Difference between revisions of "Engineering Items"

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==Items==
=Items=
{{Item
| bgcolor1 = #FFEE88
| bgcolor2 = #FFDD66
| name = Mechanical Toolbox
| image = Red Toolbox.png
| foundin = [[Engineering]], [[Primary Tool Storage]] and many places around the station.
| usedfor = Contains tools which are needed whenever you want to construct or deconstruct something.
| strategy = It is very heavy, useful for the beating up of people. Contains the tools every engineers needs to have.
| description = This toolbox contains many tools needed in the day to day lives of engineers and traitors alike. If you want a reliable way to break into an area, then this toolbox has just about all the tools you'll need. If your job is to repair damage, the tools will be needed when you'll have to fix the inevitable mistakes you'll make. As a heavy item, there's a chance to miss using it as a weapon, and there's a chance the contents will spill out. Does 20 brute damage.
| contains = [[File:Screwdriver tool.png]] [[File:Wrench.png]] [[File:Wirecutters.png]] [[File:Crowbar.png]] [[File:Welder.png]] [[File:Analyzer.png]]
}}


'''Mechanical toolbox'''
{{Item
| bgcolor1 = #FFEE88
| bgcolor2 = #FFDD66
| name = Electrical Toolbox
| image = Yellow Toolbox.png
| foundin = [[Engineering]], [[Tech storage]]
| usedfor = Contains tools which you'll need when fixing or breaking electrical equipment
| strategy = The electrical toolbox is good to have when traitoring. Although you'll likely also need a welding tool and multitool to be an effective traitor.
| contents = [[File:Screwdriver tool.png]] [[File:T-ray.gif]] [[File:Wirecutters.png]] [[File:CableCoils.png]] [[File:CableCoils.png]] [[File:CableCoils.png]]
| description = The electrical toolbox's contents are intended to help fix (and break) electrical equipment. Insulated gloves are a must when dealing with electricity though. As a heavy item, there's a chance to miss using it as a weapon, and there's a chance the contents will spill out. Does 20 brute damage.
Yellow toolboxes have a small chance of containing a pair of insulated gloves.
}}


{| style="border:1px solid {{{bgcolor2|#bbbbbb}}};" cellpadding="0" cellspacing="0"
{{Item
|
| bgcolor1 = #FFEE88
{|width="100%" cellspacing="0" cellpadding="2"
| bgcolor2 = #FFDD66
|align=center width="150" style="background-color:{{{bgcolor1|#FFDD66}}}"|[[File:{{{image|{{{name|Construction}}}.png}}}|50px]]
| name = Emergency Toolbox
<br>'''{{{name|Mechanical toolbox}}}'''
| image = Red Toolbox.png
|'''Found in: '''{{{foundin| [[Engineering]], [[Primary Tool Storage]] and many places around the station}}}
| foundin = Emergency lockers and storage areas.
<br>'''Used for:''' {{{usedfor|Contains tools which are needed whenever you want to construct or deconstruct something }}}
| usedfor = Contains tools which are useful in emergencies.
<br>'''Strategy:''' {{{strategy| It is very heavy, useful for the beating up of people. Contains the tools all engineers need to have}}}
| strategy = It is very heavy, useful for the beating up of people. Contains a flashlight which is very useful, as well as a crowbar.
|}
| contents = [[File:Screwdriver tool.png]] [[File:Wrench.png]] [[File:Welder.png]] [[File:Crowbar.png]][[File:Analyzer.png]] [[File:Wirecutters.png]]  
{|width="100%" cellspacing="0" cellpadding="2"
| description = The toolbox contains a flashlight, a crowbar, a radio and a fire extinguisher. All of which are very useful not only when emergencies hit but also when trying to cause an emergency.
| style="background-color:{{{bgcolor2|orange}}};" |'''Description'''
Be quick in getting one as they tend to get looted quickly if you want until an emergency strikes.
|}This toolbox contains many tools needed in the day to day lives of engineers and traitors alike. If you want a reliable way to break into an area, then this toolbox has just about all the tools you'll need. If your job is to repair damage, the tools will be needed when you'll have to fix the inevitable mistakes you'll make. As a heavy item, there's a chance to miss using it as a weapon, and there's a chance the contents will spill out. Does 20 brute damage.e<br>
}}
{|width="100%" cellspacing="0" cellpadding="2"
| style="background-color:{{{bgcolor2|orange}}};" |'''Contains'''
|}
[[file:Screwdriver tool.png]] [[file:Wrench.png]] [[file:Wirecutters.png]] [[file:Crowbar.png]] [[file:Welder.png]] [[file:Analyzer.png]]
|}
 
