Difference between revisions of "Guide for Beginners"

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m (-Controls section is now up to speed matching the new keyboard shortcuts, also updated the character setup image as it didn't have the new loadout or keybinding tabs in view (more changes will come... updating the controls areas when I have the time))
(Rewrite of Controls/User Interface, and removed gameplay section. Control/UI related sections up into relevant place right after joining game. Updated images for HUD, and new tables/images for UI explanation. Total Grammar Overhaul)
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''Space Station 13'' (or ''SS13'') is a multiplayer roleplaying game. In SS13, players take on the role of workers on a space station. Paradise Station is one of many SS13 servers with unique roles and gameplay possibilities.
''Space Station 13'' (or ''SS13'') is a multiplayer roleplaying game. In SS13, players take on the role of workers on a space station. Paradise Station is one of many SS13 servers with unique roles and gameplay possibilities.


'''Paradise Station is a medium roleplaying (or ''MRP'') server. New players should have a look at the [[Keyboard Shortcuts|Controls]]. Additionally, If you are new to roleplay, please read the [[A Crash Course In Roleplaying|roleplay guide]]. Should you still have questions, ask them on the [http://www.paradisestation.org/forum/ forums] or in [http://discord.gg/paradisestation Discord].
'''Paradise Station is a medium roleplaying (or ''MRP'') server. New players should look at the [[Keyboard Shortcuts|Controls]]. Additionally, If you are new to roleplay, please read the [[A Crash Course In Roleplaying|roleplay guide]]. Should you still have questions, ask them on the [http://www.paradisestation.org/forum/ forums] or in [http://discord.gg/paradisestation Discord].


== The Server Rules ==
== The Server Rules ==
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<span style="font-size:180%;font-weight:bold;">Please read the [https://www.paradisestation.org/rules server rules].</span>
<span style="font-size:180%;font-weight:bold;">Please read the [https://www.paradisestation.org/rules server rules].</span>


The server rules help create an enjoyable atmosphere for all, and punish users who interfere with the enjoyment of other players, or adversely affect the community and server. [[Space Law]] largely dictates what you are and aren't allowed to do while playing.
The server rules help create an enjoyable atmosphere for all and punish users who interfere with the enjoyment of other players or adversely affect the community and server. [[Space Law]] largely dictates what you are and aren't allowed to do while playing.


It is also recommended that you read [[Space Law]] and [[Standard Operating Procedure]], especially if you wish to play important roles such as Security or Command.
We recommend that you read [[Space Law]] and [[Standard Operating Procedure]], especially if you wish to play essential roles such as Security or Command.


== Joining the Server ==
== Joining the Server ==
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# Select the server from the BYOND client.
# Select the server from the BYOND client.
# Manually connect to the server by clicking "Open..." just beneath the "Games" tab on the left side of the client. The URL for Paradise is <code>byond.paradisestation.org:6666</code>.
# Manually connect to the server by clicking "Open..." just beneath the "Games" tab on the client's left side. The URL for Paradise is <code>byond.paradisestation.org:6666</code>.


From the "Open Location" dialog, you may also bookmark the server for ease of access.
You may also bookmark the server from the "Open Location" dialog for ease of access.


If you successfully connected, congratulations! You're on the server! Before you charge at the game it is recommended that you set up a character.
If you successfully connected, congratulations! You're on the server! Before you charge at the game, We recommend that you set up a character next.
 
[[File:MidgameWindow.png|219px|thumb|right|The joining and setup panel.]]


== Character Setup ==
== Character Setup ==
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=== Identity ===
=== Identity ===


* '''Name:''' As stated in the [https://www.paradisestation.org/rules rules], your characters must have believable names. Different names are appropriate depending on your gender and species. If you are a Human, you should have an appropriate first and last name. Your name should not be a blatant joke or reference to a real-life figure. ''I am looking at you, everyone who wants to be called John Cena!'' <p>You can randomize your character's name to receive a random lore-appropriate name.</p>
* '''Name:''' As stated in the [https://www.paradisestation.org/rules rules], your characters must have believable names. Different names are appropriate depending on your gender and species. If you are a Human, you should have a proper first and last name. Your name should not be a blatant joke or reference to a real-life figure. ''I am looking at you, everyone who wants to be called John Cena!'' <p>You can randomize your character's name to receive a random lore-appropriate name.</p>


* '''Gender:''' Your gender changes your body type and your character's voice when you scream. It's either male, female, or gender-neutral in some cases.
* '''Gender:''' Your gender changes your body type and your character's voice when you scream. It's either male, female, or gender-neutral in some cases.
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* '''Age:''' Your age only appears on in-game security and medical records and doesn't change your character's appearance.
* '''Age:''' Your age only appears on in-game security and medical records and doesn't change your character's appearance.


* '''Species:''' The default species is [[Humans|Human]]. Other species like like [[Tajaran]], [[Vulpkanin]], and [[Unathi]] are available. All playable species are listed on the [[Lore#Species|lore page]]. Not all species are available to new players, and may require [[Karma System|karma]] to unlock.
* '''Species:''' The default species is [[Humans|Human]]. Other species like like [[Tajaran]], [[Vulpkanin]], and [[Unathi]] are available. All playable species are listed on the [[Lore#Species|lore page]]. Not all species are available to new players and may require [[Karma System|karma]] to unlock.


* '''Secondary Language:''' The primary language spoken on SS13 is known as ''Galactic Common'', and all crew can understand it. You may choose a secondary language like "Tradeband", "Clownish" or "Gutter". These secondary languages may not be spoken by everyone, and can reinforce your character's backstory. If you choose a different species you will also have a species-specific language. See [[Languages]] for a list of applicable languages and how to switch between them.
* '''Secondary Language:''' The primary language spoken on SS13 is known as ''Galactic Common,'' and all crew can understand it. You may choose a secondary language like "Tradeband," "Clownish," or "Gutter ."These secondary languages may not be spoken by everyone and can reinforce your character's backstory. You will also have a species-specific language if you choose a different species. See [[Languages]] for a list of languages and how to switch between them.


* '''Blood type:''' This affects what kind of blood transfusion the doctors have to give you when you almost bleed out again.
* '''Blood type:''' This affects what kind of blood transfusion the doctors have to give you when you almost bleed out again.


* '''Disabilities:''' Quite self-explanatory, here you can choose different disabilities.
* '''Disabilities:''' Quite self-explanatory; you can choose different disabilities here.


* '''Nanotrasen Relation:''' What is your character's relationship with the god corporation Nanotrasen? This only affects RP.
* '''Nanotrasen Relation:''' What is your character's relationship with the god corporation Nanotrasen? This only affects RP.


* '''Appearance Options:''' Change the colour of your character's hair, skin etc. This option will change depending on the species you will play as.
* '''Appearance Options:''' Change the color of your character's hair, skin, etc. This option will change depending on the species you will play.


* '''Flavor Text:''' Flavor text is like your physical description, it will be seen when people examine you in-game and should only contain information that could be gleaned from looking at you. Try to keep it short and snappy; a paragraph at most.
* '''Flavor Text:''' Flavor text is like your physical description; it will be seen when people examine you in-game and should only contain information that others could glean from looking at you. Try to keep it short and snappy, a paragraph at most.


=== Character Records ===
=== Character Records ===
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The Character Records screen allows you to set your character's medical and security records. These records can be read in-game by [[Medical Doctor]]s or [[Security Officer]]s, respectively.
The Character Records screen allows you to set your character's medical and security records. These records can be read in-game by [[Medical Doctor]]s or [[Security Officer]]s, respectively.


This is an RP tool that can be used to help flesh out your character. However, since it appears in-game as an official record, it should be written as such. Try to write it as you would expect from a large company like Nanotrasen.
This is an RP tool that you can use to help flesh out your character. However, since it appears in-game as an official record, it should be written as such. Try to write it as you would expect from a large company like Nanotrasen.


Do not put your records in your flavor text. Flavor text is meant for describing your physical experience.
Do not put your records in your flavor text. Flavor text is meant to describe your physical experience.


There is also the "Employment Records", which can show your character's past occupation history.
There is also the "Employment Records," which can show your character's past occupation history.


=== Game Preferences ([[Roles#Antagonists|Antagonists]]) ===
=== Game Preferences ([[Roles#Antagonists|Antagonists]]) ===


In this section you can choose to turn on and off preferences to be antagonists in the round, turning these on does not guarantee you will be an antagonist you are simply saying you would like to be one. However, as a new player, you are not eligible to play as an antagonist until you have a few days on record.
In this section, you can choose to turn on and off preferences to be antagonists in the round. Turning these on does not guarantee you will be an antagonist; you're saying you want to be one. However, as a new player, you are not eligible to play as an antagonist until you have a few days on record.


The non-antagonist roles listed here are:  
The non-antagonist roles listed here are:  


* PAI: A [[Personal AI]] device. With this enabled, you will be able to become a Personal AI when observing the round or after death. This will never happen without you confirming it at the time, so you should leave this option on.
* PAI: A [[Personal AI]] device. With this enabled, you will be able to become a Personal AI when observing the round or after death. This will never happen without you confirming it at the time, so leave this option enabled.


