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C.A.S.

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Posts posted by C.A.S.

  1. Personally I think simply removing the term "Shitcurity" from nonpunishable language would be advantageous . Its just an antagonizing term that serves no benefits but getting a 1 second lol out of it from the poster, and causing the security team players to feel undervalued and attacked. I do not think that any In Character integrity will be lost by removing the word from the common vocabulary of a few players. I can see why this may be unpopular with some, but the advantages are outweighed by the disadvantages for the player ecosystem. 

    36 minutes ago, Shadeykins said:

    As to the second suggestion, I would much rather draft policy that administrators can't post on those threads whatsoever (because they shouldn't be).

    I think that's a pretty good idea, as long as the Admin in question still has an avenue to defend himself/herself, which I suspect would be the case

  2. This goes mostly for text-based RPs that aren't as fast moving as SS13, but perhaps you can adapt them to help you.

    Describe what you're seeing, nobody sees the same thing the same way and nobody will know how you perceive something if you do not show them. Make sure that your character's response to happenings do not reflect your out of game knowledge. Perhaps there is someone dying from a virus, but you're a mime. Not many mime's would know how to operate a sleeper with the same capacity as a Medical Doctor or even a Paramedic. If that person bleeds out on the floor? You did what your character could do, you cannot be asked anymore of. If you do happen to use knowledge that, in this situation, a mime would not know then you would be meta-gaming. Now i understand that the RP atmosphere is not as strict as all of that, but like I said take what you can from it.

    • Thanks 1
  3. 13 hours ago, Alexkar598 said:

    you can play anyrole on private as admin no matter the hours

    I got it all figured out a while ago, but thank you for the information! I have already played one game as a station AI and while it was a bit stressful at times overall I found it wasn't hard at all. The only thing I feel that I need to work on is engaging the crew more.

  4. 7 hours ago, Jountax said:

    How it works is you set the target to tcommsat, then select all servers, paste in the script, compile, and make sure to set it to always execute.

    Actually, here, I'll append a few of the ones I use.

    Thanks a lot I had heard about chat scripts and all for communications but I never really knew where to find them or if they were an admin only thing. This helps.

    10 hours ago, EvadableMoxie said:

    Good luck, it's really not as hard as people make it out to be.

    I read your entire post. It was very informative. Thanks for putting it out there! Also I have no intention of being "that guy" when it comes to being an AI. I really do not want to make people's lives hell for them, SS13 is already hellish enough when it starts heating up the last thing that they need is the station fighting them.

  5. Hello, I know I'm new to the forums and the server although I have played quite a few hours as what is truly my "main" at the moment, Cas Cognaut.

    The way that I see Internal Affairs is, as it should be, the sub-departmental office of the Department of Justice. It is the duty of the IAA (in my opinion) to primarily focus on the actions of the arresting Officers in the Department of Security. That being said it can look like I am, in character, attempting to screw them over. I really am not, and I make that intention clear. It is my job to make sure that both characters have the best legal situation. Station Security is operating under Space Law and the Standard Operating Procedures, this is where they gain their authority. Inversely this is also where crew-members have their rights. I usually carry with me the Voice Recorder for interviews, it makes it as quick as it possible can be. And then print the transcript. I attach this to my Report with my following Recommendation. This can solve most incidents in 6 to 8 minutes per party. Meaning that they say what they need to say, and I usher them out, get the next person involved in, and repeat. I get them out of "my way" as soon as possible that way they don't get bored in the office. Then I take as long as I need to search through Space Law & SoP(s) to see if there is any offense.

    It is important to note that I do not take minor infringements into investigation formats. Minor being a slip up in arresting procedure, that happens. Also nobody wants to engage in RP explaining themselves. Its a no win, so i simply give my Recommendation on the spot as a sort of verbal "warning". There is no citation recorded. If I forget them on a future violation, thats on me. This keeps things steady, you don't look like an asshole. I mean you won't gain any karma but thats not really a concern.

    My routine, and the reason I am giving this is because I have great RPs and very little "downtime" as IAA which means something here must be working.

    1) As soon as the shift starts I make the announcement about the SoP & Suit sensors. Informing the crew that they are not required to put their suit sensors to maximum if they do not wish to do so as provided to them in the SoP. I make sure that the first thing I do with the crew is make a good and professional appearance.

    2) I make for the Head of Personnel line as the first stop on my "patrol". The reason is most complaints will stem from this point, its a ground zero. I will introduce myself in character to the HoP, let them know that any complaints of their job should be sent to the Office of Internal Affairs if it comes from anyone (besides command) if they feel they cannot deal with it. This gives the player who's character is the HoP a reason to not to listen to whining about department heads not doing so and so and send it on to someone who would enjoy it.

