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Anoonki

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Posts posted by Anoonki

  1. In late july of last year or something like that, a pair of my friends were bugging me about trying "this space station game" Telling me it's "really indepth, you'll love it", and after a while of boredly sitting in teamspeak talking about goofy things at four-five in the morning, I cave and eventually download Byond, then join the server. 

     

    They gave me the briefest rundown of what to do and what to absolutely not do, and directed me to the rules, then after observing for 5 minutes and thinking "this is retarded how can anyone play like this" (I didn't understand ghostears/ghostvision) a new round starts and I join as a miner. 

    After learning the UI pretty quick, and figuring out mining to the point of going outside and picking up ores for a while on the east asteroid, I came back with not much and got yelled at by the QM, then went to wander around the station.

    I went over and checked out the medbay, and some guy in chemistry got my attention "Hey Gabe" he says (first character name), then asks "Want something to do?" to which I respond "Yeah of course." (now what I didn't know here is that this chemist guy was one of my two buddies and he knew what I was doing.), he gives me a beaker of 100u krokodil, a dropper, and tells me to go put it on food, now it didn't quite click with me what krokodil was at the time (nor was I aware of it's connection to the real thing), and tells me it's got some other good stuff in the beaker, and to just go put it on the food, which I do for a while and that ends up really messing with people. (there was this one Vox who got addicted and ended up going to the medbay and getting told "sorry, we don't know how to fix you..." and he just sadly responded "okays..." and went back to gib in the kitchen or whatever krokodil does at the end of withdrawal, which broke my heart)

    Eventually, my friend decides that this wasn't stupid enough and PDAs me to come back, and asks "would you like to just inject people with this? It'll be faster", this still being before I realized what I was doing, I say yes, so he gives me a syringe and a spray bottle of ethanol and neuro-toxin, which I spray people with which little to no effect, and end up in the library spraying the librarian. 

    While in the library, the detective shows up and asks "what the fuck are you doing" so I go over and spray him, he tells me to stop, I spray him again, he tells me "seriously, cut that out", I spray him a third time, and he tells me "okay listen bub do it again and I'll arrest you", so I cut it out, then he goes to light a cigarette, bursts into flames, I panic and run to hide on mining.

    In this time, I mention what just happened on teamspeak (still unaware the other two were actually in the game, but knew that we shouldn't be in voice comms discussing a round.) and they both burst out laughing, then the chemist explains his part in it and that he's actually playing, and how mad the detective probably is and that I should REALLY avoid him.

    Anyways, ten minutes of hiding in a locker later, I come back to mining and get shot six times by the upset detective, taken to the brig, and explain that "I had no Idea what was in the bottle, the chemist just told me to do it",  and end up dodging brig time, my buddy gets arrested, and he passes the buck on the other chemist (who totally got murdered earlier by something completely unrelated) and manages to dodge brig time too.

    All five people in the teamspeak channel (myself and four others who've played space station) were cracking up about this for a while.

    • Like 3
  2. Pretty much everything I had got covered by Macho, but I've got a couple here still.

     

    You can turn a laser pointer into ghetto EMP for somethings with upgraded components (Borgs, cameras).

    All implants done via implanter can be removed via the implant removal surgery targeting the upper body.

    You can headbutt people you have in an aggressive grab, while it's not useful, people will be confused about how you do it. (Target head, grab aggressively, use your aggressive grab on the victim)

  3. I'd have to say, Terra's is probably just a vodka martini because they're a boring slime. Boop Plop doesn't drink alcohol, so just a citrusy virgin drink, Valkyrie and all variants are probably all about the robo tears, and Athira's is just a glass of plasma dust cut with water. 

    That's all the characters I regularly play. Not gonna bring up any of the other ten, because they're all effectively retired, save for when I get bored enough.

  4. Rev is like TDM in older arena shooters when the server host was a shit and turned team balancing off, so there'd be 9 versus 2, and the game became really unfun real quick.

