Difference between revisions of "High-Risk Items"

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These are items that are often desired by [[traitor]]s for themselves or as an objective for the [[Syndicate]]. Thieves who get caught with stealing one of these items are often charged with [[Space_law#Exceptional_Crimes|Grand Theft]] given sufficient evidence.
These are items that are often desired by [[traitor]]s for themselves or as an objective for the [[Syndicate]]. Thieves who get caught with stealing one of these items are often charged with [[Space_law#Exceptional_Crimes|Grand Theft]] given sufficient evidence.


==Items==
=Items=


=== [[File:tele.png|50px]]Hand teleporter===
==Hand-Tele==
This is a miniaturized counterpart to the larger one in the [[Teleporter]] Room. It can be found on a table in the [[Teleporter]] room. The Captain also has one in his [[Captains Quarters|quarters]].
{{Item
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = Hand-Tele
|image = tele.png
|foundin = [[Teleporter]], [[Captain's Quarters]]
|usedfor = Mobile teleportation
|description = A miniaturized teleporter that can fit in one's pocket. Has some prerecorded destinations along with a random portal option.
}}


Using this you can create a portal to a set destination (however this must be set with a large teleporter device, either in the [[Teleporter]] room, Derelict or the [[Telecoms Satellite]]).  
==Nuclear Authentication Disk==
If you find the options severely lacking, you can make new teleport beacons in Research Division OR grab one of the existing ones and move it (suggestion : move the bridge beacon somewhere safer).
{{Item
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = Nuclear Authentication Disk
|image = NuclearDisk.gif
|foundin = [[Captain's Quarters]]
|usedfor = Authorizing nuclear detonations
|description =This disk is required in order to activate both the Syndicate and on-station Nuclear Fission Explosives. Without the disk and nuclear codes, the Nuclear Fission Explosive can't be detonated.
}}


Hilariously enough, there is a random setting, using it allows you to randomly jump about to a nearby location. This is not advied without an EVA suit and internals. However as an antagonist, it is a very useful tool for escape when you DO NOT have time to take down a wall OR have any tools.
==Captain's Spare ID==
{{Item
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = Captain's Spare ID
|image = Id gold.png
|foundin = [[Captain's Quarters]]
|usedfor = Backup Captain ID
|description = A spare ID card in the event the Captain loses their NT-issued identification card.
}}


===[[File:NuclearDisk.gif|50px]]Nuclear authentication disk===
==Captain's Antique Laser Gun==
This disk contains the codes needed to unlock the syndicate nuke, which can destroy the entire station!
{{Item
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = Captain's Antique Laser Gun
|image = captaingun.png
|foundin = [[Captain's Quarters]]
|usedfor = Personal protection in emergencies
|description =The Captain's Antique Laser Gun is a self-recharging laser pistol to be used only in extreme emergencies. It's locked in an ID and fingerprint locked case which triggers an alarm when broken.
}}


As the captain, for the love of all that is good in this world, protect the disk with your life. Don't leave the damn thing lying in [[Captains Quarters|your office]]. Pocket it, use surgery to implant it in the blueshield, give it to someone trusted, anything rather than leaving it open for anyone to grab. Don't space it as you'd be essentially giving it to the [[Nuclear_Agent|Syndicate Agent]]s.
==NASA Voidsuit==
{{Item
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = NASA Voidsuit
|image = Voidsuit.png
|foundin = [[Telecoms Satellite]]
|usedfor = Telecoms Maintenance
|description =A replica model of an old NASA spacesuit. Largely redundant and mostly kept around because Nanotrasen didn't feel like spending money on new spacesuits.
}}


It's location can be tracked with a pinpointer, so merely hiding it won't help you.
==Rapid Construction Device==
===[[File:Id gold.png]] Captain's spare ID===
{{Item
This ID is a spare ID, prefixed with station all access, only available to the captain, to have it means that you either got it from the captain themselves, or stole it.
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = Rapid Construction Device
|image = RCD.png
|foundin = [[Chief Engineer's Office]]
|usedfor = Rapid construction and deconstruction
|description =This miniature device can rapidly repair the station by creating floors, walls, windows, and even airlocks. It is incapable of removing or creating reinforced walls.
}}


As the captain, it is your job to keep this item safe, you can give it to a trusted blueshield to use in times of extreme danger, or as a backup ID if things get.. lost
==Station Blueprints==
{{Item
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = Station Blueprints
|image = blueprint.png
|foundin = [[Chief Engineer's Office]]
|usedfor = Creating new room designations
|description =Highly sensitive schematics for the NSS Cyberiad. Reproductions of the blueprints via a camera are strictly forbidden.
}}


===[[File:captaingun.png|50px]]Captain's Antique Laser Gun===
==Advanced Magboots==
This is a special, engraved gun, made with real leather.
{{Item
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = Advanced Magboots
|image = Advancedmags.gif
|foundin = [[Chief Engineer's Office]]
|usedfor = Providing stability in low-G environments.
|description =A specialized pair of magboots that prevents the user from slipping. Unlike regular magboots, these boots don't slow down movement while active.
}}


