vip651
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Posts posted by vip651
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that still requires being one or two tiles from a slime breach and/or murder, which i why i always ask engineering for a modification to the xenobiology lab immediately to get a slime killbox at the window
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any chance of adding in a slime kill room in xenobiology? seems a bit of a oversight that there isn't a safe way to deal with slimes built in
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agreed, constant slime attacks would make it too easy to prepare for them. heh, might give a mime or clown a chance to be a hero with the squirting flowers
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What about having a slime antagonist option? perhaps start the game with only one of the two grey slimes in xeno, which would quickly allert the crew if anyone goes to check?
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Ah well, was worth a shot I suppose
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Ah yes, i can see the problem with that, but from what i have seen in science are not the slimes similar danger level to xenomorphs? they do have some very crippling weaknesses that space carp do not, specifically cold and water.Giving ghosts expendable mobs capable of harming and destroying is shit, this is the reason carps are unplayable. -
what are people's thoughts on however it happening player controlled slimes showing up as a possible random event? Had a wormhole storm teleport a few out of containment in a previous game, and from what i heard on comms muh later in the game it was somehow found in cargo with much glorious screaming.
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Heya, welcome to Paradise!
Also heh, I remember being your pAI just after that bombing, seems like Walsh was out of luck that shift with the things that kept going on afterwards.
Indeed, nothing quite liked being ignored by robotics while a robot keeps knocking me down, forcing me to drop my cane, and handcuffing me because someone accidentally set me wanted
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I think I will be, have enjoyed nearly every game I got to play here so far. Already have memorable moments from here, like surviving a across the counter suicide bomber as a bartender
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I have been on the server a few times, you may know me better as Jiffy Walsh. I have been enjoying the stability on your server and this one is the only one i have been playing, the goon and /tg servers frankly scared me.
Slime Kill Room
in Suggestions
Posted
I would also like to say that a kill room would speed up the efficiency of xenobiology quite a bit, usually im rarely able to get to late game slimes with current stuff