Item | name=Durand Torso | m=3 | e=3 | pl=0 | pow=0 | bs=0 | bio=3 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=emp grenade | m=2 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=3 | dt=0 | i=0}}
{{DA Item | name=Energy Relay | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=4 | dt=0 | i=2}}
{{DA Item | name=energy sword | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=3 | dt=0 | i=4}}
{{DA Item | name=Exosuit tracking beacon | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=2 | dt=2 | i=0}}
{{DA Item | name=eZ-13 mk2 Heavy pulse rifle | m=3 | e=0 | pl=0 | pow=4 | bs=0 | bio=0 | c=6 | em=0 | dt=0 | i=0}}
{{DA Item | name=flashbang | m=2 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=1 | em=0 | dt=0 | i=0}}
{{DA Item | name=fork / knife / spoon | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=glass | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Gold | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Golden Pickaxe | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Gravitational Catapult | m=0 | e=0 | pl=0 | pow=0 | bs=2 | bio=0 | c=0 | em=3 | dt=0 | i=0}}
{{DA Item | name=Gygax Arms/Legs | m=2 | e=3 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Gygax Head | m=2 | e=3 | pl=0 | pow=0 | bs=0 | bio=3 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Gygax Torso | m=2 | e=3 | pl=0 | pow=0 | bs=0 | bio=3 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=hand tele | m=0 | e=0 | pl=0 | pow=0 | bs=3 | bio=0 | c=0 | em=1 | dt=0 | i=0}}
{{DA Item | name=handcuffs | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Health Analyzer | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=1 | c=0 | em=1 | dt=0 | i=0}}
{{DA Item | name=hemostat | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=1 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=high-capacity power cell (10,000) | m=0 | e=0 | pl=0 | pow=2 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=High-Power Micro-laser | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=3 | dt=0 | i=0}}
{{DA Item | name=hyper-capacity power cell (30,000) | m=0 | e=0 | pl=0 | pow=6 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=hyperwave filter | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=2 | dt=4 | i=0}}
{{DA Item | name=Infrared Sensor | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=2 | dt=0 | i=0}}
{{DA Item | name=inteliCard | m=4 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=4 | i=0}}
{{DA Item | name=Iron ore | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Kitchen knife | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Large Chem Grenade | m=3 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=3 | em=0 | dt=0 | i=0}}
{{DA Item | name=Laser Cannon | m=3 | e=0 | pl=0 | pow=3 | bs=0 | bio=0 | c=4 | em=0 | dt=0 | i=0}}
{{DA Item | name=locator | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=1 | dt=0 | i=0}}
{{DA Item | name=mass-spectrometer | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=2 | c=0 | em=2 | dt=0 | i=0}}
{{DA Item | name=match | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Mateba | m=2 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=2 | em=0 | dt=0 | i=0}}
{{DA Item | name=Matter Bin | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=metal | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=metroid core | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=4 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Micro-laser | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=1 | dt=0 | i=0}}
{{DA Item | name=Micro-Manipulator | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=1 | i=0}}
{{DA Item | name=Miner's pickaxe | m=1 | e=1 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Mini-Uzi | m=2 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=5 | em=0 | dt=0 | i=0}}
{{DA Item | name=Mining Drill | m=2 | e=2 | pl=0 | pow=3 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Mounted RCD | m=4 | e=0 | pl=0 | pow=4 | bs=3 | bio=0 | c=0 | em=4 | dt=0 | i=0}}
{{DA Item | name=Mounted Sleeper | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=3 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=mousetrap | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=1 | em=0 | dt=0 | i=0}}
{{DA Item | name=multitool | m=0 | e=1 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=1 | dt=0 | i=0}}
{{DA Item | name=Nano-Manipulator | m=3 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Nettle | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=1 | em=0 | dt=0 | i=0}}
{{DA Item | name=Night Vision Goggles| m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=2 | dt=0 | i=0}}
{{DA Item | name=Odysseus Arms/Legs | m=2 | e=2 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Odysseus Torso | m=2 | e=2 | pl=0 | pow=0 | bs=0 | bio=2 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=ointment | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=1 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=paralysis pen | m=2 | e=1 | pl=0 | pow=0 | bs=0 | bio=1 | c=0 | em=0 | dt=0 | i=5}}
{{DA Item | name=Personal AI device | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Phasic Scanning Module | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=5 | dt=0 | i=0}}
{{DA Item | name=Plasma Converter | m=0 | e=1 | pl=2 | pow=2 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Plasma Cutter | m=4 | e=3 | pl=3 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Plasma | m=2 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Plastic Explosives | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=2}}
{{DA Item | name=power cell (1000) | m=0 | e=0 | pl=0 | pow=1 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=rapid construction device (RCD) | m=2 | e=4 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Reagent Injector | m=0 | e=0 | pl=2 | pow=2 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=reinforced glass | m=2 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Repair Droid | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=3 | dt=3 | i=0}}
{{DA Item | name=retractor | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=1 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Revolver | m=2 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=2 | em=0 | dt=0 | i=0}}
{{DA Item | name=riot shield | m=2 | e=1 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Ripley Arms/Legs | m=2 | e=2 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=Ripley Torso | m=2 | e=2 | pl=0 | pow=0 | bs=0 | bio=2 | c=0 | em=0 | dt=2 | i=0}}
{{DA Item | name=sand | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=scalpel | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=1 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Scanning Module | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=1 | dt=0 | i=0}}
{{DA Item | name=Shotgun | m=1 | e=1 | pl=0 | pow=0 | bs=0 | bio=0 | c=3 | em=0 | dt=0 | i=0}}
{{DA Item | name=shovel | m=1 | e=1 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Shovel | m=1 | e=1 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Silenced Pistol | m=2 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Silver Pickaxe | m=3 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Silver | m=3 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=sleepypen | m=2 | e=1 | pl=0 | pow=0 | bs=0 | bio=1 | c=0 | em=0 | dt=0 | i=7}}
{{DA Item | name=solid plasma | m=2 | e=0 | pl=2 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Sonic Jackhammer | m=3 | e=2 | pl=0 | pow=2 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Soul Stone Shard | m=4 | e=0 | pl=0 | pow=0 | bs=4 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=station bounced radio | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=1 | dt=0 | i=0}}
{{DA Item | name=steel | m=2 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Strange Rock | m=5 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Stun Baton | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=2 | em=0 | dt=0 | i=0}}
{{DA Item | name=Stun Revolver | m=3 | e=0 | pl=0 | pow=2 | bs=0 | bio=0 | c=3 | em=0 | dt=0 | i=0}}
{{DA Item | name=Submachine Gun | m=2 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=4 | em=0 | dt=0 | i=0}}
{{DA Item | name=Subspace Amplifier | m=4 | e=0 | pl=0 | pow=0 | bs=2 | bio=0 | c=0 | em=4 | dt=3 | i=0}}
{{DA Item | name=Subspace Ansible | m=4 | e=0 | pl=0 | pow=0 | bs=2 | bio=0 | c=0 | em=5 | dt=3 | i=0}}
{{DA Item | name=Subspace Transmitter | m=5 | e=0 | pl=0 | pow=0 | bs=3 | bio=0 | c=0 | em=5 | dt=0 | i=0}}
{{DA Item | name=subspace treatment disk | m=5 | e=2 | pl=0 | pow=0 | bs=2 | bio=0 | c=0 | em=0 | dt=3 | i=0}}
{{DA Item | name=subspace wavelength analyzer | m=4 | e=0 | pl=0 | pow=0 | bs=2 | bio=0 | c=0 | em=4 | dt=3 | i=0}}
{{DA Item | name=Super Capacitor | m=4 | e=0 | pl=0 | pow=5 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Super Matter Bin | m=5 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=super-capacity power cell (20,000) | m=0 | e=0 | pl=0 | pow=5 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=surgical drill | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=1 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Suspicious looking toolbox | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=1 | em=0 | dt=0 | i=1}}
{{DA Item | name=Syntiflesh | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=2 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Teleportation Scroll | m=0 | e=0 | pl=0 | pow=0 | bs=4 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Temperature Gun | m=4 | e=0 | pl=0 | pow=3 | bs=0 | bio=0 | c=3 | em=2 | dt=3 | i=0}}
{{DA Item | name=toolbox | m=0 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=1 | em=0 | dt=0 | i=0}}
{{DA Item | name=Tracking Beacon | m=0 | e=0 | pl=0 | pow=0| bs=1 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=wire cutters | m=1 | e=1 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=wood | m=1 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=Wormhole Generator | m=0 | e=0 | pl=0 | pow=0 | bs=3 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
{{DA Item | name=wrench | m=1 | e=1 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
|}

