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Crystal Sprites Needed


Alexshreds

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I've had a bunch of code sitting here doing nothing for awhile for a tiberium crystal based major event where a meteor with a tiberium core hits the station and spreads baby shards of tiberium in a small blast zone. After that, it's up to the competency of the crew, mainly engineers, to destroy these shards before they mature and replicate somewhat similar to a blob but with some unique aspects to it, which I'm not going to go through here.

 

If anyone's up to it, you can help finish this project by creating some juicy sprites while I lack the experience and time to really make some good ones. I'll be sure to add anyone's name, this topic, and the corresponding post(s) to the PR if this is ever accomplished.

 

(The final sprites must be in grey)

 

Main Goals:

Wall Crystals w/ 4 directions*

Floor Crystals*

Shattered Crystals

 

Secondary Goals:

Shattering Animation

Pulse Glow Effect

Shard Projectile

 

* means these require multiple states of growth, minimum of 3 and your choice of how many

 

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