    3) I go to Cargo, give them a little bit of RP on the topic of "Productivity being paramount." Not so much a lecture but more of an ominous reminder.

    4) I go to the Bar, this is the second most likely place to find violations of the SoP, and then people wanting a mediator. (see 2nd paragraph of this comment)

    5) I see medbay, if anyone is complaining I inquire. If its nothing I can solve I leave and head for Security to meet with prisoners.

    And that is it. I repeat steps 4 & 5 for the remainder of the shift, while with every Alert priority change updating the crew (through general comms) of their rights and personal responsibilities. This will carry me for up to 2 hours of RP reliably. I never feel like I am being ignored on my recommendations because I have, by this point, hopefully established a working relationship with every department. Another key is to make sure your recommendations are little more than slaps on the wrist. The players do not want to feel the weight of the book hitting them for things whether they deserve it or not. I have only ever once come down with a recommendation, and it was only partially enacted. Because it was a Warden who wasn't doing their job, tazed the mime out of spite, and starting arresting people on Green. AKA Wardens are not arresting officers on Green. Unauthorized use of force, and neglect of their duties. The recommendation was being offered the chance step down (not involuntary demotion) or being confined to the security department for the remainder of the shift still acting as Warden.

    ===================

    As for any changes I would like to see? Radio access to Supply in addition to the already given Security. These are the target audience of the IAA the majority of the time. Anything else can be hailed to you on General Comms, PDA Message, or in-person contact. From my experiences there is little demand for IAA from any other departments. Engineering, Medical, etc often are too absorbed with their own tasks to really RP much (no judgement). Another and probably petty request, is that the IAA office be located closer to the primary square. Why? Because I think it would be easier to access, more visible, and really give the impression that the role is supposed to be utilized. I understand the logistical problem with doing so, so I won't push it as a serious topic of discussion.

    As for what has been posted in the link, nothing there is a "No" from me. I think they are positive changes. 

    I am strongly against Karma locking IAA. I think this is a position that should be open to any player with equal chance as the next. Only for the reason that I do not think that IAA wields enough mechanical power to warrant it. Full disclosure I also only have 4 Karma, I've been saving for an IPC. So I am extremely biased. I don't want to get into a thing about the karma system though, I think it works as intended. I've seen plenty of IPCs, NT Reps, Blueshields, etc. So i know its no where near impossible to achieve low goals like that.

    Thank you for reading this, even if it was just skimming.

  6. Thank you all! I now have a private server where I can practice my AI skills. I operate pretty much only on hotkeys and with some alright proficiency so I think the hardest part for me now is getting up the confidence after a few hours of practice to actually slot myself in as an A.I.

     

    Cheers all around!

    • Like 1
  7. 2 hours ago, ZN23X said:

    Dunno what time of day you play, but I'm also fairly new to AI. I try to only play it in early morning rounds that are low pop. Alot less going on. I know there is more complicated aspects to AI but for the most part if you can track people and open doors for people, you can handle most requests. The more complex stuff will come with time. If someone asks you to do something you don't know how to do, just say you weren't programmed to do that and need a software update?

    That sounds like a pretty interesting RP mechanism xD

    1 hour ago, Calecute said:

    Actually if you download the server code it comes without the server config, and that means that unless you put the job restrictions yourself  there won't be any job restrictions on your server.

    You do not need to know any coding to host a private server. Its quite easy to host it actually.

    Good to know! So I just download the server code thing from the wiki, open something on byond and I'm good to go? Or is there more to it?

     

     

     

    EDIT: I have been doing the steps as soon on the wiki. I'm just not confident I'm doing things correctly. I guess we'll see.

  8. 9 minutes ago, Pennwick said:

    Thanks for being responsible. While being build as a secondary AI is a mechanical possibility it is sort of discouraged to have 2 AIs on station.

    There is a handy guide though for setting up your own server on the Wiki here. Its kinda complex but manageable. I'm not sure but you might need to monkey with permissions a little so the private server recognizes you as eligible to play AI since your playtime on it will be 0. Or maybe not its been a while since I did this myself. Someone else might be able to help more.

    Thank you for the link. The largest draw back to this now, is as you said that my time would be reverted to 0 hours. I do truly want to get experienced doing this before going live, but having to spend +10 hours on a private server to be able to play the occupation I want to so I can practice for the real thing is... discouraging.

  9. Hello!

    I want to practice playing the Station A.I. since I can now sign up for the job (which I am very excited for). I have read the guide on the wiki and I have read posts on the forum about it. One thing that is reoccurring is the suggestion of starting a private server. I have no idea how to code anything, and I am somewhat certain that I will be needing to do some coding to start up a private server for me to be able to practice in a controlled environment where I don't run the risk of being banned because I have done something I shouldn't have (and I didn't even realize it).

