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lizardzsi

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Posts posted by lizardzsi

  1. Admin(s) Key: Spacemanspark
    Your ckey (Byond username): Lizardzsi
    Your Discord name (if applicable): 

    Date(s) of incident (GMT preferred): 2019.02.17

    Nature of complaint: Abuse of powers
    Brief description (tl;dr here. Just the critical elements): In a nutshell what sparks need to read: Rule 0: Don't be a dick


    Full description of events:

    I was playing as Krichahka as captain, and after a harmless announcement, CC replied in public mentioning Kentucky Fried Vox. We joked about it, laughed it off, my character denied it existing vehemently as a joke, had a banter, all good. Then CC teleported in a KFV meatpie which was talking/screaming/telling how it was chopped to pieces, while the admin kept whispering to eat it.

    Then it teleported in a bunch of KFV meatbreads. I tried to IC hint that it is starting to get a bit too far... which Spark escalated it to making a small room in space containing vox corpses on meathooks, teleported me into it, while it kept mocking me (And as bonus points, made me lose the NAD, which was then blamed on me, further increasing tensions). I tried to convey IC again that this is really not okay. A vox on a meathook was spawned in my office. That exploded in gibs. And yet again escalated next, by filling the escape shuttle with vox corpses. I openly said in announcement, that there is a fine line that's crossed with this. And of course Central was filled with vox corpses, and he even teleported me into it make me see, and to give a final kick, next round he made the title screen having a vox on a meathook. I honestly felt that this 'joke' was centered on me, with me being the butt-monkey of it, beyond the point of it being funny, and got past the point of it becoming actually disturbing.

    I was really torn about filing this complaint, since probably the most I can achieve with this, is to not get included in any future admin events, but since this was really pushed past a point, I feel I have no choice but to voice my dislike and concern. I like dark humor as much as the next person, but when that joke keeps being hammered on, despite the reaction it is getting, it's getting actually disturbing. I am honestly taken aback, as I was thinking highly of the admins before, even if I do not fully agree with some of the decisions about the server. I have been playing on Paradise for quite a few years, and during it, I of course became aware of Spark liking a bit of senseless destruction for senseless destruction's sake, which is all fine and dandy, but as I said, this was really going too far.

    On hindsight, I should have resolved it with ahelping it, since IC rection/interaction didn't convey the message, but that still doesn't make all this okay and Spark blameless, and at worst, he will get another slap on the wrist, but I honestly think that admins should play/interact/create with a higher standard, and generally know when to stop.

    Ps.: I do remember when the title screen was basically a tajaran deathcamp / deathmachine from years back, and now I have a good guess whose idea that was. Just a thought.

  2. Hihi Jenkins!

    Is Krichahka here, and is was many wondering why is not heard from Comms Officer Peggy so many time ago! Station voxxies is missing the timings when Vox Opera was blastinged through station radios and is just itching to getting claws on an autographed Peggy-mixtape.

    If she is having retiringed, is it was planninged to get a "token vox employee" for diversities? Is a many efficient morale improvement with using notmany budget!

     

    Also, speakings of budgets... Is a while since definetly-friendly-definetly-trader kin Skipjacks showed up. Any newses from that? Is really wantinged to get claws on voxxy armor, since is many comfy to wear. Don't getting voxxy wrong, the hardsuiting you provides more-or-less fitting, but is can tell that is was designinged by a treeless skrek who only sawinged a voxxy anatomy on "Vox Gone Wild" magazine.

    Many thankings for answer in advance!

    Krichahka

  3. While I approve of getting rid of the pre-scanning, since it had a bit of a meta-gamey feeling, I still feel that cloning makes death just a slap on the wrist, and that people prefer being cloned than actually getting their original body getting healed up.


    In a roleplaying perspective, I think it is obvious that a clone is not the continuation of the previous person's conscious, but rather an exact copy: if you die, you die, and a clone won't bring you back, rather it gives a copy of you.