* Sentient Animal: This will enable you to rejoin the round as a sentient animal when dead or observing, provided [[Xenobiology]] create them.
* Sentient Animal: This will enable you to rejoin the round as a sentient animal when dead or observing, provided [[Xenobiology]] create them.


* Positronic Brain: When dead or observing, this option will make you eligible to become a positronic brain- as with becoming a pAI, you will also have to opt-in at the time. A positronic brain can be used to create a [[Cyborg]] or [[AI|Artificial Intelligence]].
* Positronic Brain: When dead or observing, this option will make you eligible to become a positronic brain- as with becoming a pAI, you will also have to opt-in at the time. Roboticists can use a positronic brain to create a [[Cyborg]] or [[AI|Artificial Intelligence]].


=== Saving your character ===
=== Saving your character ===
Clicking the "save slot" button will save your character to the database along with your occupation preferences and your antagonist choices.
Clicking the "save slot" button will save your character to the database, your occupation preferences, and your antagonist choices.


== Occupation Preferences ==
== Occupation Preferences ==
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=== Job Assignment ===
=== Job Assignment ===


With the exception of Assistant, all job preferences have four levels:
Except for Assistant, all job preferences have four levels:
<code style="color:red;">NEVER</code>,
<code style="color:red;">NEVER</code>,
<code style="color:orange;">Low</code>,
<code style="color:orange;">Low</code>,
<code style="color:green;">Medium</code>, and
<code style="color:green;">Medium</code>, and
<code style="color:slateblue;">High</code>.
<code style="color:slateblue;">High</code>.
These change how likely the server is to assign you that job when it compares your preferences with those of the other players. You may only mark one job <code style="color:slateblue;">High</code>, but there are no limits otherwise.
These change how likely the server will assign you that job when it compares your preferences to other players. You may only mark one job <code style="color:slateblue;">High</code>, but there are no limits otherwise.


Because of the diversity and range of jobs available, there are many ways to play the game. A lot of these jobs, however, require a good knowledge of the game mechanics, the layout of the station, and how to use in-game tools and machinery. Because of this, the following jobs are recommended for new players:
Because of the diversity and range of jobs available, there are many ways to play the game. However, many jobs require a good knowledge of the game mechanics, the layout of the station, and how to use in-game tools and machinery. Because of this, the following jobs are recommended for new players:


* '''[[Assistant]]:''' The most basic of all occupations, the assistant and its variants have no authority and, generally speaking, no responsibilities. It's an excellent opportunity to learn the game mechanics, but your access is limited. Ask others if you can help, and they'll usually be happy to show you around their department and help you learn the ropes. It also lets you practice roleplaying if you're still unsure about it. Unlike other roles, Assistant can only be set to <code style="color:red;">No</code> or <code style="color:green">Yes</code>. If Assistant is set to <code style="color:green">Yes</code>, all other roles are disabled.
* '''[[Assistant]]:''' The most basic of all occupations, the assistant and its variants have no authority and, generally speaking, no responsibilities. It's an excellent opportunity to learn the game mechanics, but your access is limited. Ask others if you can help; they'll usually be happy to show you around their department and help you learn the ropes. It also lets you practice roleplaying if you're still unsure about it. Unlike other roles, Assistant can only be set to <code style="color:red;">No</code> or <code style="color:green">Yes</code>. If Assistant is set to <code style="color:green">Yes</code>, all other roles are disabled.


* '''[[Cargo Technician]]:''' A basic, yet practical job that is easy to pick up and will help you learn the majority of the game's controls. Working under the [[Quartermaster]], you're tasked with ordering supplies and delivering them to the relevant department, to ensure the station is well-equipped.
* '''[[Cargo Technician]]:''' A basic yet practical job that is easy to pick up and will help you learn most of the game's controls. Working under the [[Quartermaster]], you're tasked with ordering supplies and delivering them to the relevant department to ensure the station is well-equipped.


* '''[[Janitor]]:''' A simple, if menial job that involves replacing lightbulbs, cleaning up messes, putting out wet floor signs, and then pointing them out to people who've slipped on the floor you just finished mopping. Your only responsibilities are to keep the station clean and well-lit, and it'll help you learn your way around the station and its various departments.
* '''[[Janitor]]:''' A simple but menial job that involves replacing lightbulbs, cleaning up messes, putting out wet floor signs, and then pointing them out to people who've slipped on the floor you just finished mopping. Your only responsibilities are to keep the station clean and well-lit, and it'll help you learn your way around the station and its various departments.


* '''[[Chef]]:''' A fairly simple job that gives you a good introduction to mixing ingredients. The [[Guide_to_Food_and_Drinks#Food|Guide to Food and Drinks]] is invaluable for kickstarting a budding Chef's career.
* '''[[Chef]]:''' A relatively simple job that gives you an excellent introduction to mixing ingredients. The [[Guide_to_Food_and_Drinks#Food|Guide to Food and Drinks]] is invaluable for kickstarting a budding Chef's career.


* '''[[Bartender]]:''' Like the Chef, but with more alcohol. The Bartender's job is primarily mixing and serving drinks to a thirsty crew. Drink recipes are available in the [[Guide_to_Food_and_Drinks#Drinks|Guide to Food and Drinks]]. You'd be surprised at some of the stuff you can make, so try it out!
* '''[[Bartender]]:''' Like the Chef, but with more alcohol. The Bartender's job is primarily mixing and serving drinks to a thirsty crew. Drink recipes are available in the [[Guide_to_Food_and_Drinks#Drinks|Guide to Food and Drinks]]. You'd be surprised at some of the stuff you can make, so try it out!


If you're interested in other jobs, feel free to browse the [[Guides#Job guides|Job guides]]. Try to avoid any security, engineering, and command positions until you get a hang of the game. This is '''especially''' true of the [[Head of Security]], [[Head of Personnel]], [[Captain]] and [[Security Officer]] positions. (Jumping into a position you're not prepared to do is a guaranteed way of making people angry at you, and possibly earning a jobban.)
If you're interested in other jobs, browse the [[Guides#Job guides|Job guides]]. Avoid any security, engineering, and command positions until you get the hang of the game. This is '''especially''' true of the [[Head of Security]], [[Head of Personnel]], [[Captain]] and [[Security Officer]] positions. (Jumping into a position you're not prepared to do is a guaranteed way of making people angry at you and possibly earning a job ban.)


== Playing the game ==
== Playing the game ==
[[File:MidgameWindow.png|219px|thumb|right|The joining and setup panel.]]


Congratulations! You've made it this far. You now have a character with a job and I am sure you're ready to jump straight into your new role! Well, hold your horses cause we got a bit more talking to do.
Congratulations! You've made it this far. You now have a character with a job, and I am sure you're ready to jump into your new role! Hold your horses because we have a bit more talking to do.


=== Starting the round ===
=== Starting the round ===
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Each round begins with a short period where people can chat and declare themselves ready for the round. This is where your job preferences come in!
Each round begins with a short period where people can chat and declare themselves ready for the round. This is where your job preferences come in!


However, more often then not you will join halfway through a round. By clicking <span style="padding: 0px 4px; font-family: Verdana; color: #fff; display: inline-block; border: 1px solid #000; background-color: #40628a">Join Game!</span> you can see a list of jobs not already taken. When you spawn onto the map, you will start in the Arrivals Shuttle and will be introduced by the Arrivals Announcement Computer or the AI. From there, you can either head over to your workplace and get started, or explore a bit first. There is a page on the [[Locations|map]] if you would like to have a map of the station. You can also click <span style="padding: 0px 4px; font-family: Verdana; color: #fff; display: inline-block; border: 1px solid #000; background-color: #40628a">View the Crew Manifest</span> to see who is onboard the station before you join the game.
However, more often than not, you will join halfway through a round. By clicking <span style="padding: 0px 4px; font-family: Verdana; color: #fff; display: inline-block; border: 1px solid #000; background-color: #40628a">Join Game!</span> you can see a list of jobs not already taken. When you spawn onto the map, you will start in the Arrivals Shuttle and will be introduced by the Arrivals Announcement Computer or the AI. From there, you'll either head to your workplace and start or explore a bit first. There is a page on the [[Locations|map]] if you want a map of the station. You can also click <span style="padding: 0px 4px; font-family: Verdana; color: #fff; display: inline-block; border: 1px solid #000; background-color: #40628a">View the Crew Manifest</span> to see who is onboard the station before you join the game.
 