 
'''Electrical toolbox'''
{| style="border:1px solid {{{bgcolor2|#bbbbbb}}};" cellpadding="0" cellspacing="0"
|
{|width="100%" cellspacing="0" cellpadding="2"
|align=center width="150" style="background-color:{{{bgcolor1|#FFDD66}}}"|[[File:{{{image|{{{name|Engineering}}}.png}}}|50px]]
<br>'''{{{name|Electrical Toolbox}}}'''
|'''Found in: '''{{{foundin|  [[Engineering]], [[Tech storage]]}}}
<br>'''Used for:''' {{{usedfor|Contains tools which you'll need when fixing or breaking electrical equipment}}}
<br>'''Strategy:''' {{{strategy|  The electrical toolbox is good to have when traitoring. Although you'll likely also need a weldingtool and multitool to be an effective traitor}}}
|}
{|width="100%" cellspacing="0" cellpadding="2"
| style="background-color:{{{bgcolor2|orange}}};" |'''Description'''
|}The electrical toolbox's contents are intended to help fix (and break) electrical equipment. Insulated gloves are a must when dealing with electricity though. As a heavy item, there's a chance to miss using it as a weapon, and there's a chance the contents will spill out. Does 20 brute damage.
Yellow toolboxes have a small chance of containing a pair of insulated gloves.<br>
{|width="100%" cellspacing="0" cellpadding="2"
| style="background-color:{{{bgcolor2|orange}}};" |'''Contains'''
|}
[[file:Screwdriver tool.png]] [[file:T-ray.gif]] [[file:Wirecutters.png]] [[file:CableCoils.png]] [[file:CableCoils.png]] [[file:CableCoils.png]]
|}
 
 
 
'''Emergency toolbox'''
{| style="border:1px solid {{{bgcolor2|#bbbbbb}}};" cellpadding="0" cellspacing="0"
|
{|width="100%" cellspacing="0" cellpadding="2"
|align=center width="150" style="background-color:{{{bgcolor1|#FFDD66}}}"|[[File:{{{image|{{{name|Emergancybox}}}.png}}}|50px]]
<br>'''{{{name|Emergency Toolbox}}}'''
|'''Found in: '''{{{foundin|  Emergency lockers and Storage areas}}}
<br>'''Used for:''' {{{usedfor|Contains tools which are useful in emergencies}}}
<br>'''Strategy:''' {{{strategy|  Contains a flashlight which is useful as well as a crowbar.}}}
|}
{|width="100%" cellspacing="0" cellpadding="2"
| style="background-color:{{{bgcolor2|orange}}};" |'''Description'''
|}The toolbox contains a flashlight/flare, a crowbar, a radio and a fire extinguisher. All of which are very useful not only when emergencies hit but also when trying to cause an emergency. As a heavy item, there's a chance to miss using it as a weapon, and there's a chance the contents will spill out. Does 20 brute damage.<br>
{|width="100%" cellspacing="0" cellpadding="2"
| style="background-color:{{{bgcolor2|orange}}};" |'''Contains'''
|}
[[file:FireExtinguisher.png]] [[file:Station_Bounced_Radio.png]] [[file:Crowbar.png]] [[file:flare.png]] OR [[file:Flashlight.png]]
 
 
 