    Aside from a private server I was wondering if it was possible to play a second A.I. during a regular shift on the Cyberiad. As a second A.I. I propose that I would do only the most basic A.I. duties and leave everything else for the senior A.I. in a hands-on mentorship program.

    I know that playing A.I. is a privilege and I do not want to waste it by entering a normal shift with no previous training and being repeatedly told that I am a "Shit AI". 

    • Like 1
  10. 5 hours ago, Jountax said:

    How is it certain that this means it will no longer be able to be charged, and does self preservation even include charging? Further, if it can't get back into the station it can't even retrieve the body in the first place, no? This example just confuses me more than anything.

    There are not a whole lot of borg charging stations in the void from my observation. I would assume remaining active and functioning would be a minor part of Self Preservation. You are right, it cannot complete the objective of returning to the station once it is outside. Although the body is still outside an airlock, would the borg just ignore it?

    5 hours ago, Jountax said:

    Certain demise? They can't dodge, use cover, remotely deactivate or destroy the turrets, even push a locker in front of them or anything else? If a borg with a self preservation law walks up to a turret, stands still next to it, and lets it shoot them to death, that would be a violation of its laws. Attempting to circumvent a large amount of turrets despite safer (but forbidden) paths existing and failing to do so is not, in my opinion.

    Note: Failure to circumvent the turrets in this case includes just being trapped trying to go down the hallway but being pinned by the turrets, it doesn't necessarily include the borg's destruction.

    Your locker idea may work if the borg was perpendicular to the wall of turrets but since it is going down a hallway, that being a structure with two parallel walls, it is only reasonable to assume that the turrets behind the borg would kill the bog. I do not see any solitary borg, IPC, etc being able to defeat or survive the attacks of any large amount of turrets. Again this is where I got Certain Demise because there is no possibility of the borg being able to make it down a hallway that as a "gratuitous" amount of active turrets. On the item of remotely deactivating the turrets or dodging, I do not see how a borg would successfully do either. I am only considering the context we have discussed. If behind the scenes the borg had fiddled with the electrical wiring and then remotely switched them off in some manner then again I point to my previous part about the whole situation changing in favor of the borg.

  11. 12 hours ago, Jountax said:

    So on this point we agree? I'm just a little confused about the point you are making here, would like some clarity on that.

    Yes we agree here.

    12 hours ago, Jountax said:

    Further, These two routes are 100% the only possible ways to get to the destination, and Route b has an overwhelmingly dangerous but not impossible to avoid threat, such as a gratuitous amount of turrets, then I would disregard law 4 and take route b. If both a and b were prohibited in the same law, I would disregard that law and could take either a or b.

    If there are activated turrets that the AI/Borg has reasonable cause to assume will fire upon them, resulting in their destruction, I consider it breaking Law 1 because they knowingly enter certain demise. Using a hallway of noticeably activated turrets that the borg or AI, in this example, can assume are hostile is suicide. We would call it suicide if an organic assistant did the same thing.The entire thing flips though if the turrets are deactivated or the borg/AI has reason to believe that they will not be engaged by a gratuitous amount of turrets.

    12 hours ago, Jountax said:

    If an AI or Borg is destroyed as a result of an action it has taken, but its destruction was not what it set out to accomplish, then to me it has not failed to follow its laws.

    If an AI/Borg spaces itself to retrieve a human being it knows is dead but by one of its laws it must retrieve human bodies although its first law is self preservation, it knows it cannot make it back into the station / never be able to charge again. Would, in your opinion, be a failure to follow its laws or would this be justified?

  12. 16 hours ago, Jountax said:

    As I said, if Law 1 was telling me to go somewhere, and all my other laws were forbidding me from taking certain routes, and somehow this made it impossible to get to my destination, then I would ignore the lowest priority prohibition and then take that route. If that route had 50 turrets set up to shoot at me as I tried, I would still do it, even if I knew it, and even if I had a self preservation law that was higher priority than getting to my destination.

    It looks like you're changing the scenario to say that all routes are expected to be hostile and even potentially life ending. I see what you are trying to convey with it but the reasoning of a 50 turret hallway between you and your destination but you had an overriding law of self preservation than it would look like this.

    1) You are to preserve your own life

    2) You are to reach your destination

    3) You cannot take routes: A, B, C, or D.

    As I have stated before if we are to look at this at face value it clearly states without a shimmer of a doubt, that the A.I.  whether it be pAI a Borg or a Station A.I. must survive any actions it willingly undertakes or is presented with. Because Law 2 stipulates an action and that action, due to the example, has a 0% Survival chance it inversely has a 100% chance of breaking Law 1. As we know if any one law in an A.I. cannot  willingly break, it is Law 1. Of course there are Law 0's on the server and all that people can program in but the reasoning still applies.

