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kimiza

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Posts posted by kimiza

  1.  

    If we want to avoid shitcurity, then I think security should be careful about acting outside mandated space law. There is a single sentence in the wiki "BackStory" that mentions "not all religions are permitted". Pretty thin and not something that is ready to be consistently enforced. Especially when it is speculation wether or not you should act at all.

    Does your memory include where you have that memory from?

    http://80.244.78.90/wiki/index.php/Iden ... nists#Cult

     

  2.  

    Arent you saying that because you as a player know that the game mode is cultist? The religion itself may have been active for a long time up until this particular shift where it all goes out the window. Maybe the coders should add a few "blanks rounds" where the cultists are present, but they don't really have a malevolent objective just to throw metagamers off, while it in reality is a vamp round.

    from an IC point of view the religion is already banned as a known and dangerous thing, as memory serves. On ss13 you don't really have things like freedom of religion since ultimately your freedoms are decided by NT, and usually less as a question of what liberties you should or shouldn't have but more one of "What can we give them to keep em happy but not effect our interests?"

     

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