'''Tool Belt'''
{| style="border:1px solid {{{bgcolor2|#bbbbbb}}};" cellpadding="0" cellspacing="0"
|
{|width="100%" cellspacing="0" cellpadding="2"
|align=center width="150" style="background-color:{{{bgcolor1|#FFDD66}}}"|[[File:{{{image|{{{name|Toolbelt}}}.png}}}|50px]]
<br>'''{{{name|Tool Belt}}}'''
|'''Found in: '''{{{foundin|  : [[Primary Tool Storage]], [[Emergency Storage]], [[Engineering]], and Maintenance.}}}
<br>'''Used for:''' {{{usedfor|Storing tools more easily on your belt.}}}
<br>'''Strategy:''' {{{strategy|  Engineers would benefit the most from these.}}}
|}
{|width="100%" cellspacing="0" cellpadding="2"
| style="background-color:{{{bgcolor2|orange}}};" |'''Description'''
|}Holds all standard tools and has as much space as a toolbox. Very useful. Does no damage as a weapon.<br>
{|width="100%" cellspacing="0" cellpadding="2"
| style="background-color:{{{bgcolor2|orange}}};" |'''Contains'''
|}
Starts out without tools


{{Item
| bgcolor1 = #FFEE88
| bgcolor2 = #FFDD66
| name = Tool Belt
| image = Toolbelt.png
| foundin = [[Primary Tool Storage]], [[Emergency Storage]], [[Engineering]], and Maintenance.
| usedfor = Storing tools more easily on your belt.
| strategy = Engineers would benefit the most from these.
| description = Holds all standard tools and has as much space as a toolbox. Very useful. Does no damage as a weapon. Starts out without tools.
}}


'''[[File:MGlasses.png|50px]]Optical Meson Scanner'''
'''[[File:MGlasses.png|50px]]Optical Meson Scanner'''

Revision as of 18:55, 16 November 2014

Items

Mechanical Toolbox
Red Toolbox.png Found in: Engineering, Primary Tool Storage and many places around the station.
Used for: Contains tools which are needed whenever you want to construct or deconstruct something.
Strategy: It is very heavy, useful for the beating up of people. Contains the tools every engineers needs to have.
Description

This toolbox contains many tools needed in the day to day lives of engineers and traitors alike. If you want a reliable way to break into an area, then this toolbox has just about all the tools you'll need. If your job is to repair damage, the tools will be needed when you'll have to fix the inevitable mistakes you'll make. As a heavy item, there's a chance to miss using it as a weapon, and there's a chance the contents will spill out. Does 20 brute damage.

Electrical Toolbox
Yellow Toolbox.png Found in: Engineering, Tech storage
Used for: Contains tools which you'll need when fixing or breaking electrical equipment
Strategy: The electrical toolbox is good to have when traitoring. Although you'll likely also need a welding tool and multitool to be an effective traitor.
Description

The electrical toolbox's contents are intended to help fix (and break) electrical equipment. Insulated gloves are a must when dealing with electricity though. As a heavy item, there's a chance to miss using it as a weapon, and there's a chance the contents will spill out. Does 20 brute damage. Yellow toolboxes have a small chance of containing a pair of insulated gloves.

Contents

Screwdriver tool.png T-ray.gif Wirecutters.png CableCoils.png CableCoils.png CableCoils.png

Emergency Toolbox
Red Toolbox.png Found in: Emergency lockers and storage areas.
Used for: Contains tools which are useful in emergencies.
Strategy: It is very heavy, useful for the beating up of people. Contains a flashlight which is very useful, as well as a crowbar.
Description

The toolbox contains a flashlight, a crowbar, a radio and a fire extinguisher. All of which are very useful not only when emergencies hit but also when trying to cause an emergency. Be quick in getting one as they tend to get looted quickly if you want until an emergency strikes.

Contents

Screwdriver tool.png Wrench.png Welder.png Crowbar.pngAnalyzer.png Wirecutters.png

Tool Belt
Toolbelt.png Found in: Primary Tool Storage, Emergency Storage, Engineering, and Maintenance.
Used for: Storing tools more easily on your belt.
Strategy: Engineers would benefit the most from these.
Description

Holds all standard tools and has as much space as a toolbox. Very useful. Does no damage as a weapon. Starts out without tools.