 
=== The User Interface ===
The user interface can look complicated at first, but once everything is explained, you'll feel better about it. The table below presents the elements you see in the example image.
[[File:HUD_Clean.png|848px|right|thumb]]
{| class="wikitable" style="text-align:center;"
|-
! style=background-color:#ffce93; | Icon
! style="background-color:#9aff99;" | Explanation
! style=background-color:#ffce93; | Icon
! style="background-color:#9aff99;" | Explanation
|-
| Your Hands<br />[[File:Right hand midnight.png|64px]][[File:Left hand midnight.png|64px]]
| Your hands are used Individually.<br />(See [[Keyboard Shortcuts#Your_Hands_&_You|Your Hands & You]])
| Mask Slot<br />[[File:Mask Slot.png|64px]]
| Vital Slot to remember when air is sparse!<br />This is for various mask types.
|-
| Your Inventory<br />[[File:UI Inventory.png|64px]]
| Left-Clicking this will open to show more icons<br />let's go over them below
| Ear Slots<br />[[File:Earwear Slot.png|64px]]
| Mainly used for radio headsets, make sure you have yours equipped!
|-
| Shoes Slot<br />[[File:Shoes Slot.png|64px]]
| This is where you wear any shoes<br />(like Magboots)
| Head Slot<br />[[File:Headgear Slot.png|64px]]
| This is where you'll equip various helmets and hats
|-
| Suit Storage<br />[[File:Suit Storage Slot.png|64px]]
| When you are wearing a "suit" you will be able to use this storage
| ID Slot<br />[[File:ID Slot.png|64px]]
| When your ID is equipped here, you'll show off who you are to others<br />because your character will pin your ID to your uniform
|-
| Uniform Slot<br />[[File:Jumpsuit Slot.png|64px]]
| Your main clothing slot, removing this will drop<br />ID, PDA, and pocket contents!
| Belt Slot<br />[[File:Belt Slot.png|64px]]
| Equipping a belt here can act as a smaller backpack like<br /> container for items, useful for Engineers
|-
| Suit Slot<br />[[File:External Wear Slot.png|64px]]
| This slot is for exosuits, jackets, and other garments<br /> that go over your uniform.
| Back Slot<br />[[File:Backpack Slot.png|64px]]
| Your backpack will go here; you'll be able to store lots of things here
|-
| Gloves Slot<br />[[File:Gloves Slot.png|64px]]
| An important slot for various needed gloves<br />(Insulated Gloves, Medical Gloves, etc.)
| Pocket Slots<br />[[File:Pocket slot.png|64px]]
| Two pockets for whatever you want easy access to
|-
| Glasses Slot<br />[[File:Eyewear Slot.png|64px]]
| The slot to equip your shades!
| PDA Slot<br />[[File:PDA slot.png|64px]]
| Your PDA will go here, be sure to<br />(see [[PDA]] for more info)
|}
 
{| class="wikitable" style="text-align:center;"
|-
! style=background-color:#ffce93; | Icon
! style="background-color:#9aff99;" | Explanation
! style=background-color:#ffce93; | Icon
! style="background-color:#9aff99;" | Explanation
! style=background-color:#ffce93; | Icon
! style="background-color:#9aff99;" | Explanation
|-
| Intent<br />[[File:Intent cycle.gif|64px]]
| Intents define what some controls do<br />(See [[Keyboard Shortcuts#Intents_&_Position|Intent & Position)]]
| Status<br />[[File:Status effects.gif|64px]]
| There are various status effects in-game<br />Mouse over them to see what they are
| Low "Air"<br />[[File:Low air.gif|64px]]
| Depending on Racial traits, you'll see<br />this warning when the air you breathe is low!
|-
| Health<br />[[File:Health cycle.gif|64px]]
| This indicator shows your current well-being
| Pull<br />[[File:Pull icon.png|64px]]
| You'll see this appear when pulling something,<br />(Left-Click this to stop pulling)
| Low Toxins<br />[[File:Low tox.gif|64px]]
| Toxin levels are too low in this area!
|-
| Hunger<br />[[File:Hunger yoyo.gif|64px]]
| You'll eventually get hungry while on shift,<br />Make sure not to eat too much or too little!
| Resist<br />[[File:Resist icon.png|64px]]
| Click this to resist being grabbed/cuffed,<br />(if on fire, you'll stop, drop, and roll!)
| High Air<br />[[File:High air.gif|64px]]
| The Gas shown is too high in volume for you!<br />(Toggle Mask & Internals!)
|-
| Too Hot<br />[[File:Warn hot.gif|64px]]
| The temperature is too hot for you! Scram!
| Drop<br />[[File:Drop icon.png|64px]]
| This will make you drop your currently held item
| High Toxins<br />[[File:High tox.gif|64px]]
| Toxins levels in this area are too high!
|-
| Too Cold<br />[[File:Warn cold.gif|64px]]
| The temperature is too cold for you! Scram!
| Throwing On/Off<br />[[File:Throw on icon.png|64px]]
| Toggle throwing objects On/Off
| Low Pressure<br />[[File:Low pressure warning.gif|64px]]
| Outside Pressure is too low, you'll want<br /> a space suit, or you'll die!
|}
 
=== Controls ===
[[File:Keyboard-layout-complete.png|820px|right|thumb|link=Keyboard Shortcuts|Default Keybindings]]
The controls for SS13 change a lot depending on the server you play on. Here at Paradise Station, our controls have been moved to keybindings that you can easily change in [[Guide_for_Beginners#Character_Setup|Character Setup]] before a round starts. While the game can be highly complex regarding everything you can do or interact with, don't be discouraged! We have some basic mouse-related controls outlined in the table below and an image of the default keybindings on the right.
 
'''We recommend checking out the [[Keyboard Shortcuts|Controls]] page, as it contains lots of helpful information on controlling your player character and other critically important things to know!'''
 
With the mouse, you can perform the following actions:
{| class="wikitable" style="text-align:center;"
|-
! style=background-color:#ffce93; | Shortcut/Key Combo
! style="background-color:#9aff99;" | Action
|-
| Pick up Items
| Left-Click on target item<br />(must be within reach)
|-
| Open Containers
| Left-Click on the target Container or Backpack
|-
| Attack
| Left-Click(with object in hand)<br />Left-Click w/ [[Keyboard_Shortcuts#Intent_&_Position|Harm Intent]]
|-
| Using Consoles/Object
| Left-Click the Console or Object
|-
| Perform CPR
| Left-Click with w/ [[Keyboard_Shortcuts#Intent_&_Position|Help Intent]] <br /> on a "medically challenged" individual
|-
| Examine Object
| Shift + Left-Click
|-
| Pull Object
| Ctrl + Left-Click
|-
| Crawl into Vents
| Alt + Left-Click <br /> See [[Item Interactions]] for more uncommon actions using Alt+LC
|-
| Point finger/Aim weapon
| Press Middle Mouse Wheel + Left-Click
|-
| Access Someone's Inventory
| Left-Click(Hold) on the target, drag the mouse to yourself,<br /> then release Left-Click
|-
| Buckle into Seat
| Left-Click(Hold) on yourself, drag the mouse to a chair,<br /> then release Left-Click
|-
| Unbuckle (self/other)
| Left-Click the chair you/someone is buckled into
|-
| Empty Backpack/Containers
| While it's in your hand, Left-Click(hold) on the backpack,<br /> drag to a table or other surface, then release Left-Click
|-
| Climb over/ on top
| Left-Click(hold) on yourself, drag the mouse to the obstacle,<br /> then release Left-Click
|-
|}


=== Communicating in-game ===
=== Communicating in-game ===


Communicating with other players is one of the most important skills in the game.
Communicating with other players is one of the most critical skills in the game.


Paradise is a medium-RP server, and so your interactions with those around you matter. You're not expected to constantly roleplay to the highest level or remain completely serious, but try to maintain immersion and don't interrupt people who enjoy roleplaying on a higher level than you do.
Paradise is a medium-RP server, so your interactions with those around you matter. You're not expected to constantly roleplay to the highest level or remain completely serious, but try to maintain immersion and don't interrupt people who enjoy roleplaying on a higher level than you do.


Most of the time your character will be speaking out loud. This allows anyone within earshot to hear you. However, you will often want to use common or department comms, shout through a megaphone, use a wall-mounted intercom, or speak a different language. This page shows examples of how to do all of these things. These examples assume that you are in hotkey mode. If the chat bar at the bottom of your screen is red, you are not in hotkey mode. To toggle hotkey mode, press <code>TAB</code>.
Most of the time, your character will be speaking out loud. This allows anyone within earshot to hear you. However, you will often want to use common or department comms, shout through a megaphone, use a wall-mounted intercom, or speak a different language. This page shows examples of how to do all of these things. These examples assume that you are in hotkey mode. If the chat bar at the bottom of your screen is red, you are not in hotkey mode. To toggle hotkey mode, press <code>TAB</code>.


When in hotkey mode, pressing <code>T</code> opens your speech input.
When in hotkey mode, pressing <code>T</code> opens your speech input.
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|}
|}


To whisper, prefix your message with <code>:w</code>. Whispers can only be heard clearly when standing directly next to the speaker. Anyone farther away will be told that you're whispering something and will be able to see a letter of two of what you're saying.  
To whisper, prefix your message with <code>:w</code>. Whispers can only clearly be heard when standing directly next to the speaker. Anyone farther away will be told that you're whispering something and will be able to see a letter or two of what you're saying.  


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
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|}
|}


Certain emotes exist in-game and may come with sound effects as well.  
Certain emotes in-game may come with sound effects as well.  