    In all seriousness though, Rev'd be more interesting if yoloflash was something you couldn't do, as it stands, you can just convert a third of the crew in five minutes, then fight the underequipped security who are actually expected not to just wipe out the revs with lasers and such, while the revs will just zerg and kill them. And the game's decided in the first 15 minutes.

  5. 24 minutes ago, Tayswift said:

    Can we get a clarification on what kind of vampire can be executed? One part of space law says "fully-powered" while another just says "powered". Fully-powered might be a little hard to prove.

     

     

    Vampire power.png

     

     

    Goofy flow chart aside, I'd like clarification on what to do with changelings. Like, if a changeling's actively stinging people in processing and being a shit, but the Captain/magistrate's dragging their feet, does this come under the deadly force clause "Severe Personal Risk"? 

    • Like 1
  6. Contrary to popular belief, I personally think disablers are way better for borgs than a taser would be, simply for the firerate and spammability. With a high cap cell, you can fire a disabler like 140 times, and seeing as it only takes four to drop a guy, it's pretty nice.

    Also, pepperspray'd be pretty spectacularly niche, seeing as it's primary use is being a short range stun weapon that can't be used against you, but as a borg, none of your tools can be used against you anyways.

    I don't play any of the other roles as much to know what's really good for them, though, but I know I love all of the janiborg's things.

  7. You are aware that disablers don't effect borgs right? They do stamina damage to people and are basically spammy, infinite range tasers that take a couple hits to stun.

    There's only three ways to "stun" a borg without antag specific powers, EMP, Flash/flashbang, and the computer that only roboticists, the Captain, and the Research director can actually use. And seeing as a flash is basically a stunbaton but for borgs, it's certainly not insane.

    And to answer Sothangel, AoE flashing with a flash won't actually stun a borg.

     

    A real way to nerf flashes/buff borgs (without making them unbeatable) would be to not make it unequip all your modules when you get flash'd, so you do actually have a chance to fight the flash stunlock if you get loose of it for a few seconds.

  8. 19 hours ago, ZomgPonies said:

     If you want the ability to decide when the shuttle gets called, play Captain next time not AI.

    That is a really not helpful comment.

    And I wish to clarify, this thread or this post's intent is to open the situation to peer review, and perhaps offer a better way to resolve this kind of situation in the future. Not start a forum dumpsterfire, Shit on Ponies, or anything like that, despite what a few of the people on the discord seemed to be believing.

    Perhaps handle this a little more delicately in the future? It would have been resolved by simply going: Admin PM to mob: Athena "Hey, knock it off", then after clarifying why that is, posting a CC update along the lines of "There was a malfunction in your AI, but we fixed it. Good luck, Cyberiad" or something to that effect. The Bluespace artillery's always an option you can just hold in your back pocket for if an AI continues to be an ass, after all.

    • Like 3
  9. Just now, ZomgPonies said:

     ignored the authority of the ERT sent directly from Centcom.

    Does the ERT actually have any authority as far as the AI should be concerned? All the wording includes "Crew" versus "NanoTrasen/Centcom personnel"

     

    And just to be clear, because I'm uncertain.

    I was following my laws, but because it's "Still not your call" as AI, admin intervention happened? Because if that's the case, I'd like to request the "Deal with it IC" response people get given be boxed up and disposed of, because it is painfully subjective what IC matters get it, and what IC matters result in explosions.

  10. I'm curious as to what the definition of "Supercop" is if deciding "The crew needs to leave" is AI supercopping.

     

    Also, you seem to have missed part of my post, Ponyguy, allow me to quote it. 

    27 minutes ago, Anoonki said:

    which is in line with the first law (one of the wizards is blowing everything up with fireballs and rod-forming the place) 

     

    The line of reasoning was "The sooner the crew is gone, the sooner Centcomm can send a real asset to fix this mess. And as it stands, the crew is in *no position* to attempt to do so on their own. The longer they are here, the longer the station is getting busted up." 