MGlasses.pngOptical Meson Scanner

Allows you to see turf (walls, floors) that would normally be obscured by obstructions or lack of light. Cannot see mobs (that's for the thermal scanners) or objects (that's material scanners).

Mining has a few sets of these, but engineering is usually a better bet (if they aren't already stolen by some entrepreneurial miner).

Use these to view hull breaches from safety or watch in horror as an assistant crowbars up all of your precious floor tiles. These are imperative in mining as they allow you to see and hone in on any ores on screen.

Does no damage as a weapon.


File:Cellcharger.pngCell Charger

Place power cells into these to charge them up. Can be secured and unsecured using a wrench.
This is a slow process, and takes more time for higher charges. They can be found in cargo bay, engineering, and robotics, as well as in some maintenance storage areas. You don't need to use this with cyborg cells, as they can just go into the cyborg charger. Beware in lower power situations, if the Singularity Engine is knocked out, and the solars were never connected, cell chargers will quickly drain the power from the station.


Powercell.pngPower Cell

Used to power APCs, cyborgs, and various electrical equipment. Use insulated gloves on these to make stun gloves. Comes in three varieties, standard, high capacity, and super capacity. Does 10 brute damage.


CableCoils.png Cable Coil

Superconducting heavy duty wires.

Cable coils are normally found in threes in electrical (yellow) toolboxes, which are mostly located in abundance in engineering. There is some also in tool storage, and loose cabling in EVA and technical storage. You can create cable coils in autolathes, and in a pinch you can cut wiring using wirecutters to create pieces of wire to join together to form cable coils while wearing insulated gloves.

Wire is a resource, and can be used in many constructions and to lay down power lines. Make sure all APCs are connected to the main lines with wires, or you'll have black outs.

Does no damage.

Wirecutters.pngWirecutters

Cut wires of all types! Either on the floor or in machines, also cuts grills.

Does 6 brute damage.


Welder.pngWelding Tool

You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel, except to smash open windows and for some reason do some cutting jobs that really should require a flame, and must be lit to do anything useful!

Warning: It will ignite plasma while lit.

There are Industrial version of welding tools that have double the fuel tank of normal welding tools, these can only be obtained by engineers, or hackers.

It deals a lot of damage to people without burn protection. It knocks out very sparingly, though does 15 burn damage as long as it's on. Does 3 brute damage otherwise.

REMEMBER: Use common sense when refuelling.


File:Flamethrower.pngFlamethrower

NOT a standard tool (duh). An ineffective weapon made from a welding tool, some spare parts, and a plasma tank. It creates a stream of flame that briefly superheats the air and might catch a target on fire. It has a short range and is most effective against alien weeds, Blobs and the immobile.

May simply cause masses of plasma to be spewed everywhere if the pressure settings are too high. Currently broken.

To build: Use screwdriver on igniter, and then screwdriver on welder, attach rods to welder to make 'flamethrower', add igniter to 'flamethrower', use screwdriver on 'flamethrower' and finish with adding a plasma tank. Can also be made in a hacked Autolathe.


Wrench.pngWrench

Wrenches are usually used to take things apart, like wall girders, or tables. Only the emitters and computers use them in construction stages. They either fasten bolts, or take apart bolts.

Does 5 damage.


Screwdriver tool.pngScrewdriver

Take this tool to screw (and unscrew) all sorts of things.

Aiming for the eyes does a special attack which can cause blindness, doing 7 brute damage. Otherwise does 5 brute damage.


Analyzer.pngAnalyzer

Most people take it and throw it out. Effectively, it is an air scanner, which provides more detail than the PDA air scanner. Sadly, that detail is never truly needed, so it gets thrown away. Does no damage unless thrown, which deals 5 brute damage.