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Your '''[[Headset|headset]]''' is one of the most important pieces of equipment you will acquire onboard SS13.
Your '''[[Headset|headset]]''' is one of the essential pieces of equipment you will acquire onboard SS13.


The headset is worn on your ear, and is used to converse with other crew members who are not in your immediate vicinity. All radio equipment is set to a frequency and will only communicate with other equipment set to that frequency. The [[Screwdriver|screwdriver]] can be used on a headset to withdraw that headset's encryption keys, which are what allows them to speak on certain frequencies, and can be then deposited into other headsets.
The headset is worn on your ear and is used to converse with other crew members who are not in your immediate vicinity. All radio equipment is set to a frequency and will only communicate with other equipment assigned to that frequency. The [[Screwdriver|screwdriver]] can be used on a headset to withdraw that headset's encryption keys, which allow them to speak on specific frequencies, and can be deposited into other headsets.


To speak on common comms, use the <code>;</code> prefix.
To speak on common comms, use the <code>;</code> prefix.
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You can switch back and forth between languages in a single message, by using a language prefix anywhere in the message.
You can switch back and forth between languages in a single message by using a language prefix anywhere in the statement.


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Keep in mind that the AI has the ability to automatically translate all languages spoken over comms!
Remember that the AI can automatically translate all languages spoken over comms!


To use a megaphone on comms:
To use a megaphone on comms:


# Enable the hotmic on a station-bounced radio.
# Enable the hot mic on a station-bounced radio.
# Place the radio on the ground nearby.
# Place the radio on the ground nearby.
# Use the megaphone.
# Use the megaphone.
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=== Metacommunication ===
=== Metacommunication ===


There are two ways to communicate with other players directly, rather than in-character.
There are two ways to communicate with other players directly rather than in character.


'''OOC''' allows you to speak out-of-character to all other players. In hotkey mode, press <code>O</code> to speak in OOC. This can be used to ask about game mechanics and other things not concerning the game. Try not to mention events happening in the game in OOC, as everyone can see it; revealing too much about the current round is a good way to get banned.
'''OOC''' allows you to speak out of character to all other players. In hotkey mode, press <code>O</code> to speak in OOC. You can use this to ask about game mechanics and other things not concerning the game. Try not to mention events happening in the game in OOC, as everyone can see; revealing too much about the current round is a good way to get banned.


<p style="padding: 4px; width: 80%; border: 1px solid #000; background-color: #000; color: #00f; font-family: Verdana; font-weight: bold">OOC: AwesomePlayer: good luck on this round everyone!
<p style="padding: 4px; width: 80%; border: 1px solid #000; background-color: #000; color: #00f; font-family: Verdana; font-weight: bold">OOC: AwesomePlayer: good luck on this round everyone!
</p>
</p>


'''LOOC''' allows you to speak out-of-characters to all players whose characters are close to yours. LOOC has no hotkey. To type in LOOC, type <code>LOOC</code> in the chat box, then type your message. This is useful for asking out-of-character questions to nearby players, or attempting to cooperate to resolve a glitch. Avoid using LOOC to discuss the current events, or using it as an attempt to circumvent IC, for example by threatening to contact the admins if someone doesn't do what you say.
'''LOOC''' allows you to speak out-of-characters to all players whose characters are close to yours. LOOC has no hotkey. To type in LOOC, type <code>LOOC</code> in the chat box, then type your message. This is useful for asking out-of-character questions to nearby players or attempting to cooperate to resolve a glitch. Avoid using LOOC to discuss current events or using it as an attempt to circumvent IC, for example, by threatening to contact the admins if someone doesn't do what you say.