    16 hours ago, Jountax said:

    As I said, if Law 1 was telling me to go somewhere, and all my other laws were forbidding me from taking certain routes, and somehow this made it impossible to get to my destination, then I would ignore the lowest priority prohibition and then take that route. If that route had 50 turrets set up to shoot at me as I tried, I would still do it, even if I knew it, and even if I had a self preservation law that was higher priority than getting to my destination.

    As far as A.I. Laws are concerned I do think they are a start from 1 and go to 3, if 3 conflicts with 1 then start over going 1 to 2, if 1 and 2 comply proceed.

    Lets say that Law 2 conflicts with Law 3. Then yes you would disregard Law 3. You would do this the same if Law 2 conflicted with Law 1. You would disregard Law 3 equally unless a superior is introduced instructing to disregard Law 1 all together or disregard Law 1 if Law 1 conflicts with Law 2. 

  13. Hello!

    So I know not many people will care about it but the pAI page has fallen into a bit behind, and since this is a role that I play often and that I enjoy I wanted to help it out. I went and I changed the names of two of the software on the table as well as updating and polishing the definitions.

    Facial Recognition Suite (I believe this is what it was called) -> Security HUD

     Medical Analysis Suite (I believe this is what it was called) -> Medical HUD

    I shorted the height of the box for Atmospheric Senor, as in I simply took out an unnecessary indentation. I corrected spelling mistakes from "You" to "Your". Another change I have made was elaborating on pAI mobile form.

    I am inexperienced with editing wikis but if someone could perhaps update the table? The header on the page says that some of the formatting is out of date.

    • Like 2
  14. Quote
    1 minute ago, BottomQuark said:

    Option "Replay" above all servers will connect you to the last server you have been playing on, or in the right top corner if you click the gear/option you will be able to choose "Open Location" option and paste the adress Tayswift sent. You can also save there server adress for later. 

     

    I bookmarked it after Tayswift posted the link. Whenever I had previously tried to use the replay feature the game told me that it would "Fail to Connect"

  15. Hello!

    So for the last week or so whenever I look for Paradise Station to be listed on the server browser in BYOND it does not usually show up. Although I will see Colonial Marines and such. Does anyone else have this problem? If so are there any fixes to this? If there are no fixes to this how would one go about adding Paradise Station to a book mark for easy and reliable access?

  16. Thanks for all the support / advice.

    6 hours ago, Eagle982 said:

    Welcome to the server. I'd love to have a pAI some time when I play blueshield, we ought to link up.

    I would love to be pAI for a Blueshield. Thanks for the offer. Probably the most reliable way to reach me would be through the forums messaging system! I assume Eagle982 is your BYOND username as well?

  17. Jountax I see what you are saying for the most part although you lose me in some of your reasoning.

    So Law 1, in your opinion, in this example does not override Law 2 or Law 3 because there is no conflict between the laws. (1st Sentence, Paragraph 1)

    My response to that would be that the reason Law 1 ever supersedes Law 2, 3, 4, and so on is by virtue of it being higher on a Priority List. It is sort of like a human having priorities in this fashion.

    1) Survive

    2) Procreate

    3) Enjoy Life

    While on the surface there is nothing that conflicts with Law 1 between Law 2 and Law 3 however if for some reason Law 3 was invoked for the purpose of going sky diving without a parachute you would be in direct conflict with Law 1 because the known and reasonable conclusion is that you will perish. If you are dead you cannot survive. Therefore Law 3 also silently implicates that Enjoying Life cannot be sufficiently life threatening.

    If Law 1 is to reach the Destination and taking forbidden routes to the Destination is calculated (for whatever reason) to be the only reasonable way to reach the Destination then by virtue of being the Highest Priority the other laws will be temporarily disregarded. Since the question at hand had no time constraints listed in the laws I believe that any A.I. would take the longer route with 100% certainty because it allows their first law to be completed in 100% of situations. Especially since Law 1 means to reach the Destination, eventually, there is nothing stipulating Reach the Destination most of the time. Since it does not implicate a variable outcome, only the guaranteed outcome can be accepted while available.

  18. Hello!

    I am a long time text based role player and a fan of the Science Fiction genre in general. Some of you may have come across me (although it is doubtful) in Paradise Station over the last few days asking in OOC or LOOC ...

    "Looking to be pAI"

    And that is exactly what I enjoy doing. I am a huge fan of A.I. and I love to role play them. I have heard a lot of trash talk about Paradise Station but all in all I have made up my mind that they, for whatever reason, are completely ignorant of how cool the server actually is.

    • Like 4
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