Multitool.pngMultitool

The multitool is for hacking. You pulse wires in any machine or door to see what they do and vending machines are the best targets since no one gets upset for having a wider selection. Can also be used to unlock fire axe cases and wall safes.

Does 5 brute damage.


Flashlight.pngFlashlight

It sheds light when you click on it, even if it's on your belt or in your pocket. The light sources stack to create brighter light sources, so if you have a flashlight in your belt, a flashlight in both pockets, and a flashlight in each hand, along with a safety helmet on your head, you will SHINE LIKE THE SUN, LEAVING EVERY DARK CORNER EXPOSED TO TRUTH! Can be used to tell if non-human creatures are dead or not, with a simple flash of the eyes.

Does no damage. Can blind someone for a very short time if aiming for the eyes and is turned on.


Station Bounced Radio.pngStation Bounced Radio

Radios to use when the Telecommunications are down.


FireExtinguisher.pngFire Extinguisher

Trigger the safety, point, and click to unleash a fire killing spray! Also useful against windows, and correcting directions when in space (equal and opposite reaction).

Aim for the head, and bash. That's all you need to know. It does 15 brute damage and quickly beats a target unconscious.


T-ray.gifT-ray Scanner

The T-ray Scanner allows you to see through wires and piping through floor tiles. It can cause cloakers to flicker for a fraction of a second before some jerk smashes your head with a gun.

Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring, and make cloaked people flicker. You can put it in your belt, or leave them lying all over the place.

Also, throw it when you start to drift in space, it will save you by throwing you the opposite direction. Otherwise, useless.

Does no damage. Does 1 brute damage if thrown.


Crowbar.pngCrowbar

The crowbar can pry open things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut.

Does 5 brute damage per hit.


Hazard.pngHazard Vest

The hazard vest is found in the engineering bay. It enables flashlights, tools and emergency oxygen tanks to be stored in its suit slot. It also has mild protective benefits for the engineer or assistant on the go.


Firesuit.pngFiresuit

A bad ass looking suit worn over your uniform that protects marginally against temperature extremes. Used most commonly when fighting fires, even though a cyborg would do it better. They are bulky, so will slow down the wearer's run speed. They afford no protection in a rumble. Keep in mind that you will still get very hot or cold (and take movement penalties) if you are in an extreme temperature environment and the firesuit works best at the perimeter of hazardous areas, not in the mix of them The firesuit can now withstand temperatures of over 9000 degrees (the temperature at which walls and floors start to melt). Still, try and avoid fire tiles where the floor can't be seen for the amount of fire. It can be used as a substitute to a space suit for a short amount of time!


CE Hardsuit.pngEngineer Hardsuit.pngEngineering Hardsuits

Is needed to turn the emitters, and fields up to contain the singularity. The hardsuit is a useful space suit, offering protection from both space, radiation, as well as limited heat protection. Also serves as low-strength armor. Wearing the hardsuit will slow you down to speeds appropriate to spacewalks.


File:Mashoe.pngMagboots

Special boots used with hardsuit to better stick to the ground.


File:Doordebugger.pngDoor Debugger

Raises door bolts, but alerts the AI.


Hardhat.pngHard Hat

Protects your head and provides light. Mostly useless.


Fire Fighter Hat.pngFire Fighter Hat

Protects against heat when used with a firesuit.


Plasma canister.pngPlasma Canister

Contains plasma in its gas form

Tank Storage Unit.pngTank Storage Unit

Stores Plasma Tanks and Oxygen Tanks

Poweron.pngPower-ON cartridge The cartridge that enables engineering utilities for the PDA


Welding Goggles.pngWelding Goggles

Goggles to protect your eyes when welding.


WeldingHelmet.pngWelding Helmet

A helmet to protect your eyes when welding.


RCD.pngRapid Construction Device (RCD)

Creates walls, doors, floors, and can deconstruct almost everything.