<p style="padding: 4px; width: 80%; border: 1px solid #000; background-color: #000; color: #69c; font-family: Verdana; font-weight: bold">LOOC: Gary Cassidy/(AwesomePlayer): anyone else experiencing a lot of lag?</p>
<p style="padding: 4px; width: 80%; border: 1px solid #000; background-color: #000; color: #69c; font-family: Verdana; font-weight: bold">LOOC: Gary Cassidy/(AwesomePlayer): anyone else experiencing a lot of lag?</p>
== Things not to do ==
While this should already be pretty obvious, do not do the following:
*'''Randomly kill people:''' While this is stated in the rules as not allowed, anyone who wished to do this probably hasn't and won't read this guide. New players might think that game objective to kill everyone, I cannot stress enough that it is not.
*'''Get a job change:''' This is fine for experienced players but if you have just joined the server you should not go and get a job change to a role you have not unlocked and don't know how to play.
*'''Report false antagonists:''' Please don't report people you think "might" be antagonists. Unless you have proof please don't report them. You will most likely waste security's time and the time of the person you reported.
== Things you should do ==
*'''Have fun.'''
*'''Talk to other people''' on the server, make friends with their characters in game.
=== Gameplay ===
==== The User Interface ====
[[File:HUD.png|300px|thumb|right|The Space Station 13 user interface, and a view of the arrivals shuttle.]]
This is a general guide to the game interface; note that it won't be accurate to all UI styles, nor are all the elements shown in the image at right.
*'''1. Clothing:''' Anything your character is wearing. Clicking the backpack icon on the bottom left will hide this menu.
*'''2. Hands:''' The items you're holding in your hands. The hand you're currently using will be highlighted, and you can switch hands by clicking the appropriate hand or clicking 'Swap'. (Keyboard shortcut: '''Page-Up''' or '''X''' if it's in Hotkey mode.)
*'''3. Pockets:''' Your jumpsuit has pockets, and anything in them is displayed here. You won't be able to use them if you're naked.
*'''4. Actions:'''
** '''Let go:''' This button appears if you are pulling an object or a mob (ctrl+click). (Not shown)
** '''Resist:''' If you are buckled, cuffed, or trapped in a locker, clicking this button activates the process of getting out.
** '''Drop:''' Immediately let go of the item you're holding. (Keyboard shortcut: '''Home'''  or '''Q''' if it's in Hotkey mode.)
** '''Throw:''' Toggle throwing; you can then throw the item in your active hand by clicking something to throw it at. (Keyboard shortcut: '''End'''  or '''R''' if it's in Hotkey mode.)
** '''Movement Speed:''' This will toggle whether you run or walk. Walking is slower but safer, and you won't slip as easily.
*'''5. [[Intent]]:''' This selects how you will interact with an object or a person when you make an action. Blue is '''Disarm''', green is '''Help''', yellow is '''Grab''', and red is '''Harm'''. (Keyboard shortcuts, '''1''' for Help, '''2''' for Disarm, '''3''' for Grab and '''4''' for Harm)
*'''6. Body Target:''' Shows which part of the body you will interact with, whether helping or harming. To change this, click on the different parts of the body.
*'''7. Weapon Mode:''' Obsolete, this UI was removed.
*'''8. Status Icons:''' In the new, lighter UI styles, most of these are only visible if something's out-of-the-ordinary.
**[[File:HUD-Heat.png|50px]] '''Heat Warning:''' Appears if the air you're breathing is superheated. Usually shows up near fires.
**[[File:HUD-Oxygen.png|50px]] '''Oxygen Warning:''' Appears if the air you're breathing has too much or too little oxygen. If you linger too long, you'll eventually pass out and slowly choke or asphyxiate respectively.
**[[File:HUD-Pressure.png|50px]] '''Pressure Warning:''' Appears if air pressure is too high or too low.
<!--**[[File:HUD-Plasma.png|50px]] '''Plasma Warning:''' -->
**[[File:HUD-Internals-Off.png|50px]] '''Internals:''' Shows whether you are running on internals (an oxygen tank and breath mask). If you have them equipped, clicking this will switch them on or off.
**[[File:HUD-Health.png|50px]] '''Health:''' Fades to red as you take more damage. If it flashes with the word CRIT, it means you are close to death and require immediate medical attention. If your character is in serious pain, your indicator will make you appear more injured than you are. The Health Doll (located below) indicates the damaged areas on different parts of your body.
**[[File:HUD-Temperature.png|50px]] '''Temperature Warning:''' Appears if your surroundings are too hot or too cold.
**[[File:HUD-Hunger.png|50px]] '''Hunger:''' Fades from Blue to Green, to Yellow/Orange then Red as you get more hungry. Note that the bar will go, Grey, if you overeat, and you may get fat. See [[Guide to Food and Drinks]] for more information.
*'''9. ID card slot:''' This is where your ID card goes.
*'''10. Belt slot:''' This is where items that can be put on belts (e.g camera) or belts (e.g toolbelt) go.
*'''11. Back slot:''' This is where your satchel, backpack, or in some cases a large weapon go.
*'''12. PDA slot:''' You put your PDA here.
=== Interacting With the World ===
Interacting with your surroundings in Space Station 13 is mostly done by the mouse. You can click with an empty hand active to pick up items or open containers, click on something with an item in your active hand to use the item on it, click on a computer or device to view its display, and so on. Once you get the hang of managing your character's hands, things will make more sense: you can't, for example, open a toolbox in your left hand if your right hand is full.
A good way of interpreting the interaction system in Space Station 13 is to think of each click as 'using' the object (or hand) on whatever you're clicking on. For instance, to use a computer in real life, you'd essentially 'use' an empty hand on it to start typing. Using an empty hand on an object will pick it up if you can hold it. Holding an item in your hand and clicking on something can result in three things:
* If the object in hand is meant to be used with the object you're clicking on, the desired effect should occur. In the case of containers, such as drink bottles or beakers, you'll transfer a certain amount of units (usually 10) of the liquid from the container in your hand to the container you're clicking on. For things like crowbarring the floor, you'll pry off a floor tile.
* If the object in hand is not meant to be used with the object you're clicking on, more often than not (and very annoyingly, sometimes) you'll attack the target with the object. This can result in rather funny cases of hitting people with first aid kits, hitting your drinks machine with a bottle of vodka, etc. Or more dangerously, hitting someone with a crowbar, scalpel, toolbox, etc. This happens to be the most basic form of combat, as well (which will get you banned if you go around trying to do without a very good reason).
* If what you're clicking on is something that stores objects, the object will be taken out of your hand and placed in or on the target. This can be something like a table, opened locker or crate, which will place the object on top of the target, such that drinks will be placed on tables and jumpsuits will be placed in (technically, on) lockers. Objects like boxes and backpacks/satchels, which can be opened to reveal more slots for storing objects, will remove the item from your hand when clicked on, placing it in a slot inside.
It's okay to memorize those, but playing jobs that involve more object handling, such as Chef, Barman or Cargo Tech, will help you understand how the system interprets clicks, and what to expect when trying to use something.
==== Controls ====
[[File:Keyboard-layout-complete.png|820px|right|thumb|link=Keyboard Shortcuts|Default Keybindings]]
The controls for SS13 change a lot depending on the server you play on. Here at Paradise Station, our controls have been moved to keybindings that you can easily change in [[Guide_for_Beginners#Character_Setup|Character Setup]] before a round starts. While the game can be highly complex regarding everything you can do or interact with, don't be discouraged! We have some basic mouse-related controls outlined in the table below and an image of the default keybindings on the right.
'''We recommend checking out the [[Keyboard Shortcuts|Controls]] page, as it contains lots of helpful information on controlling your player character and other critically important things to know!'''
With the mouse you can perform the following actions:
{| class="wikitable" style="text-align:center;"
|-
! style=background-color:#ffce93; | Shortcut/Key Combo
! style="background-color:#9aff99;" | Action
|-
| Pick up Items
| Left-Click on target item<br />(must be within reach)
|-
| Open Containers
| Left-Click on target Container or Backpack
|-
| Attack
| Left-Click(with object in hand)<br />Left-Click w/ [[Keyboard_Shortcuts#Intent_&_Position|Harm Intent]]
|-
| Using Consoles/Object
| Left-Click the Console or Object
|-
| Perform CPR
| Left-Click with w/ [[Keyboard_Shortcuts#Intent_&_Position|Help Intent]] <br /> on a "medically challenged" individual
|-
| Examine Object
| Shift + Left-Click
|-
| Pull Object
| Ctrl + Left-Click
|-
| Crawl into Vents
| Alt + Left-Click <br /> See [[Item Interactions]] for more uncommon actions using Alt+LC
|-
| Point finger/Aim weapon
| Press Middle Mouse Wheel + Left-Click
|-
| Access Someone's Inventory
| Left-Click(Hold) on the target, drag mouse to yourself,<br /> then release Left-Click
|-
| Buckle into Seat
| Left-Click(Hold) on yourself, drag mouse to chair,<br /> then release Left-Click
|-
| Unbuckle (self/other)
| Left-Click the chair you/someone is buckled into
|-
| Empty Backpack/Containers
| While it's in your hand, Left-Click(hold) on backpack,<br /> drag to table or other surface, then release Left-Click
|-
| Climb over/ on top
| Left-Click(hold) on yourself, drag mouse to obstacle,<br /> then release Left-Click
|-
|}
=== Interacting with Other People ===
Paradise is a medium-RP server, and so your interactions with those around you are going to be somewhat important. You're not expected to constantly roleplay to the highest level or remain completely serious, but try to maintain immersion and don't interrupt people who enjoy roleplaying on a higher level than you do. The commands you will be using to interact with people include:
*'''<tt>Say</tt>:''', Speak to those in your sight. You can prefix your message a semicolon (<tt>;</tt>) to talk on the general radio channel, if you have a headset, or a colon and a letter to talk on your department radio channel; :h will always broadcast to your headset's main channel. (You can examine headsets to see which channels they can access.) Prefixing your message with an asterisk (*) followed by a specific word will perform the relevant emote if it exists, which may include a sound effect. Type Say"*help" whilst in-game for a full list.
*'''<tt>Whisper</tt>:''' Speak quietly, only audible to those right next to you. Anyone farther away will be told that you're whispering something and will be able to see a letter of two of what you're saying. As a shortcut, the say command accepts <tt>:w</tt> as a prefix, which will have your character whisper instead of speak at a normal volume.
*'''<tt>Me</tt>:''' Lets you narrate your character's actions in an emote. This will have your character's make in front of the text. (e.x. Me "shakes his head")
*'''<tt>OOC</tt>:''' Speak to everyone currently playing, in an Out-Of-Character way. This can be used to ask about game mechanics and other things not concerning the game. Try not to mention events happening in the game in OOC, as everyone can see it; revealing too much about the current round is a good way to get banned...
*'''<tt>LOOC</tt>:''' Speak to people locally, out of character. Useful for asking out-of-character questions to nearby players, or attempting to cooperate to resolve a glitch. Avoid using LOOC to discuss the current events, or using it as an attempt to circumvent IC, for example by threatening to contact the admins if someone doesn't do what you say.
Here's a quick list of the different radio keys: (NOTE: YOUR HEADSET MUST HAVE THE CHANNELS TO USE THEM. EXAMINE THE HEADSET TO DETERMINE IF THEY DO)
*''':h''' Will send your message to your department's channel or the antagonist channel your radio is currently equipped with, should you be one.
*''':i''' Enables you to speak through the station intercom, as long as you are standing adjacent to it.
*''':l or :r''' Enables you to speak through the station-bounced radio, as long as you are holding to it as well as the hand that your radio is currently in (:l for the left hand, :r for right hand).
*''':c''' Will send the message to the Command Channel
*''':s''' Will send the message to the Security Channel
*''':m''' Will send the message to the Medical Channel
*''':e''' Will send the message to the Engineering Channel
*''':u''' Will send the message to the Cargo Channel
*''':n''' Will send the message to the Research Channel
*''':z''' Will send the message to the Service Channel
*''':x''' Will send the message to the Procedure Channel


=== Extra Help ===
=== Extra Help ===


Many abbreviations are used on the server. For a full listing of commonly used acronyms, see [[Glossary]].
Many abbreviations are used on the server. For a complete listing of commonly used acronyms, see [[Glossary]].


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Read up on the other [[guides]] there are plenty out there! Or, head over to the discord and chat to the admins and mentors on there, they are always happy to teach you a little extra.
Read up on the other [[guides]]; plenty are out there! Or, head to the discord and chat with the admins and mentors there; they are always happy to teach you a little extra.
 
== Things not to do ==
While this should already be pretty obvious, do not do the following:
*'''Randomly kill people:''' While this is stated in the rules as not allowed, anyone who wishes to do this probably hasn't and won't read this guide. New players might think that the game objective is to kill everyone, but I cannot stress enough that it is not.
*'''Get a job change:''' This is fine for experienced players, but if you have just joined the server, you should not go and get a job change to a role you have not unlocked and don't know how to play.
*'''Report false antagonists:''' Please don't report people you think "might" be antagonists. Unless you have proof, please don't report them. You will most likely waste security's time and the time of the person you reported.
 
== Things you should do ==
*'''Have fun.'''
*'''Talk to other people''' on the server, and make friends with their characters in-game.
 
=== Interacting With the World ===
The mouse is used primarily for interaction with the world in Space Station 13. You can click with an empty hand active to pick up items or open containers, click on something with an item in your active hand to use the item on it, click on a computer or device to view its display, and so on. Once you get the hang of managing your character's hands, things will make more sense: you can't, for example, open a toolbox in your left hand if your right hand is full.
 
A good way of interpreting the interaction system in Space Station 13 is to think of each click as 'using' the object (or hand) on whatever you're clicking. For instance, to use a computer in real life, you'd essentially 'use' an empty hand on it to start typing. Using an empty hand on an object will pick it up if you can hold it. Holding an item in your hand and clicking on something can result in three things:
 
* The desired effect should occur if the object in hand is meant to be used with the object you're clicking. In the case of containers, such as drink bottles or beakers, you'll transfer a certain amount of units (usually 10) of the liquid from the container in your hand to the container you're clicking. You'll pry off a floor tile by crowbarring the floor.
* If the object in hand is not meant to be used with the object you're clicking on, more often than not (and very annoyingly, sometimes), you'll attack the target with the object. This can result in funny cases of hitting people with first aid kits, hitting your drinks machine with a bottle of vodka, etc. Or, more dangerously, hitting someone with a crowbar, scalpel, toolbox, etc. This is the most basic form of combat, too (which will get you banned if you go around trying to do it without a good reason).
* If you're clicking something that stores objects, that held object will be placed in or on the target. This can be something like a table, opened locker, or crate, which will put the object on top of the target, such that you will place drinks on tables, and jumpsuits will be placed in (technically, on) lockers. Things like boxes and backpacks/satchels, which you can open to reveal more slots for storing objects, will remove the item from your hand when clicked on, placing it in a slot inside.
 
