Teleporter

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Revision as of 12:00, 23 January 2015 by Badkarm83 (talk | contribs) (Added initial page with initial informations.)
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Command Area
General

Obvious exits: Central Primary Hallway East
Purpose: Houses a teleporter Unit
Access level: Teleporter
Noteworthy contents: Teleporter Control Console, Teleporter Hub, Hand Tele, Shield Generators
Clearance: --
Security Level: Undefined.
Description

A well protected room for the Bridge Teleporter, Granting easy access to other teleporters.

Teleporter.png


Teleporter Room

The teleporter room houses an easy accessable teleporter hub for the Captain and Command staff. Using the Teleporter Control Console one can set up an access to some pre-defined (through tracking beacons) locations.

Already available locations at the start of the round are:

  • AI Satellite Entrance
  • Atmospherics
  • Toxins Test Area
  • Telescience Lab Pad
  • (Telporter Room)
  • Bridge
  • Arrival Shuttle Hallway
  • Telecoms Teleporter
  • Expedition Preparation