This gun is kept in a glass case armed with an alarm which will be tripped if the gun is removed by any other means than with a captains authorization and fingerprint, reports have shown that the alarm can be overridden by some forms of syndicate tech.
==Jetpack==
{{Item
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = Jetpack
|image = Jetpack black.gif
|foundin = [[EVA]]
|usedfor = Traversing the void of [[Space]]
|description =A jetpack to provide stability and direction in the vast darkness of space.
}}


What makes this gun so special? It automatically regenerates energy without any draw backs. Enemy agents would kill to steal this for research. They do exactly that a lot.
==Reactive Teleport Armor==
{{Item
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = Reactive Teleport Armor
|image = Teleportarmor.png
|foundin = [[Research Director's Office]]
|usedfor = Personal protection, now with science
|description =When active the armor will teleport the wearer to a random location within ten tiles when they are injured.
}}


===[[File:Captains jumpsuit.png|50px]] Captain's Jumpsuit===
==Compact Defibrillator==
Nothing is more disgraceful than the captain losing their ranking uniform.
{{Item
 
|bgcolor1 = #ccccee
And because enemy agents love to discredit and shame Nanotrasen, the theft of station captain jumpsuits are on the rise for just this reason. It's also infamous for being a sign of a snazzy dresser.
|bgcolor2 = #ddddff
 
|name = Compact Defibrillator
===[[File:Plasma_tank.png|64px]] Plasma Tanks===
|image = Compactdefib.png
Plasma mined by Nanotrasen is very rare to get in many places of the galaxy, and many people want it to make military grade explosives and rival plasma research.
|foundin = [[Chief Medical Officer's Office]]
 
|usedfor = Defibrillating bodies
As plasma is being used all over the station, it may be hard, if not impossible to secure all the hand-held storage plasma tanks.
  |description =A portable version of the defibrillator that can be comfortably worn on your belt.
 
}}
These tanks are found in [[Toxins]] research and [[Engineering]]. From a syndicate's point of view, failing to get these is almost impossible, much less accepted.
 
===[[File:Voidsuit.png|50px]] NASA Voidsuit===
===[[File:Voidsuithelm.png|50px]] NASA Voidsuit helmet===
The [[Telecoms Satellite]] come equipped with two of these. A high tech, NASA Centcom branch designed, dark red Space suit. Used for satellite maintenance.
 
===[[File:RCD.png|50px]] RCD===
An experimental device which can build, or deconstruct areas rapidly. This is held in the [[EVA]] for emergencies (and is the [[Chief Engineer]]'s responsibility). However they can be made in hacked autolathes as well.
 
Enemy agents want this new device for their own infiltration and station building exploits.
 
This little bugger can be set (by clicking in active hand) to do a number of things:
*Build Floors (1 Ammo used)
*Build a Wall (3 Ammo used)
*Build an airlock (10 Ammo)
*Take apart a floor tile (3 Ammo)
*Take apart a Wall (5 Ammo) '''(Cannot take apart Reinforced Walls).'''
*Take apart an Airlock (10 Ammo)
 
Be forewarned that using an RCD causes it to emit sparks, which can cause fires. It also makes a fairly good weapon, doing about 10 brute damage per hit.
 
===[[File:blueprint.png|50px]]Station Blueprints===
Found in the Chief Engineers locker.
These are the plans to make every part of the station, including the gravitational singularity engine.
Using these you can rename existing areas into whatever you want, and create new areas that can have APCs in them.
It is often an objective to steal the Station Blueprints.
 
===[[File:Mashoe.png]] Magboots===
These are magnetic boots used by engineers during extravehicular activity to ensure the user remains safely attached to the vehicle.
 
One is given to the [[Chief Engineer]] and three to the Engineer's. Around about 6 more can be found in [[EVA]].
 
===[[File:JetPack.gif|50px]][[File:Jetpack black.gif|50px]] Jet Pack===
 
The jet pack is a backpack slot item filled with either Carbon Dioxide or Oxygen. Since it has no air intake and carries its own fuel, it is actually a '''rocket''' pack, but the game can't seem to tell the difference so here we are. This item allows one to maneuver in a frictionless environment by firing your precious air supply out the back. Two black jetpacks filled with CO2 spawn in [[EVA]]. The [[Captain]] and [[Nuclear_Agent|nuke agents]] start with blue Oxygen-filled jetpacks.
 
For proper use of a jetpack, remember these simple rules:
 
*Black jetpacks are filled with carbon dioxide by default. Using these jetpacks as internals will knock you unconscious and suffocate you.
*Refill blue jetpacks with oxygen, not air (if you wish to use it for your internals, otherwise fill with any gas).
*Always set it to 16-25 pressure if you aren't using the emergency mask from your starting box. If you still have that, hurry up and find something else!
*Always toggle it on when you want to move or need to move quickly, but toggle stabilization off if you're just drifting so as to not waste your supply and remain untrackable.
 