It's okay to memorize those, but playing jobs that involve more object handling, such as Chef, Barman, or Cargo Tech, will help you understand how the system interprets clicks and what to expect when trying to use something.
 
=== Interacting with Other People ===
Paradise is a medium-RP server, so your interactions with those around you will be somewhat significant. You're not expected to constantly roleplay to the highest level or remain completely serious, but try to maintain immersion and don't interrupt people who enjoy roleplaying on a higher level than you do. The commands you will be using to interact with people include:
 
*'''<tt>Say</tt>:''', Speak to those in your sight. You can prefix your message with a semicolon (<tt>;</tt>) to talk on the general radio channel, if you have a headset, or a colon and a letter to talk on your department radio channel; :h will always broadcast to your headset's main channel. (You can examine headsets to see which channels they can access.) Prefixing your message with an asterisk (*) followed by a specific word will perform the relevant emote, if it exists, which may include a sound effect. Type Say"*help" while in-game for a full list.
*'''<tt>Whisper</tt>:''' Speak quietly, only audible to those right next to you. Anyone farther away will be told that you're whispering something and will be able to see a letter or two of what you're saying. As a shortcut, the say command accepts <tt>:w</tt> as a prefix, which will have your character whisper instead of speaking at a normal volume.
*'''<tt>Me</tt>:''' Lets you narrate your character's actions in an emote. This will have your character's make in front of the text. (e.x. Me "shakes his head")
*'''<tt>OOC</tt>:''' Speak to everyone currently playing, in an Out-Of-Character way. You can use this to ask about game mechanics and other things not concerning the game. Try not to mention events happening in the game in OOC, as everyone can see; revealing too much about the current round is a good way to get banned...
*'''<tt>LOOC</tt>:''' Speak to people locally, out of character. Useful for asking out-of-character questions to nearby players or attempting to cooperate to resolve a glitch. Avoid using LOOC to discuss current events or using it as an attempt to circumvent IC, for example, by threatening to contact the admins if someone doesn't do what you say.
 
Here's a quick list of the different radio keys: (NOTE: YOUR HEADSET MUST HAVE THE CHANNELS TO USE THEM. EXAMINE THE HEADSET TO DETERMINE IF THEY DO)
*''':h''' Will send your message to your department's channel or the antagonist channel your radio is currently equipped with, should you be one.
*''':i''' Enables you to speak through the station intercom as long as you are standing adjacent to it.
*''':l or :r''' Enables you to speak through the station-bounced radio, as long as you are holding to it as well as the hand that your radio is currently in (:l for the left hand, :r for right hand).
*''':c''' Will send the message to the Command Channel
*''':s''' Will send the message to the Security Channel
*''':m''' Will send the message to the Medical Channel
*''':e''' Will send the message to the Engineering Channel
*''':u''' Will send the message to the Cargo Channel
*''':n''' Will send the message to the Research Channel
*''':z''' Will send the message to the Service Channel
*''':x''' Will send the message to the Procedure Channel


==What To Do Now==
==What To Do Now==
There's a couple of things to do to help you settle in at Paradise once you've gotten the hang of the game:
There are a couple of things to do to help you settle in at Paradise once you've gotten the hang of the game:


* '''Make yourself known on the forums:''' The server is home to a group of players whom make up the Paradise community and we love to see new faces, so swing by and introduce yourself!
* '''Make yourself known on the forums:''' The server is home to a group of players who make up the Paradise community, and we love to see new faces, so swing by and introduce yourself!


*'''Try advanced jobs:''' Once you feel you have the basics of the game under your belt, don't be afraid to check the [[Guides#Job guides|job guides]] on the other positions available. Not only is it more fun, but you might get to help the station!
*'''Try advanced jobs:''' Once you feel you have the basics of the game under your belt, don't be afraid to check the [[Guides#Job guides|job guides]] on the other positions available. It is more fun, and you might get to help the station!


*'''Be an antagonist:''' After you've gotten the basics down, it might be time to try your hand as an antagonist. [[Game Modes|Here]] is the best place to learn the basics of the different game modes and how to properly play them.
*'''Be an antagonist:''' After you've gotten the basics down, it might be time to try your hand as an antagonist. [[Game Modes|Here]] is the best place to learn the basics of the different game modes and how to play them properly.


*'''Help out the game:''' If you're good with programming, drawing sprites, telling stories, designing maps, or updating wikis, we could use your help. Head over to the forums and chat with us.
*'''Help out the game:''' If you're good with programming, drawing sprites, telling stories, designing maps, or updating wikis, we could use your help. Head over to the forums and chat with us.


Most importantly, have fun! After all, isn't that we're all here for?
Most importantly, have fun! After all, That's what this is all about!


Welcome aboard the NSS Cyberiad, have an efficient and productive day!
Welcome aboard the NSS Cyberiad. Have an efficient and productive day!


==Any Further Questions?==
==Any Further Questions?==
Should you find yourself needing more advice on how to play or whether you're breaking a certain rule, you can also use the '''Mentor Help''' and '''Admin Help''' functions to do so while playing. Generally, there will be at least one person online who can answer any queries you may have, so don't be afraid to do so. To access this, either press F1 and click Mentor or Admin Help, or click on the tab labelled ''Admin'' and click ''Admin Help'', then choose your option and type your message. When your message has been replied to, you'll hear a 'bwoink' sound and their message will appear in the chatbox, with a link for you to click so you may reply if necessary
Should you find yourself needing more advice on how to play or whether you're breaking a specific rule, you can also use the '''Mentor Help''' and '''Admin Help''' functions to do so while playing. Generally, there will be at least one person online who can answer any queries you may have, so don't be afraid to do so. To access this, either press F1 and click Mentor or Admin Help, or click on the tab labeled ''Admin'' and click ''Admin Help'', then choose your option and type your message. When your message has been replied to, you'll hear a 'bwoink' sound, and their message will appear in the chatbox, with a link for you to click so you may reply if necessary.


The two options can be used at any time for any questions however specific things may be more suitable to be directed towards mentors and admins.
You can use the two options at any time for any questions; however, specific things may be more suitable to be directed toward mentors and admins.


'''Mentor Help''' would usually be used in a situation where you'd like to know more about something that would otherwise not be able to be discussed in '''OOC''' chat without breaking the IC in OOC rule. For instance, if you had just spawned in as an engineer and wanted to know more about construction, you could use Mentor Help to ask a mentor for advice. In this case, they would either answer your question, if it's specific, or direct you over to the wiki page so you can learn more.
'''Mentor Help''' would usually be used in a situation where you'd like to know more about something that would otherwise not be able to be discussed in '''OOC''' chat without breaking the IC in OOC rule. For instance, if you had just spawned in as an engineer and wanted to know more about construction, you could use Mentor Help to ask a mentor for advice. In this case, they would either answer your question, if it's specific, or direct you over to the wiki page so you can learn more.


'''Admin Help''' would normally be the thing to use if you spot someone breaking a rule or if you need confirmation from an Admin about something that you're about to do, to ensure you're not breaking any rules. An example would be if you were an antagonist and you wanted to cause chaos on the station by releasing the engine or detonating a devastating bomb. To ensure that the Admins know about, and are okay with, this it is recommended that you let them know '''before''' doing it so that they can tell you not to if they don't feel like it is a good idea.
'''Admin Help''' would generally be the thing to use if you spot someone breaking a rule or need confirmation from an Admin about something you're about to do to ensure you're not breaking any rules. An example would be if you were an antagonist and wanted to cause chaos on the station by releasing the engine or detonating a devastating bomb. It's recommended that you let them know '''before''' doing something like that so that they can tell you not to if they don't feel like it is a good idea.


So, now you know that whenever you're in doubt of something you can always rely on the Admins and Mentors to help you. After all, that is why they're here, to make your time playing on the server is as enjoyable as possible!
So, now you know that you can always rely on the Admins and Mentors to help you whenever you're in doubt about something. After all, that is why they're here, to make your time playing on the server as enjoyable as possible!


[[Category:Guides]]
[[Category:Guides]]

Revision as of 02:22, 7 October 2022

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This article or section is a Work in Progress.
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Useful Resources

Congratulations on joining Nanotrasen! This guide will help you begin your career.

Space Station 13 (or SS13) is a multiplayer roleplaying game. In SS13, players take on the role of workers on a space station. Paradise Station is one of many SS13 servers with unique roles and gameplay possibilities.

Paradise Station is a medium roleplaying (or MRP) server. New players should look at the Controls. Additionally, If you are new to roleplay, please read the roleplay guide. Should you still have questions, ask them on the forums or in Discord.

The Server Rules

Please read the server rules.