    In a gameplay perspective: at least trying to bring back dead crew via SR+Surgery gave medical something to do, instead of slapping people in the cloner. I have seen it way too many times, that if defib didn't work due to damage being too high, or if it would require too much surgery, then they would rather just clone and be lazy about it.

    Erasing SR would make unclonable races broken: since it's too punishing, if you would die from a mistake/accident and medbay is incompetent (which unfortunately is not a rare thing) then you have to sit out the entire round, GG. Alternatively, I think humanizing a monkey still works, but I guarantee it that if they get reviwed in a human body, the first thing they do is to head to cryo.

  4. I totally agree that harassment and insults are not wanted, but the 'culture of salting' is part of the game, just like memechems and such, so to say. In this case, I didn't see anyone being insulting or seen 'borderline harassment', (though again, it might have slipped under my radar if there were a few). I'm merely saying, that when half the station gets killed off in the same powergaming manner, of course everyone will pitch in their salt on deadchat as soon as they end up in deadchat, and it might seem to overflow as all of it was 'caused' by one person.

    Nevertheless, I think we can agree that we disagree on that aspect of it, and won't be dragging this argument further, since it's a personal issue / difference of opinion rather than a matter concerning the rules of the server. Thanks for giving a bit of an insight on your part of how things work about you juggling the gameplay and administrative duty, by the way, it does put things in a different light. I have nothing more to add to it, apart from my thanks for this being resolved so quickly. Cheers!

  5. Admin Key: necaladun

    Your Discord name (if applicable): Koboldthing#4691

    Complaint: Yesterday, during a round of traitors, Katherine Pixel had the objective of hijacking, during which they stocked up on pretty much everything that botany had to offer, from teslium to meth, combustible lemon and more, and proceeded to kill off the entire station, basically. All legit, if somewhat infuriating, and the deadchat, salted over it as one might expect, but was not throwing around insults or were verbally abusive, to call for muting deadchat, to stop all conversations whatsoever, which was a bit of an overreaction, and a form of collective punishment, for basically something, that didn't warrant a punishment at all. There might have been some really abusive clusterf*cks thrown around by one or two person, if there were, I didn't notice it, but if that's the case, why wouldn't they be bwoinked by an admin instead of muting everyone.

    I am not making this complaint to bash on an admin, and I do not have any grudges. However, I really do not wish that the server would head towards this sort of direction, and I merely voice my concerns because, although the server is not perfect, but I like it the way it is, I care for it, and I merely wish to speak up and wonder if this sort of administrative decision is/will be the 'norm'.

    • Thanks 1
  6. So, I decided to make the mistake of playing as Magistrate. It was all chill, not really getting into security's way, but helped out here and there and tried getting involved, like giving a prisoner, who was about to be executed via a firing squad, the permission to stand as he was about to be executed. Hell I even went and fetched him a blindfold and bought a cigarette.

    Suddenly, captain calls me to the bridge, and shoves a fax message in my face, that basically says that command and security are incompetent and that ERT should be called to purge them; it had a stamp, it was written in my name (and of a IAA who I haven't met, but was on the manifest), but naturally, it wasn't signed. So I headed to the IAA office, and /surprise/ there was the original message that was faxed, and an automatic response from CC. Well, it was either the other IAA who was messing about, or something else was up. I called the detective who scanned the papers aaaaand... we got a name.

    Not too surprisingly, that name was on several cell logs, with the crime being of breaking into places, and currently ,said person was punching himself in a cell, until restrained, and kept shouting to kill ourselves, and that we are stealing his shit. He even started punching when second he go out of cuffs, and when I accused him of the fax messages, he naturally denied it. I showed him the detective's scanner reports, that had his prints on it. I was told to kill myself. The IAA's ID was discovered then, which was in his PDA (security failed to notice it before). Then he suddenly turned catatonic, to be stuffed to cryo.

    Well. I guess it was a better experience than just spamming my gavel on the bridge, but damn. Sometimes I wonder what sort of people are behind these sort of 'characters'.

