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Accinator50

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Posts posted by Accinator50

  1. Wizard as a game mode is a very controversial topic, but most people agree that it's not fun to have rounds that usually end after 20 minutes because the wizard dies, but not much has been done to solve the problem. After the removal of the round start blob, I decided to make an unofficial poll to get the server's (and maybe the staffs') opinion on the wizard. This poll is unofficial and the result is only an indication of what the server wants, not what will happen to the game mode!

     

    I have come up with 6 options which I will briefly explain below. Feel free to add your own options and/or thoughts in the comment section!

    1.       Make it a major midround

     

    Wizards are usually less of a threat than xenos/blobs/terror spiders/..., simply because most wizards die after causing minimal to moderate destruction. Making them a major mid-round would be a (hopefully) refreshing alternative to the other mid-rounds and it would remove the short wizard rounds from rotation.

    Considering that some players are able to wreak a decent amount of havoc while playing wizard, it would be comparable to the other mid-rounds. However, some changes could be made to the spawn chance and to the spells (removing too strong spells, adding weaker ones) to ensure that it is not too much of a threat for a major mid-round.

     

    2.       Turn it into raging mages

    Raging mages would make each wizard round last much longer than it does now. It would also cause much more chaos, comparable to an average Nukie round. However, this could easily be too chaotic or stressful for players and make the game mode less fun for the player base.

     

    3.       Increase the chance to roll the gamemode

     

    Many people argue that the reason most wizards die so early is because they simply don't have the experience, as most people only play wizards after hundreds of hours of normal playtime. By (temporarily) increasing the chance of the game mode, the player base could learn how to play a wizard. After the average player's skill has increased, this could be reversed.

     

    4.       Make the round continue after the wizard died (potentially reroll the gamemode/add other antags)

    By continuing the round after the wizard died, you don't have to start the round over and potentially lose any progress you have made on personal projects. Adding a chance to spawn more antags also keeps departments like medbay or security from getting bored, as it doesn't become a guaranteed extended round. The problem with this is that sometimes wizards cause too much chaos for the round to simply continue. In these cases, however, the captain could be allowed to call the shuttle.

     

    5.       Remove it.

    In case somebody really dislikes the gamemode.

     

    6.       Leave it as it is

    There’s nothing wrong with the gamemode.

     

    7.      Simply buff it

    Adding more powerful spells or more spell points would make the wizard more powerful. This would create the problem that not only experienced players could become unstoppable, but also that it might not change much.

    (Don't take this as a criticism of our coding team. I just want to point out that this will probably be the case, since at least as far as I know they have tried to do it this way so far. The problem here (in my opinion) is that we depend on volunteers, who of course cannot be forced to do ten different PRs to add more spells. The other options would actually only require one PR (like increasing the gamemode's spawn chance))

     

    8.       Other (Comment)

    Comment your own ideas or like the suggestion of other players!

    • Like 2
  2. I agree with Miraviel's opinion. 

    Recently, by chance, I came up with an idea that may or may not be a good solution.

    Why do we have a timer after which someone can no longer be resuscitated with the defibrillator?


    If one would remove this timer completely, except perhaps for species which cannot be cloned, and also remove the cloner at the same time then you would be forced to actually treat every injury. At the same time, you could perhaps make it so that the body simply takes additional damage after a certain time, in order to maintain the time pressure a bit.

    In my opinion, that would be the simplest and best solution. No one would have to give up their appearance or rely on a doctor knowing SR, but at the same time it does present some challenge.

    A problem here could perhaps arise during very chaotic rounds when Medbay is completely overrun, as this type of resurrection takes more time. However, this problem always exists when you remove the one-click completely healed machine. Also, you could leave the cloner in the emergency medical ship so admins could give it to players in extreme emergencies.

  3. Thanks for explaining your part of the story! I didn't know how much things you had to do and that you were handling OOC things as an admin, which makes playing a hard role even harder. I can also say that I should have handled this situation differently but I didn't know how busy you really were. Given your point of view it's also more obvious why CC ordered me to be arrested for sabotage. Because of my orders a stressful situation became even more stressful for another player and admins normally use CC to ensure that everyone has a good shift. 

    I think I can learn from this situation to be more patient.

    Thanks for your reply! I think this situation can be considered as resolved (unless someone wants to add something to it).

    • Thanks 1
  4. Note: I do not want to bother the staff team of paradise. This is low priority so please do not ruin your holidays for this post. I don't want to get any player or admin in troubel with this I just try to understand what I did wrong in order to avoid doing the same mistake next time. I decided to post it here because there is no other place where I could post it. I am sorry if I seem to be trying to get on your nerves because  I ahelped it two times requesting clarification but sadly my internet crashed both times so I was not able to get an answer - which is the reason I'll try to understand  the situation here. Sorry that this ban appeal is so long but i think it is required to understand the entier situation in order to understand my point of view. Also sorry if there are any misspellings because english is not my native language.

    Admin(s) Key:  Unknown
    Your ckey (Byond username): Accinator50
    Your Discord name (if applicable): I have discord but I never really use it and don't check if I got any new messages.  If it is required: Accinator50#8075 (note: If it is required I can try to check discord every day)

    Date(s) of incident (GMT preferred): 20.12.2020; around 18:45 (CET) - (probably 19:45 GMT)

    Nature of complaint: Clarification required

    Links to all relevant ban appeals for any bans related to this complaint: / (Not concerning a ban)


    Brief description (tl;dr here. Just the critical elements):  CC ordered me to get arrested for sabotage as captain after ordering security to check the AIs laws. Security might have broken into the AI satellite (I didn't watch it on camera so I can't tell it for sure. I just saw the AI opening their door to it's core) in order to get to the AI satellite.