Compressed matter cartridge.pngCompressed matter cartridge

The ammo the RCD takes

Radiation Suit.pngRadiation Hood.pngRadiation Suit

Protects agenst radiation, specifically the PA radiation

Icard.pngIntelicard Can hold a AI


Blueprint.pngStation Blueprints

Allows the ability to add new parts to the station

  • Note: This is required if you want to have a APC

Handheld-Plasmatank.pngPlasma Tank

Stores Plasma to be places in machines

Oxygen Tank


Fueltank.pngFuel Tank

Refuels Welders, Warning:do not have welders on while refueling

Watertank.pngWater Tank

Contains water for a mobile water source

Gas mask.pngGas Mask

Allows you to walk though harmful gases assuming you have a oxygen tank with you

Proximitysensor.pngProximity Sensor

Scans the Proximity and activates when there is moment

File:Infrared sensor.pngInfrared Sensor

Scans for thermal readings and activates if there is one close by

File:Infrared beam.pngInfrared Beam

The beam the sensors produce

RemoteSignalingDevice.pngRemote Signaling Device

sends and receives signals to activate

Timer.pngTimer

sets a time then activates

Igniter.pngIgniter

Ignites whatever it is used with

Book.pngEngineering Books

The four user guide books: "Particle Accelerator user's Guide", "Singularity Safety in Special Circumstances", "Station Repairs and Construction", and "Hacking".

Engineering Circuit Boards

File:Power control module.pngPower Control Module

Lets you see where the power is going

Airlock electronics.pngAirlock Electronics

electronics for airlock construction

Uploadmodule.pngReset AI Module

Resets the AI to its default lawset but not law 0-3

File:Circuitry.pngCircuit board (xxxxx)

Random circuitry for various computers


Atmospherics items

See Atmospherics objects.


Construction Materials

See Construction Materials.

Constructions & Assemblies

See Basic Construction, Electronics and Guide to Construction.


Machines

File:Shield Generator.pngShield Generator

Creates a powerful shield between two generators when setup.


Gravitational Singularity Generator.pngGravitational Singularity Generator

This strange device created a gravitational singularity when blasted with accelerated partials.


File:Shield generator.pngshield generator


shield capacitor

Machine that charges a shield generator


Emitter.pngEmitter

Shoots a beam of energy.

File:Field Generator.pngField Generator

Generates a energy field that is impassable but required input using a emitter.

File:Emergency Shield Projector.pngEmergency Shield Projector

Projects a less powerful version of the Field Generator and does not need a emitter to operate.

SMES.pngPower Storage Unit(SMES)

Just a big APC.

File:EngiVend.pngEngi-Vend Vending Machine

Vends engineering supplies.

File:YouTool.pngYouTool Vending Machine

Vends engineering tools.

File:Scannerconsole.gifComputers

Station Alert Computer

alerts people of fires, atmospheric alarms, and power failures

Atmospheric Alert Computer

Alerts people of atmospheric differences in the station

Central Atmospherics Computer

Allows control of all atmospheric alarms to a extent

Power Monitoring Computer

Monitors power to the station

Tank Monitor

Monitors tank pressure in a room, only useful in Atmospherics

Distribution and Waste Monitor


Solar Panels

Solar assembly.pngSolar panel.pngSolar Array


Solar Control Computer

Controls the Solar panels directions

Solar tracker.pngSolar Tracker

Tracks the sun for the solar panels


Particle Accelerator Engine

File:Control box.pngParticle Accelerator Control Computer

Controls the output of particles the engines fires, has a setting between zero, and too.

File:Particle Accelerator Top.pngAlpha Particle Generation Array

Part of the engine.

File:Particle Accelerator Middle.pngEM Acceleration Chamber

Part of the engine.

File:Particle Accelerator Bottom.pngParticle Focusing EM Lens

part of the engine.

File:Particle Accelerator Emitter Left.pngFile:Particle Accelerator Emitter Middle.pngFile:Particle Accelerator Emitter Right.pngEM Containment Grids

part of the engine.

File:Collector array.gifRadiation Collector Array

Collects radiation in order to be turned into power.