    • stunbaton 1
    • clown 1
    • honk 1
  7. 1 hour ago, EvadableMoxie said:

    That said, the perception that it's shitty to play security is a problem in and of itself, and I think it would be good to explore that and find out why.  And if a large potion of the players think it's because admins are biased against security, that as well is a problem in and of itself that should be addressed.  Even if it isn't true, it might mean it's a communication issue or a rules issue or something else entirely.  I will personally say that I feel the rules for both sec and antags are poorly worded and in the case of antags outright contradictory.  That might make people feel like they are being unfairly targeted.

    Well, mostly because from security players, it is expected to play their role seriously, and are expected to do their job with a much higher standard than any other:
    -If engineering leaves a breach in maintenance, or around arrivals unattended, and you have to keep circling around firelocks, while the engineers are slacking off / do their own thing? Nobody really cares.
    -The chef doesn't make food, or just keeps making brainburgers, roboburgers? Not much happens as a consequence (didn't see one arrested for workplace hazard, ever, but I digress)

    -The comdom spaces himself, or loses the disk? He just gets told he's a comdom, MAYBE a demotion.

    -The miners slack off and don't bother supplying the station with minerals/plasma? They won't be punished for not doing their job properly.

    -If security ruins your fun by following the law? You might be in the right, but not ONLY will you be verbally assaulted by the offender, you will be seen as the no-fun police by the crew, and risk a bwoink if the offender is too childish and persistent.

    It's rather complex to play as seccie, because not only you have to be somewhat robust, but you have to:

    • Keep watching the chat for calls for help.
    • Know space law by heart (or at least have it open in a tab)
    • Have a massive amount of patience when you have to chase down greytide, who only will keep causing havoc the second they leaves the cell, when you know, that everyone would be better off if you just spaced the offender.
    • Have to keep track of the arrested peeps, and it's really hard to do, when the processing room is full, and nobody knows why are people wanted.
    • You have to know the players. Is the suspect someone prone to metagaming/powergaming? Is he someone who actually talks and roleplays? You might want to react differently to either.

    In a nutshell: you have to play at a higher standard, and even if you do your job, there's no 'reward' to compensate for the added stress (because it mostly is a bit of a stressful job), and you either do your job and nobody gives a damn for the extra effort, or you will be called shitcurity.

    • Like 2
  8. 22 hours ago, Varlun said:

    I like your idea of the checkpoints. My main concern would be staffing them. If you go with only one officer each, that puts 2 officers at risk being by themselves. And if you go with 2 then that's 4 officers tied up which in most cases is half the security force. But I think checkpoints would be a good fallback thing to do when there isn't something else to actively respond to. If there were enough officers they could also be used to block the entrances to the departments. You know, a checkpoint at the bar/medical would serve to cover bar, medical, science, and also serve as a hallway checkpoint, it's 4 birds with 1 stone. You could use 2 officers to do it. Then have another right there where the aft hallway connects to the central hallway. 2 officers for that. That's 4 total officers and it locks down the ENTIRE hallway. Forcing people to line up to get through, I like it. I'll be trying it in my next run.

    That's kind of the idea I presented, and I agree that it would tie down 2-4 officers, I would suggest (again, just throwing out ideas) that maybe it could be an entirely new job, like basically a 'Security Guard Cadet' or something like that, one for each checkpoint, with very basic brig access, and is only allowed to carry flashbang and pepperspray, but no weapons whatsoever. On green and blue they can be basically a lookout guy, report anything suspicious, and if someone needs to report something to security in person, they could report it to them, who will pass on the info over the security channel, or PDA the hos himself, instead of the civvies having to chase down the roaming security officers and get in the way.
    Would it change up the 'meta'? Absolutely. People won't roam around the halls as much on code red, which actually would make it /feel/ like code red. And you can either wait in line to be let through the checkpoint, to be searched, etc. or those who are 'desperate' and/or stupid enough will take the maintenance for a shortcut, where antags would lie in ambush.