    Both security and the ERT were no longer effective in stopping the wizard. (Security was majority casualties, ERT was getting picked off.)

  11. Admin Key:zomgponies

     

    Your Discord name (if applicable): Toaster-Squish

     

    Complaint: For context, a raging mages round happened, I was the AI, I was NT Default. I had killed a wizard or two with doormunches and such, protecting the crew and all, and as raging mages rounds do, the wizards got out of hand and killed all of security. 

    An ERT gets called, said ERT walks around and doesn't achieve anything (outside of the Lieutenant getting wizarded and losing his gun) for a fair while, wizmans are still uncontested.

    So I point out (on command comms) "If the ERT doesn't start effectively responding to these wizard reports, I'll call the shuttle.", which is in line with the first law (one of the wizards is blowing everything up with fireballs and rod-forming the place) and the third (the guy that stole the ERT leader's gun is still just killing people), as the ERT continues to not get anywhere regarding stopping the wizards (additionally, saying very little over comms), I call the shuttle. 

    Captain recalls the shuttle and announces something about ERTs and SOP.

    I point out that I'm the AI and care not for soap, and call it again.

    Ponies then drops BSA on my core, and announces "oh hey guys we saw your AI was rogue so we BSA'd it, love centcomm" and recalls the shuttle.(Paraphrasing, but I lost the actual log for it, and this has the same meaning.)

    Edit: Found a screenshot of the CC update.

    dreamseeker_2017-04-08_18-51-29.png

    dreamseeker_2017-04-08_18-47-12.png

  12. On 20/03/2017 at 0:02 AM, Purpose2 said:

    Adding a blacklisting ability is out of scope, might be a lot more difficult and probably something I'd leave to a separate PR if thats cool with you @Anoonki

    Aight.

    As mentioned, that was only a "If it's not too much trouble" request, which it doesn't seem to be. 

  13. On 18/03/2017 at 9:06 AM, Dinarzad said:

    Perhaps the AI detector item could have a second use to check for a pAI? Like if one is on screen it turns a blue color instead of red or ... somethin, iunno.
    In any case.

    That sounds like a fantastic solution to that, actually. 

    Just as long as the AI looking takes priority, so if both are looking, you can see that the AI is looking (As it's generally more likely to screw you over than A pAI at the edge of the screen.

  14. I'd love to have a PR made up for this, but with one request.

    (If possible, and not a massive amount of work) Blacklist the two cameras inside of the AI core. 

    I feel like if any cameras on the station would practically never fail, it'd be those, considering how low-traffic the AI core room is.

  15.  

    I was the actual HoP in the referred to round, and I can only respond with one thing.

     

    ahahahaa

    ahahaha

    ahahahahahaah

    ahshwrhgedrftgh

     

    What was being done by the stand-in HoP was more than a little excessive. You can give *some* silly titles, but they'd taken it just a little far.

     

  16.  

    We could add a system like a negativ karma (separated from the other) where you can mark people who behave completly meta oder powergaming. If you go to high on that score you will get a admin warning or ban.

     

    But for this we need a clear statement that we are a RP Server and not a low to nothing RP testfield.

     

    This will be abused by people who form meta-grudge brigades. "Let's make John Doe's Karma negative as heck because he took that nukie's esword and I wanted it."

    That and security officers will lose karma based on how many people they arrest.

     

    Pretty much.

     

  17.  

    I like the idea quite a bit, but the fact that it only has an emergency welder (very low fuel capacity) means that unless you have a fuel tank handy you won't get much repairing done. To solve this just replace it with a regular welder.

     

    The fact that there is no cyborg analyzer is also questionable. I think there should certainly be one in there.

     

    Finally, the two main tools used to repair severely damaged IPC's are the screwdriver and the crowbar, which when used alongside wires and a welder can repair everything but internal component and posi-brain damage.

     

    It's my understanding that this is supposed to be more like an internals box for IPCs than an actual medikit standin.

     

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