Latest revision as of 02:33, 4 December 2023

Science Department

A Destructive Analyzer is a machine that deconstructs components to reverse-engineer their technologies. Deconstruction itself is easy. Simply stick items into the destructive analyzer and turn it on. It is possible to eject items from the deconstructive analyzer if, say, security notices their missing laser guns. As always, experiment! Some technology on the station is just so basic that the analyzer won't even bother with it, but things like bruise packs, flashbangs, and some of the odds and ends in your very lab will all work.

For related devices see:

List of Destructible Items

Conventionally you will use the Protolathe and Circuit Imprinter to construct the items you are going to be breaking down. Breaking down an item will raise the tech levels on the system to that of the item that was broken down, however it will instead raise the tech levels on the system, that the item possess, if the systems levels are the same as the items levels. For example, the system has a research level for power of 3, you break down an advanced capacitor, which also has a power level of 3, the systems research power level raises to 4.

If you need assistance or would simply like to quickly find out what items you can break down to progress your tech, try the following tool. Kyet's R&D Tool / R&D Item List

To use the tool, simply input the tech levels the research terminal already possess and a list of potential researchable items will be present under the table. Applying any of the items will update the tables tech levels, allowing you to rapidly use it to progress your research efforts.

Should you, for whatever reason, need to find items for specific tech levels, you can press filter next that specific tech on the table, which will cause the potential items to break down to only those for that specific tech.