    On the other hand you can bet your ass that there WILL be people who will, as usual, do their best to grief them and run away screaming because they are bored and/or because being searched and in some ways being restricted does not run in paralell with their idea of 'fun'. Hell, I know quite a few regulars who would be there with picket signs protesting against the whole thing before disassembling the thing with screwdrivers.
    All I'm saying I guess is... I for one would love to play that role, and in my opinion it would spice things up in bigger ways with smaller changes, and I guess provide more opportunities to interact with people along with it. And anyone who played 'Papers Please' would love to play the role, I guess :V

  9. I would personally like it, if it would be enforced to stay in your department, however, it only sounds good on paper. Enforcing it would be literally impossible, partially, because security usually have their hands full as is, so dragging people back to their departments (or to brig) would tax them even more so. Not to mention that more people would use it as an excuse to troll skrekurity, than there would be people actually obeying the code red procedures. As an RP standpoint, it is a double-edged sword: it's good for RP because you are actually acting that there is a serious threat and not just 'Oh, just another traitor/cling. Guess I'll go bother the comdom in front of the bridge'. And it's also bad for RP because what little social interaction one can have, it would be taken away as you twiddle your thumb in your department.

    I think, what it would be really ideal, that would be unfortunately near-impossible to do, but would make the most sense: security checkpoints, with mandatory searches on code red at certain chokepoints on the station if you want to pass. You can come and go, if you REALLY want/need to, but expect to be searched and questioned thoroughly. I reckon even just two would be enough around the Central Primary Hallways, and the one at arrivals should be removed, since it's only used by antags who need sechud... For example, moving one of it to the secondary tool storage and adding a few deployable barriers, and adding the other checkpoint to somewhere around the opposite side. Guess I'm just pitching in my two cents, and see what sticks.

  10. My name would suggest that I would go for unathi, which really was the case until I unlocked vox.

    The reson why I play vox:

    • A proper weirdo alien race, who works/thinks/talks completely differently than any other race
    • They are like a mix of kobolds from D&D and birbs with quills. In spess. Can't get much more awesome than that.
    • Higher chance of interaction with the crew: bigger suspicion from sec (not to mention that often time they get confused over the vox names and accidentally arrest/bring in the wrong vox with a similiar name), the crew in general either are fascinated by them, or they are hated by them, and vox on vox interaction gives the individual a sense of security, that you can rely on your 'kin'. (Yeah, I guess it can be a clique, but then again, it's also in their lore :V)
    • What's a voxcaster?
    • *quill, *cough, *sneeze, *scream

     

  11. I'm not sure it is explained how they ended up working for NT, but you can always come up with somethig, as it's not set in stone, I reckon (for example my vox is a raider who is working off the damages he caused). Outcast, voulenteer, exchange worker, whatever, I reckon it's all good as long as you come up with something that fits.

    The speech pattern is easy, since it's just a 'general outline', but no two voxtalk is the same. For example, with my vox the grammatical mistakes are not 'consistent', as sure, he doesn't know the language that much, but most of the time, he just doesn't bother even trying to think how he can say something gramatically correctly, due to him thinking that Galactic Common is too boring, theer is not enough screeching in it, and he barely needs to use his second tongue for it.
    To add to the preciously said pointers:

    -Singular/Plural is mixed up, sometimes by just adding the '-s' or sometimes changing up the whole sentence, like when as engineer, the station survives a meteor shower, he might go like "Skrek. That is a many breachings"

    -Every time you cuss, use some form of 'Skrek'. It is very weird to hear a vox use the f-word. If you think someone is dumb, then 'He is a skrek'. If you want the greytide to stop pushing in the  HoP line, you might go "SKREEE! STOP THE SKREKKING PUSHINGS"

    -Although many make fun of the 'Hihi!' and 'Yaya!' and "Kin" it is part of being a vox, to use it, but don't go overboard with adding 'Yaya' into every sentence, because that irks even me who plays vox all the damn time.