    Full description of events:

    I joined the round late as the captain. When I arrived the situation onboad the station was already pretty messy. After I've heared the AI talking something about trying to not wake up their children (I do not know what they exactly said because I sadly don't have a screenshot of  it) I realized that it would be a good idea to know on what laws the AI was running on so I requested it to state it's laws.

    (Note: I'm not sure if I need to show such screenshots but I thought that too much is better then too little. Also sorry for the black thing in the upper left corner. That is the starting screen setup window which won't be seen in the next few screenshots.)

    Spoiler

    (Note: I'm not sure if I need to show such screenshots but I thought that too much is better then too little. Also sorry for the black thing in the upper left corner. That is the starting screen setup window which will also be seen in a few of the next screenshots.)

    grafik.png.59d645b788ded65d656f0f632cca8c2f.png

     

    Then the AI said that it does not have an Ion law but I was a bit too fast and already entered the AI upload. I forgot to deactivate the turrets which I did afterwards.

    Spoiler

    grafik.png.b8dc8a189221892cddc49bf3a585a1c0.png

    After I deactivated the turrets on the panel the AI activated their turrets again while I was in it's AI upload and said "Who's turrets are your turrets?" in response to me telling them not to activate their turrets. This made me think that it actually could have an Ion Law given that it didn't actually "fix shit" but watch me enter the AI upload. Afterwards I realized that it is possible that it had to stop doing what it did because of me but I did not came to the conclusion at this time and thought that it activating it's turrets would be another sign of it having Ion Laws. I also accidently must have clicked on the machine because I didn't want to change the AIs laws yet but rather give it another chance.

    Spoiler

    (Note: I said "Stop activate your turrets" because I thought it did also activate it the first time when I entered the AI upload but thinking about it without beeing stressed during that round it's likely that the turrets either activated because the deer entered the AI upload or because they were configured to shoot at anyone entering the AI upload because of the code red. (Based on experience I don't think that turrets shoot on people having access to that area without beeing modified but I could be wrong.)

    grafik.png.2acb8fff6f558f64d56740b3f1b98450.png

    Given that I accidently clicked on the machine without actually knowing I told the AI to state it's laws or that I'll reset them. After changing their laws to crewsimov (again)  I also proceeded to ask them to state it's laws because I wanted to see if they are now actually fixed or if I would need to purge the laws in order to remove an Ion Law. (It refusing those requests lead to me thinking that it does not have to follow crewsimov and because it kept making several jokes about me requesting it to state it's laws like "This unit doesn't know your laws" and given that it also activated the turrets again after I've entered the upload I thought it must be something wrong.)

    Spoiler

    grafik.png.2fcb6e5d99c118d62ecb1228033c2e59.png

    (Because I think with this knowledge you can already understand my point of vier that's why I'm trying to speed things up so you don't need to read too much)

    If I counted correctly I requested the AI to state it's laws four more time before I said that it has one last chance to state it's laws before I'll go to it's core. It did not state it's laws so I had to come to the AI satellite. There all doors had an deactivated ID scan which prevented me to check on it's laws and it still didn't state them. I asked the AI two times to deactivate and open it's doors in oder to let me go to it's core and check on it's laws. At that time it also had to follow an order of the HoS but I thought that that was not the reason for it given that it also refused to follow my order when I told it to state it's laws. Afterwards I think I should have given the AI more time but in that situation it was clear for me that the AI is rogue or just trying to be unfriendly towards me. I thought that it beeing rogue is a better justification and also made ICly sense. So I left the AI satellite and  told security that they should "raid" the AI because it likely is rogue. At this point the magistrate urged me to calm down saying that the AI was making minor mistakes but I did not see this as mistake or simply not seeing my messages but rather trying to do as much as possible to prevent me from knowing it's laws. Later the AI said that it wants to be carded by the magistrate or the Nanotrasen Representative because they would be the "only semi intelligent beings here". To be honest that led to me beeing a bit angry OOCly at the AI because in my  opinion it now was OOCly clear that it wasn't rogue and just trying it's best to annoy me. While the AI tried to justify itself I said that it just needs to state it's laws or let me enter it's core to check it's laws if it wants the raid to be canceled. It still didn't state it's laws and started to insult me saying f.e. that I "throw(s) a fit" when I don't get what I want within three seconds of asking. (Note: I don't want the player to get any OOC punishment I'm just trying to explain my point of view. I can understand that sometimes people can get very stressed and angry while playing SS13 and I also started to respond in a not too nice manner talking ironically with the AI.) It than started to discuss with me for a few minutes why sending security to check on it's laws was an idiotic decision. (I'm not too sure if the following part happened before my argument with the AI or after the argument because I do not have any screenshot of it.) Then I saw that the AI opened it's core doors to let the CE and an officer enter it's chamber. After some time the officer said that it is okey and has the law I uploaded. After that they said that the CE would request to keep the AI. I told the officer to tell the CE that the AI needs to stay in it's core because it needs to work and not to be carded in the CEs pocket but that the CE can stay in the AIs core if the AI accepts it. Later I've heared that the CE knocked down the officer and fled with the carded AI. I ordered the CE to be arrested for grand theft because they didn't obey my order to put the carded AI back in it's core but rather ran away with it.

    Now to the main reason for this:

    Later the Nanotrasen Represenative said that CC messaged him that I need to be arrested for sabotage. Seeing as I don't see any reason how this is sabotage I wanted to ask what I did wrong in this situation and how I may handle a situation like that differently in the future.

  5. I still have two questions regarding that:

     

    If an EoC (who is supposed to be permad) was killed in action and escapes after beeing cloned in medbay is he KoS or not? Because he escapes the permanent sentence but wasn't processed yet.

     

    And if an EoC died in perma and manages to escape after beeing cloned are they KoS because they managed to escape their permanent sentence and already were processed?

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