The server rules help create an enjoyable atmosphere for all and punish users who interfere with the enjoyment of other players or adversely affect the community and server. Space Law largely dictates what you are and aren't allowed to do while playing.

We recommend that you read Space Law and Standard Operating Procedure, especially if you wish to play essential roles such as Security or Command.

Joining the Server

A screenshot of the BYOND client with the Paradise SS13 server highlighted in yellow.

If you have never played SS13, you must do the following:

  1. Download BYOND.
  2. Register for a BYOND account.

You may join Paradise in one of the following ways:

  1. Select the server from the BYOND client.
  2. Manually connect to the server by clicking "Open..." just beneath the "Games" tab on the client's left side. The URL for Paradise is byond.paradisestation.org:6666.

You may also bookmark the server from the "Open Location" dialog for ease of access.

If you successfully connected, congratulations! You're on the server! Before you charge at the game, We recommend that you set up a character next.

The joining and setup panel.

Character Setup

The character setup screen.

The Character Setup screen allows you to customize your character. This includes their name, species, and appearance. It is also where you choose which roles you'd prefer to play when playing, which is covered in Occupation Preferences below.

Identity

  • Name: As stated in the rules, your characters must have believable names. Different names are appropriate depending on your gender and species. If you are a Human, you should have a proper first and last name. Your name should not be a blatant joke or reference to a real-life figure. I am looking at you, everyone who wants to be called John Cena!

    You can randomize your character's name to receive a random lore-appropriate name.

  • Gender: Your gender changes your body type and your character's voice when you scream. It's either male, female, or gender-neutral in some cases.
  • Age: Your age only appears on in-game security and medical records and doesn't change your character's appearance.
  • Species: The default species is Human. Other species like like Tajaran, Vulpkanin, and Unathi are available. All playable species are listed on the lore page. Not all species are available to new players and may require karma to unlock.
  • Secondary Language: The primary language spoken on SS13 is known as Galactic Common, and all crew can understand it. You may choose a secondary language like "Tradeband," "Clownish," or "Gutter ."These secondary languages may not be spoken by everyone and can reinforce your character's backstory. You will also have a species-specific language if you choose a different species. See Languages for a list of languages and how to switch between them.
  • Blood type: This affects what kind of blood transfusion the doctors have to give you when you almost bleed out again.
  • Disabilities: Quite self-explanatory; you can choose different disabilities here.
  • Nanotrasen Relation: What is your character's relationship with the god corporation Nanotrasen? This only affects RP.
  • Appearance Options: Change the color of your character's hair, skin, etc. This option will change depending on the species you will play.
  • Flavor Text: Flavor text is like your physical description; it will be seen when people examine you in-game and should only contain information that others could glean from looking at you. Try to keep it short and snappy, a paragraph at most.

Character Records

The Character Records screen allows you to set your character's medical and security records. These records can be read in-game by Medical Doctors or Security Officers, respectively.

This is an RP tool that you can use to help flesh out your character. However, since it appears in-game as an official record, it should be written as such. Try to write it as you would expect from a large company like Nanotrasen.

Do not put your records in your flavor text. Flavor text is meant to describe your physical experience.

There is also the "Employment Records," which can show your character's past occupation history.

Game Preferences (Antagonists)

In this section, you can choose to turn on and off preferences to be antagonists in the round. Turning these on does not guarantee you will be an antagonist; you're saying you want to be one. However, as a new player, you are not eligible to play as an antagonist until you have a few days on record.

The non-antagonist roles listed here are:

  • PAI: A Personal AI device. With this enabled, you will be able to become a Personal AI when observing the round or after death. This will never happen without you confirming it at the time, so leave this option enabled.
  • Sentient Animal: This will enable you to rejoin the round as a sentient animal when dead or observing, provided Xenobiology create them.
  • Positronic Brain: When dead or observing, this option will make you eligible to become a positronic brain- as with becoming a pAI, you will also have to opt-in at the time. Roboticists can use a positronic brain to create a Cyborg or Artificial Intelligence.

Saving your character

Clicking the "save slot" button will save your character to the database, your occupation preferences, and your antagonist choices.

Occupation Preferences

The job preferences panel.

Your occupation is your most important choice on the server. It affects your station access, rank, authority, equipment, and purpose in life. The roles available to you are listed in the Occupation Preferences.

Job Assignment

Except for Assistant, all job preferences have four levels: NEVER, Low, Medium, and High. These change how likely the server will assign you that job when it compares your preferences to other players. You may only mark one job High, but there are no limits otherwise.

Because of the diversity and range of jobs available, there are many ways to play the game. However, many jobs require a good knowledge of the game mechanics, the layout of the station, and how to use in-game tools and machinery. Because of this, the following jobs are recommended for new players:

  • Assistant: The most basic of all occupations, the assistant and its variants have no authority and, generally speaking, no responsibilities. It's an excellent opportunity to learn the game mechanics, but your access is limited. Ask others if you can help; they'll usually be happy to show you around their department and help you learn the ropes. It also lets you practice roleplaying if you're still unsure about it. Unlike other roles, Assistant can only be set to No or Yes. If Assistant is set to Yes, all other roles are disabled.
  • Cargo Technician: A basic yet practical job that is easy to pick up and will help you learn most of the game's controls. Working under the Quartermaster, you're tasked with ordering supplies and delivering them to the relevant department to ensure the station is well-equipped.
  • Janitor: A simple but menial job that involves replacing lightbulbs, cleaning up messes, putting out wet floor signs, and then pointing them out to people who've slipped on the floor you just finished mopping. Your only responsibilities are to keep the station clean and well-lit, and it'll help you learn your way around the station and its various departments.
  • Chef: A relatively simple job that gives you an excellent introduction to mixing ingredients. The Guide to Food and Drinks is invaluable for kickstarting a budding Chef's career.
  • Bartender: Like the Chef, but with more alcohol. The Bartender's job is primarily mixing and serving drinks to a thirsty crew. Drink recipes are available in the Guide to Food and Drinks. You'd be surprised at some of the stuff you can make, so try it out!

If you're interested in other jobs, browse the Job guides. Avoid any security, engineering, and command positions until you get the hang of the game. This is especially true of the Head of Security, Head of Personnel, Captain and Security Officer positions. (Jumping into a position you're not prepared to do is a guaranteed way of making people angry at you and possibly earning a job ban.)

Playing the game

Congratulations! You've made it this far. You now have a character with a job, and I am sure you're ready to jump into your new role! Hold your horses because we have a bit more talking to do.

Starting the round

Each round begins with a short period where people can chat and declare themselves ready for the round. This is where your job preferences come in!

However, more often than not, you will join halfway through a round. By clicking Join Game! you can see a list of jobs not already taken. When you spawn onto the map, you will start in the Arrivals Shuttle and will be introduced by the Arrivals Announcement Computer or the AI. From there, you'll either head to your workplace and start or explore a bit first. There is a page on the map if you want a map of the station. You can also click View the Crew Manifest to see who is onboard the station before you join the game.


The User Interface

The user interface can look complicated at first, but once everything is explained, you'll feel better about it. The table below presents the elements you see in the example image.

HUD Clean.png
Icon Explanation Icon Explanation
Your Hands
Right hand midnight.pngLeft hand midnight.png
Your hands are used Individually.
(See Your Hands & You)
Mask Slot
Mask Slot.png
Vital Slot to remember when air is sparse!
This is for various mask types.
Your Inventory
UI Inventory.png
Left-Clicking this will open to show more icons
let's go over them below
Ear Slots
Earwear Slot.png
Mainly used for radio headsets, make sure you have yours equipped!
Shoes Slot
Shoes Slot.png
This is where you wear any shoes
(like Magboots)
Head Slot
Headgear Slot.png
This is where you'll equip various helmets and hats
Suit Storage
Suit Storage Slot.png
When you are wearing a "suit" you will be able to use this storage ID Slot
ID Slot.png
When your ID is equipped here, you'll show off who you are to others
because your character will pin your ID to your uniform
Uniform Slot
Jumpsuit Slot.png
Your main clothing slot, removing this will drop
ID, PDA, and pocket contents!
Belt Slot
Belt Slot.png
Equipping a belt here can act as a smaller backpack like
container for items, useful for Engineers
Suit Slot
External Wear Slot.png
This slot is for exosuits, jackets, and other garments
that go over your uniform.
Back Slot
Backpack Slot.png
Your backpack will go here; you'll be able to store lots of things here
Gloves Slot
Gloves Slot.png
An important slot for various needed gloves
(Insulated Gloves, Medical Gloves, etc.)
Pocket Slots
Pocket slot.png
Two pockets for whatever you want easy access to
Glasses Slot
Eyewear Slot.png
The slot to equip your shades! PDA Slot
PDA slot.png
Your PDA will go here, be sure to
(see PDA for more info)
Icon Explanation Icon Explanation Icon Explanation
Intent
Intent cycle.gif
Intents define what some controls do
(See Intent & Position)
Status
Status effects.gif
There are various status effects in-game
Mouse over them to see what they are
Low "Air"
Low air.gif
Depending on Racial traits, you'll see
this warning when the air you breathe is low!
Health
Health cycle.gif
This indicator shows your current well-being Pull
Pull icon.png
You'll see this appear when pulling something,
(Left-Click this to stop pulling)
Low Toxins
Low tox.gif
Toxin levels are too low in this area!
Hunger
Hunger yoyo.gif
You'll eventually get hungry while on shift,
Make sure not to eat too much or too little!
Resist
Resist icon.png
Click this to resist being grabbed/cuffed,
(if on fire, you'll stop, drop, and roll!)
High Air
High air.gif
The Gas shown is too high in volume for you!
(Toggle Mask & Internals!)
Too Hot
Warn hot.gif
The temperature is too hot for you! Scram! Drop
Drop icon.png
This will make you drop your currently held item High Toxins
High tox.gif
Toxins levels in this area are too high!
Too Cold
Warn cold.gif
The temperature is too cold for you! Scram! Throwing On/Off
Throw on icon.png
Toggle throwing objects On/Off Low Pressure
Low pressure warning.gif
Outside Pressure is too low, you'll want
a space suit, or you'll die!