    • Like 1
  12. Gosh, can't believe I missed this post. I was that holopara, and despite me regretting my decision immediately, when I've seen I've been made into an explosive type, I was rather surprised how effective it turned out to be in the end at that hectic as hell fight. I was rolling after boobytrapping the dropped shotguns; poor seccies didn't know what hit them. Better luck next time lizardbro!

    • Thanks 1
  13. 14 hours ago, Benjaminfallout said:

    1. Being somewhat mean to people.

    2. Using terms for races such at mutt, fleabag, and slimeball when fighting with one.

    The problem with those, or at least the way I have seen it, is that many times when your character is being mean and a bit racist to other's people's characters, their players get offended and take it personally in OOC, as they view their characters as a representation of themselves behind the screen (A mistake I often make myself).

    In my personal experience, I find it hard to strike up conversations, not knowing who is sociable and who is not, so my thing is: do something interesting, that might attract people (construction projects, some kind of shenanigan like making a lost & found shop at disposals, a bee restaurant, or even just something simple as setting up a voxbox, etcetc). Those who are in the game for RP-ing, they will notice you and will hang around or even help out.

    • Like 1
    • Thanks 1
  14. Whenever I order more than one crates from cargo (for example 2 bee starter kit) but only get delivered one, because they think I 'accidentally' ordered more than one.

    Also, whenever cargo opens up crates, which has things in them that can't be stuffed back into the crate, so it has to be dragged separately.

  15. Spoiler

    What the skrek is you just skrekking say about me, you little dustlung? I’ll have you know voxxy is graduatinged top of my class in the Shoal, and Is having been involved in numerous secret raids on Nanotrasen, and voxxy have over 300 confirmed lootingsed shinies. I is a trained in stealth raidings and I is the top voxxy in the entire Skipjack. You is nothing to me but just another treeless skrekhead. I will raidings the skrek out with sneakiesness the likes of which has never been seen before on this Spess Station, mark my skrekking words. You is thinking you can getting away with saying that skrek to me over the Common Channelses? Think again, dustlung. As we speaking voxxy is contacting my secret network of raiderses across the Shoal and your PDA is being tracinged right now so you is better prepare for the lootings, skrekhead. The lootings that stealings all the pathetic little thing you call your Creditses. You’re skrekking skrekked, dustung. Voxxy can be anywhere, anytime, and is can slipping you in over seven hundred ways, and that’s just with voxxy’s soap. Not only is voxxy extensively trained in raidings, but I have access to the entire arsenal of the Gamma Armory and I is will use it to its full extent to wipe your miserable trees off the face of the spess station, you little skrek. If only you is could have knowing what voxxy retribution your little “clever” commenting was about to bringing down upon you, maybe you is would having held your skrekking tongue. But you is couldn’t, you didn’t, and now you is are paying the price, you godskrekking dustlung. Is will skrek fury all over you and you is will drown in voxygen. You is skrekking skrekked comdom.

    Old meme aside, I guess a combination of many small things make people hate them; specific to vox being:
    -Too stronk that they start out as spaceworthy without having to wear a suit.
    -Being overly obnoxious, especially the "SKREEEEEEEEE SEC TOOKINGED VOXYGEN! KIN HELPINGS!" then being all passive-agressive and malicious about it.
    -Yes they talk funny and they act a bit eccentric, but it doesn't give you a free ticket to act like someone who belongs in a loony bin by their own race's standards as well.

    -Last but not least: many times, it is almost impossible to memorize their names, which can spark quite a bit of confusion (Oh, if I got a quarter for every time I was falsely arrested because I was a vox with a name starting with 'K', or because I had similiar quills)

    • Like 2
  16. Probably one of the most fun and 'intense' shifts I took a part in. Apparently Krichahka was going to be a humble QM on that round, making cargonia great again. But what the crew didn't know is that the vox who they thought to be a meek follower of the inviolate, was brainwashed into following a death cult, whose objective was to spread blood over the station. Before I could even get to work, the crew did the job for us and by being their usual self, the station was flooded with blood and other bodily fluids that the dustlungs keep spreading around the halls.
    Well, onto phase two then: bring the slaughter to the crew, by summoning slaughter demons. But first, we need to build up our numbers: luckily the other cultists were a cargo tech and a shaft miner: Cargonia will be great again indeed...

