General Items

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Revision as of 00:02, 6 April 2021 by Sirryan2002 (talk | contribs) (→‎Food and Drink Machines: moved this section)
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This page needs to be reviewed/updated:
REASON:
Needs missing references filled and standardized table formatting as in Security Items



Cleaning Supplies

Item Description
Mop
Mop.png
A small blue mop which used to clean the floor.
Space Cleaner
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A small blue orange spray can with some space cleaner in it. Click a tile near you and a small water spray comes out.
Bucket
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A bucket holds liquid only, most commonly water
Trash Bag
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Picks up and holds a large amount of small objects, used to clean up trash.
Janitor Cart
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A cart used to hold various cleaning supplies and equipment

Other Items

Item Location Purpose Strategy Description
Hand labeler
Labler.png
Primary Tool Storage, Cargo Bay, Medbay, Internal Affairs Office Sticking labels on things. Used to stick a label onto something's name. Click to and type in the label name. Pick up the label that's made. Click it to remove backing. Stick it to something. Useful for labeling things. Cannot be used on people.
Proximity Sensor
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Primary Tool Storage, Cargo Bay, Vendomat, Toximate 3000 Mostly for Scientist stuff. Used for making bombs, grenades, or devices that activate when people get near them. A small sensor that beeps when it (or something next to it) moves. Is not set off by walking.
Box
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Everywhere The box is a container that can hold seven items and be stored inside of a backpack. Same usage as a backpack. A generic box, holds several tiny items.
Briefcase
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Internal Affairs Office By default it is filled with one pen and six sheets of paper. They are very sturdy and makes a decent weapon. Use it to store your reports! A bulky briefcase, can be used to store papers.
Secure Briefcase
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Head of Staff's offices, Internal Affairs Office Storing materials and objects that need to be secure. Use it to store your sensitive and classified materials. It can set to lock with a 5 digit code, however it is not overly secure, as it can be hacked.
Rack
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Everywhere. Most commonly in maintenance or EVA Storing equipment on them. Somehow... This can also be used as baricades sometimes. Similar to a table, they can be used to place equipment on. They are able to made with metal.
Station Bounced Radio
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Found in Emergency Toolboxes. Communication. Click it, set the station, and turn on the microphone to talk. It will pick up any sounds from surrounding areas. The station bounced radio will function similarly to a standard earpiece radio. This is the only portable radio that will correctly function across in communication blackouts, or when the Telecomms Chamber is damaged.
Paper
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Paper bins Writing words. You can also wear this as a hate. You write on it with a pen. As well, many different Roles
Remote Signaling Device
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Science Signal things remotely, as well using it for remote hacking, bombs, and grenades. In addition, this can also 'defuse' various anomalies. A small object that allows you to send a signal to objects that you attach the device to.
Water Tank
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Maintenance, Custodial Closet Used to fill something with water. Left click it. A blue, gigantic tank filled with 1000 units of water.
Fuel Tank
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Maintenance, Engineering Used to fill something with fuel. Left click it. A red, gigantic tank filled with 1000 units of fuel.
Bible
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Chapel Pray. Used by the Chaplain Use it to profess your religion or to store small items in it. It can also be used to heal people with the power of your religion, but can also cause brain damage. A bible.

Machines

Item Description
Intercom
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Wall radios are an immobile version of headset radios with the same number of frequencies and functions. The AI can use them to publicly broadcast a clandestine conversation or use it to discretely spy on the talk around the station themselves. When a crewman's headset is lost and a Station Bounced Radio is nowhere to be found, wall radios are essential to talking with the station at large. One is found in every room.
Destination Tagger
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Used to tag parcels and changes where they go in the disposal mailing system.
Bookfinder
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Used to find the books you want. No one uses these.
Newscaster
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One of the most scarcely used and yet the common Machine found upon Space Stations managed by the NanoTrasen Corporation. Newscasters when used properly can be very informative and entertaining, allowing crew to set up their own news channels to write articles and upload images. The Magistrate, Captain, Head of Security and IAA also have special permissions on the Newscaster system, allowing them to issue Wanted posters and censor news channels.

Storage

Item Description
Crates
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Crates are a container for items. Especially large items, such as corpses, lockers, and certain robots or equipment cannot fit inside. Just because an item comes packed in a crate when the Quartermaster receives it doesn't mean it will go back inside once the crate is opened, either!

Crates are worth 5 supply points to a Quartermaster, which can be used to get more supplies for the station's whole benefit.

Just like the rest of the station, even crates have variable levels of access. The Quartermaster can't unlock anything that is locked by default, for various reasons. The primary one being it would be pointless to make since all crates go through the Quartermasters anyway. Security crates can be opened by security personnel and those with higher access, and et cetera. An emag can get into locked crates, however.

Closets
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Also known as Wardrobes or Lockers, Closets are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closets, crates, and certain especially large objects like racks and Mulebots. Coffins in the Chapel also count as lockers.

Besides being welded shut, some closets can be locked with the appropriate ID. Several levels of access exist, such as security, captain, and private-level access. These can be opened with the proper level identification card, emag item, or a few good laser blasts.

If you yourself are inside a locker you can see your surroundings. Normally you can move in any direction to exit the locker, but if the locker is locked or welded you will be unable to exit, and you cannot unweld or unlock your cell from inside. At that point if you try to move around you will instead throw yourself against the sides of the locker, making noise that can be heard by others.

Vending Machines

Public