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Slojanko

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Posts posted by Slojanko

  1.  

    Currently if a player slime reproduces it creates new baby slimes - With a catch.

     

    Ghosts will be randomly popped into slimes. And thus they would start attacking crew and reproducing themselves. Turning the round into a chaotic mess.

     

    I suggest that if a player slime reproduces then ghosts shouldn't be able to spawn as a slime. They should be NPC only. Thus they are more easily managed and this can have some beneficial aspects for the crew. Like Xenobiology. Players could reproduce and increase slime production for them.

     

    Please consider this suggestion. Thank you.

     

  2.  

    When a slime person Injects any type of SE they can no longer vent crawl for the Entirety of the round.

     

    I was told this was Intended.

     

    What I would like to know is why was it made this way? I suspect it was due to slime people crawling into genetics and Injecting them with the treats.

     

    I'd just like Confirmation if this is the correct reason?

     

  3.  

    Perhaps you could code it so Diona Nymph's heal in sunlight, very slowly? Would be helpful, I like playing as Nymphs, They get up to mischief and people love having them as pets they can wear!

     

    Plus It's fun how Unique it is, They are intelligent creatures with the same rights as animals. Good roleplay to be had, that could be extended with some method of health regen.

     

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