    While trying to juggle the cargo orders and take little visits to the mining station, I managed to switch off communications there, to start growing our numbers there, untill all the miners were working for us (unfortunately nobody else really knew what to do, and due to the limited time I could just point to out the guidelines and the wiki). I decided that this will be our base of operations, the northern separated section of the mining asteroid, which can be accessed via a chute. Little did I know how handy this would become later. Now, only one person was in cargo, who was still blind to the ultimate truth. One busy little bee, toiling in cargonia, performing his duties diligently. A nosy little dustlung, who called over comms to me, that he found a paper with strange red writing, which might be in 'voxxian'. Chad Wolf.

    I rushed back to the station, trying to play it cool, and I was afraid that someone must have dropped a talisman, and Chad found it. I half expected security to be there, but the only thing that greeted me, was Chad's goofy grin... which was wiped off his face with a stun talisman, and a ride to the mining station. Now, cargonia was unified, and thus the converting could truly begin. A roboticist here, a civilian there, they were dragged off one by one, and enlightened. Meanwhile Chad was doing his part as well, and the mini-base we made in mining was growing, and producing talismans and gear. Suddenly, a nosy security pod pilot appeared outside and was entering through the airlock... but the Gods were favoring me, and space wind knocked him down, making him easy pickings. But then, a borg and the HoS appeared, to the rescue. Dragging off the pod pilot, I ran, screeching as disabler shots found their mark, but I managed to reach a rune to teleport along with the captured pilot. They almost got me, but not quite. We were not really ready to fight security, and the others didn't seem too willing to enter the fray, so I did what I had to do for the Reaper: the pod pilot, Rynnt Oenthe was butchered and given a new form: a wraith, to pummel his former comrades. Taken the chute back to the main mining station hub, with sword in hand and a powerful construct by my side, we tore into sec trying to stop us. One officer was pummeled to death, the other had his head chopped off, and Krichahka was then finally tazered. But then (former) Rynnt stood over my body to protect me from the blows, giving me enough time to get back into the fight before being caught again and cuffed... Only for me to dash into the chute again, to be transported into the northern hab, to our base. The HoS gave chase, and I got separated from Rynnt (probably died, never seen him again) and after jumping back into the disposals a few times, while the HoS followed suit, I managed to uncuff myself. When he fell face-first out of the chute, I greeted him with a baton to the face, and a cuff. Alex. Skrekking. Rockwall. He was mine. And he would be my next wraith bodyguard. Sec was mostly out of commission, and although ERT was called, now was the time for me to return to the station.

    Chad was not idle meanwhile, along with the rest of the cult, and by the time I arrived, there were enough followers to bring the slaughter forth. Unfortunately I got separated by an armed scientist, and was dragged off, but some quick talking, and the help of the former HoS I was free again, to be greeted by my fellow followers to summon the slaughter demons. The crew and a few borgs arrived, but just as soon as they could disperse the crowd, the summoning was complete. And the crew knew the name of our Lord. Command didn't see any other choice but to bring an end to the cult, along with the station by nuclear detonation.... little did they know they played right into our hands with it, granting the Reaper the ultimate sacrifice.

    Once a peaceful and friendly vox, but now a harbinger of death, who played part in sacrificing all those lives.

     

     

    Skrek.