These are relatively easy to steal. Getting away with them is another matter. As the jet pack is too large to place in a backpack, people seen wearing or carrying a jet pack on the escape shuttle tend to be stunned and stripped.
 
Void Jet Packs may also be found in the [[Telecoms Satellite]], which are filled with oxygen.
 
===[[File:icard.png|50px]]Intelicard===
Used to transport (or steal) [[AI]]s, dead or alive. It allows you to view an AI's laws and even gives you the option to wipe (kill) it. Bringing an intellicard with a damaged or non-functioning AI to the [[Research Director's Office]] will allow you to restore and repair the AI.
 
They can be found on the [[Bridge]] and [[Tech Storage]]. [[Research_and_Development_Lab]] can also produce more, assuming they have the prerequisite research levels.
 
=== [[File:Teleportarmor.png|50px]]Reactive Teleport Armor ===
This is the latest in Teleportation Conductivity, by utilizing the properties of the hand teleporter and a medical scanner, the user will instantaneously teleport when hit allowing a quick escape in danger! Warning: possible outcomes on using armor include, loss of head, teleporting into a wall, teleporting into space or any other hazardous area.
 
The armor is only found in the [[Research Director's Office]].


==Hypospray==
{{Item
|bgcolor1 = #ccccee
|bgcolor2 = #ddddff
|name = Hypospray
|image = Hypospray.png
|foundin = [[Chief Medical Officer's Office]]
|usedfor = Immediate injection of chemical reagents
|description = Loaded with 30u of Omnizine by default, the hypospray is the only device on station that can instantaneously inject a crew member with up to 30 units of a chemical.
}}
[[Category:Objects]]
[[Category:Objects]]

Revision as of 02:52, 25 June 2017

These are items that are often desired by traitors for themselves or as an objective for the Syndicate. Thieves who get caught with stealing one of these items are often charged with Grand Theft given sufficient evidence.

Items

Hand-Tele

Hand-Tele
Tele.png Found in: Teleporter, Captain's Quarters
Used for: Mobile teleportation
Description

A miniaturized teleporter that can fit in one's pocket. Has some prerecorded destinations along with a random portal option.

Nuclear Authentication Disk

Nuclear Authentication Disk
NuclearDisk.gif Found in: Captain's Quarters
Used for: Authorizing nuclear detonations
Description

This disk is required in order to activate both the Syndicate and on-station Nuclear Fission Explosives. Without the disk and nuclear codes, the Nuclear Fission Explosive can't be detonated.

Captain's Spare ID

Captain's Spare ID
Id gold.png Found in: Captain's Quarters
Used for: Backup Captain ID
Description

A spare ID card in the event the Captain loses their NT-issued identification card.

Captain's Antique Laser Gun

Captain's Antique Laser Gun
File:Captaingun.png Found in: Captain's Quarters
Used for: Personal protection in emergencies
Description

The Captain's Antique Laser Gun is a self-recharging laser pistol to be used only in extreme emergencies. It's locked in an ID and fingerprint locked case which triggers an alarm when broken.

NASA Voidsuit

NASA Voidsuit
File:Voidsuit.png Found in: Telecoms Satellite
Used for: Telecoms Maintenance
Description

A replica model of an old NASA spacesuit. Largely redundant and mostly kept around because Nanotrasen didn't feel like spending money on new spacesuits.

Rapid Construction Device

Rapid Construction Device
RCD.png Found in: Chief Engineer's Office
Used for: Rapid construction and deconstruction
Description

This miniature device can rapidly repair the station by creating floors, walls, windows, and even airlocks. It is incapable of removing or creating reinforced walls.

Station Blueprints

Station Blueprints
Blueprint.png Found in: Chief Engineer's Office
Used for: Creating new room designations
Description

Highly sensitive schematics for the NSS Cyberiad. Reproductions of the blueprints via a camera are strictly forbidden.

Advanced Magboots

Advanced Magboots
Advancedmags.gif Found in: Chief Engineer's Office
Used for: Providing stability in low-G environments.
Description

A specialized pair of magboots that prevents the user from slipping. Unlike regular magboots, these boots don't slow down movement while active.

Jetpack

Jetpack
File:Jetpack black.gif Found in: EVA
Used for: Traversing the void of Space
Description

A jetpack to provide stability and direction in the vast darkness of space.

Reactive Teleport Armor

Reactive Teleport Armor
Teleportarmor.png Found in: Research Director's Office
Used for: Personal protection, now with science
Description

When active the armor will teleport the wearer to a random location within ten tiles when they are injured.

Compact Defibrillator

Compact Defibrillator
File:Compactdefib.png Found in: Chief Medical Officer's Office
Used for: Defibrillating bodies
Description

A portable version of the defibrillator that can be comfortably worn on your belt.

Hypospray

Hypospray
Hypospray.png Found in: Chief Medical Officer's Office
Used for: Immediate injection of chemical reagents
Description

Loaded with 30u of Omnizine by default, the hypospray is the only device on station that can instantaneously inject a crew member with up to 30 units of a chemical.