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FlamingLily

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Posts posted by FlamingLily

  1. On 11/15/2020 at 12:47 PM, Kyet said:

    From an admin pov, my main concern with psych is the fact that a good chunk of the time, it is played by players who are absolutely bald, and decide to kidnap someone, straightjacket them, and force-feed them drugs. Because that's what they think is appropriate for a psych.
    I've had to ban more people from psych/medical for this than I care to remember.

    As such, any mechanic which psychs can abuse to detain people for long periods of time, or really at all, is probably not a good mechanic.

    If we're going to give psych a mechanic, something they can use to make the job more interesting/relevant, then I would suggest:

    • something detection-based, like the ability to use an item to scan for abnormal brainwaves, which could reveal things like vampire thralling, mindslave implants, etc. This would require a unique neural scanner, them to hold still for 30-60 seconds, or something like that. Enough constraints that the psych can't mass-test everyone.
    • something to do with curing psych abnormalities, like for example reversing abductor programming, or effectively giving someone a mindslave implant that makes them loyal to NT (OOCly, this is a reward for traitors, who get to be released 'on parole' rather than sitting out the rest of the round, as such this implant would be extremely limited supply, only one is available and only the psych can use it).
    • have a system where people can opt to give their character mental disabilities, not just physical ones, during char creation (e.g. syndicate-induced PTSD) and have the psych able to dispense unique drugs to help with these... and have a unique HUD that lets them identify people whose medical records show they have these conditions (basically make it easier for them to find rp partners)

    Really, we should consider just removing the straightjacket from the psych, and giving it to sec's medical wing. Psych is meant to be treating patients on a voluntary basis. Patients sent to the psych against their will should come exclusively from security - not something the psych should be able to engineer themselves.

     

    I like this, especially the 3rd point. I would absolutely actually RP with psychs with these changes.

    • Like 1
  2. Title says it all, really. Let pAIs have some kind of synthesizer to allow a soundtrack for their masters' wacky adventures.

    Just imagine, the RD is slinking around maints, EMAG in hand, ready to pounce on those blueprints. "pAI, you know what to do," and the pAI starts it's tune. https://youtu.be/ncNSJGPl8X4

    And then, a call "Sec to CE office!" And suddenly, the pAI knows what to do. https://youtu.be/mnqcYVC12ys

    I have absolutely no idea how easy or difficult this would be to code.

     

    I imagine it would be a piece of downloadable kit, like doorjack or translator.

    • Like 5
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