    • Like 2
  17. I can only wonder what the exact wording of the permission to loot an SSD officer was, which led to so hastily giving permission. The vampire's admin-help request was answered quite quickly; faster than I actually realized something was off, that he would need 'time out', to ask admins (nor did he tell me LOOC that he would need something resolved with admins, which would have obviously affected me, so to say). In fact, I was taunted afterwards in LOOC, when I told him that that's pretty much against the rules, and he replied saying that he has permission, and "Nice try". (Can't remember the exact wording of it, so to say, but the snarky phrase stuck, which was rather rude, especially from a respected 'veteran' player; he should have known better about SSD players, and actually, I'm quite disappointed in him) My rather displeased reaction on adminhelp, on the other hand was more or less brushed aside, after he just said that he gave permission. (Again, I cannot quote the exact message; should start making a habit of doing screenshots. But I guess you have it logged anyway).

    However, I trust the staff enough to know that it was thoroughly looked into, resolved, and hopefully it contributed to clearing up a few things rule-wise so I don't intend to push the matter any further. Thank you for your time.

  18. Admin Key: Heroo2012

    Your Discord name (if applicable): Koboldthing#4691

    Complaint: To start it off, I have to say in advance, my goal is not to want to punish the 'offender', but rather to clear things up that I thought were a bit of an issue with an admin's action.

    During a vamp round, I played as a janitor (Sullas Shass), just winding down a bit, cleaning messes, nothing too special. Seeing that the gateway was open, I thought that it would be safe to enter, since command decided that it would be accessable for the public (aka it would be the beach). Instead it was one of that abandoned stations. Okay, cool, no problem I was about to head back, but then, I bumped into a vampire (James McAlea), who tried to succ an IPC, apparently. Since he was between me and the gateway, I grabbed the IPC and riding my janicart, I ran the opposite direction and got cornered to where the gateway dropped me off. It is a large square room, with a little garden in the middle, separated with glass windows. He chased me around for a bit, going in circles, but couldn't catch me. I thought either he will run away after he gives it up, or someone would follow us to gateway who would help me. 'Unfortunately' there was an SSD officer there, and the vampire ran to him, and started taking it off his tazer.
    At that point I tried to inform him LOOC that he really shouldn't be messing with SSD people, and surprise-surprise he stunn'd me while I was trying to type him and succ'd me. As one would expect I reported it to admins, since it's a big no-no, but apparently Heroo2012 said that he gave him permission to loot him. And that's what my problem is. Sure, the vamp did the right thing to ask an admin to begin with, but under the circumstances I feel it was a bit unfair to grant him permission in this case, as like one of the examples given in the rules: it can be given permission when for example a command member goes SSD, and you need to retrieve items from him, like the nuke disk.

    There were few examples in the past, when, for example, my assassination target was SSD and locked away. I asked an admin for what to do, where I just got a shrug, and said that they won't/can't be doing anything about it (for example, change my target, or permission to kill the SSD person by shooting through several windows). So in comparison, allowing him to loot an SSD officer to get a gun to kill off a witness is I feel a bit unfair.

    What I propose:

    -In the rules please clarify in which cases it is reasonable to get permission.

    -In that specific case, if he was informed that he CAN loot an SSD person, in that case, I should have been informed as well. Since when he went to take the tazer, and if I knew that he would be allowed to take it, I would have ran like hell, since he stepped away from the exit to loot the SSD officer. Instead, knowing the rules, I stayed there to inform LOOC him that he shouldn't be doing it, giving him plenty of time to shoot me while I was typing to him.

    Thank you for taking your time reading this wall of text.

    • Like 1
  19. Ugh. One of the things I dislike in D&D; that darn alignment. It's impossibru to squeeze in that many character types into only 9 kinds of alignment.

    But for Krichahka, it would be something like this, according to his actions and demeanor: Lawful Neutral.

    Lawful, because he follows the inviolate, and he tries his best to follow spess law and SOP,  and buckles under any authority he has to be under without questioning it. Which is partly what makes him neutral, yet he leans towards being 'Good' under the circumstances, but doesn't quite reach it; especially because of his raider past, which he doesn't view as evil, or bad; it's part of being a young vox; it's a tradition even.

    (Picture somewhat related)

     

    alignment.jpg

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