Controls

Default Keybindings

The controls for SS13 change a lot depending on the server you play on. Here at Paradise Station, our controls have been moved to keybindings that you can easily change in Character Setup before a round starts. While the game can be highly complex regarding everything you can do or interact with, don't be discouraged! We have some basic mouse-related controls outlined in the table below and an image of the default keybindings on the right.

We recommend checking out the Controls page, as it contains lots of helpful information on controlling your player character and other critically important things to know!

With the mouse, you can perform the following actions:

Shortcut/Key Combo Action
Pick up Items Left-Click on target item
(must be within reach)
Open Containers Left-Click on the target Container or Backpack
Attack Left-Click(with object in hand)
Left-Click w/ Harm Intent
Using Consoles/Object Left-Click the Console or Object
Perform CPR Left-Click with w/ Help Intent
on a "medically challenged" individual
Examine Object Shift + Left-Click
Pull Object Ctrl + Left-Click
Crawl into Vents Alt + Left-Click
See Item Interactions for more uncommon actions using Alt+LC
Point finger/Aim weapon Press Middle Mouse Wheel + Left-Click
Access Someone's Inventory Left-Click(Hold) on the target, drag the mouse to yourself,
then release Left-Click
Buckle into Seat Left-Click(Hold) on yourself, drag the mouse to a chair,
then release Left-Click
Unbuckle (self/other) Left-Click the chair you/someone is buckled into
Empty Backpack/Containers While it's in your hand, Left-Click(hold) on the backpack,
drag to a table or other surface, then release Left-Click
Climb over/ on top Left-Click(hold) on yourself, drag the mouse to the obstacle,
then release Left-Click

Communicating in-game

Communicating with other players is one of the most critical skills in the game.

Paradise is a medium-RP server, so your interactions with those around you matter. You're not expected to constantly roleplay to the highest level or remain completely serious, but try to maintain immersion and don't interrupt people who enjoy roleplaying on a higher level than you do.

Most of the time, your character will be speaking out loud. This allows anyone within earshot to hear you. However, you will often want to use common or department comms, shout through a megaphone, use a wall-mounted intercom, or speak a different language. This page shows examples of how to do all of these things. These examples assume that you are in hotkey mode. If the chat bar at the bottom of your screen is red, you are not in hotkey mode. To toggle hotkey mode, press TAB.

When in hotkey mode, pressing T opens your speech input.

To speak out loud, simply enter your message.

You type You get
Oh boy! My first day! Gary Cassidy shouts, "Oh boy! My first day!"

To whisper, prefix your message with :w. Whispers can only clearly be heard when standing directly next to the speaker. Anyone farther away will be told that you're whispering something and will be able to see a letter or two of what you're saying.

You type You get
:w I'm a Syndicate traitor.
If the listener is next to you:
Gary Cassidy whispers quietly, "I'm a Syndicate traitor."
If the listener is further away:

Gary Cassidy whispers quietly, "*********;* * *yn*i***e t**it***"

To speak in a different language, prefix your message with the language prefix.

You type You get
:0 Glory to Nanotrasen!
If the listener knows the language:

Gary Cassidy wubs, "Glory to Nanotrasen!"

If the listener does not know the language:

Gary Cassidy wubs, "Narf honknorf zub honk!"

To narrate your character's action in an emote, use the M hotkey.

You type You get
rolls his eyes. Gary Cassidy rolls his eyes.

Certain emotes in-game may come with sound effects as well.

You type You get
*scream Gary Cassidy screams.
*flip Gary Cassidy does a flip!

Depending on your species, you may have more emotes. Type *help to see all of the emotes available to your character.

Megaphone.png To speak through a megaphone, use it in your hand (Z in hotkey mode). This gives you a similar dialog box to the speech input dialog.

You type You get
Glory to Nanotrasen!

Gary Cassidy broadcasts, "Glory to Nanotrasen!"

Headsets and Comms

Department Prefixes
Common ;
Security :s
Command :c
Engineering :e
Supply :u
Medical :m
Science :n
Service :z
Procedure :x

Your headset is one of the essential pieces of equipment you will acquire onboard SS13.

The headset is worn on your ear and is used to converse with other crew members who are not in your immediate vicinity. All radio equipment is set to a frequency and will only communicate with other equipment assigned to that frequency. The screwdriver can be used on a headset to withdraw that headset's encryption keys, which allow them to speak on specific frequencies, and can be deposited into other headsets.

To speak on common comms, use the ; prefix.

You type You get
; Glory to Nanotrasen!

[Common] [Librarian] Gary Cassidy exclaims, "Glory to Nanotrasen!"

To speak to a department, prefix your message with the department prefix.

Using the :h prefix will automatically choose the most important channel available to your headset. Also, note that # and . can be used in place of the colon. If you forget which letter corresponds to which department, you can always examine your headset to figure it out.

You type You get
:z Hello to the service department.

[Service] [Librarian] Gary Cassidy says, "Hello to the service department."

Wallradio.png To use a wall-mounted intercom, stand near it and use the :i prefix.

To perform an action on comms, prefix your message with the comms prefix followed by an exclamation point.

You type You get
;!laughs maniacally.

[Common] [Librarian] Gary Cassidy laughs maniacally.

You can switch back and forth between languages in a single message by using a language prefix anywhere in the statement.

You type You get
; Today we will :0 steal the rapier :9 from the :0 Captain's Office. If the listener knows the language:

[Common] [Librarian] Gary Cassidy says, "Today we will steal the rapier from the Captain's office."

If the listener does not know the language:

[Common] [Librarian] Gary Cassidy says, "Today we will Squeakbonkwee bonk from the Wee norf wee toot wub. Toot."

Remember that the AI can automatically translate all languages spoken over comms!

To use a megaphone on comms:

  1. Enable the hot mic on a station-bounced radio.
  2. Place the radio on the ground nearby.
  3. Use the megaphone.
You type You get
Glory to Nanotrasen!

[Common] [Librarian] Gary Cassidy exclaims, "Glory to Nanotrasen!"

Metacommunication

There are two ways to communicate with other players directly rather than in character.

OOC allows you to speak out of character to all other players. In hotkey mode, press O to speak in OOC. You can use this to ask about game mechanics and other things not concerning the game. Try not to mention events happening in the game in OOC, as everyone can see; revealing too much about the current round is a good way to get banned.

OOC: AwesomePlayer: good luck on this round everyone!

LOOC allows you to speak out-of-characters to all players whose characters are close to yours. LOOC has no hotkey. To type in LOOC, type LOOC in the chat box, then type your message. This is useful for asking out-of-character questions to nearby players or attempting to cooperate to resolve a glitch. Avoid using LOOC to discuss current events or using it as an attempt to circumvent IC, for example, by threatening to contact the admins if someone doesn't do what you say.

LOOC: Gary Cassidy/(AwesomePlayer): anyone else experiencing a lot of lag?

Extra Help

Many abbreviations are used on the server. For a complete listing of commonly used acronyms, see Glossary.

Abbreviation Meaning
HOP Head of Personnel
CE Chief Engineer
CMO Chief Medical Officer
NTRep/NTR Nanotrasen Representative
HOS Head of Security
RD Research Director
Blueshield Blueshield officer
Lethals Lethal weapons from the Secure Armoury
Lings/Clings Changelings

Read up on the other guides; plenty are out there! Or, head to the discord and chat with the admins and mentors there; they are always happy to teach you a little extra.

Things not to do

While this should already be pretty obvious, do not do the following:

  • Randomly kill people: While this is stated in the rules as not allowed, anyone who wishes to do this probably hasn't and won't read this guide. New players might think that the game objective is to kill everyone, but I cannot stress enough that it is not.
  • Get a job change: This is fine for experienced players, but if you have just joined the server, you should not go and get a job change to a role you have not unlocked and don't know how to play.
  • Report false antagonists: Please don't report people you think "might" be antagonists. Unless you have proof, please don't report them. You will most likely waste security's time and the time of the person you reported.

Things you should do

  • Have fun.
  • Talk to other people on the server, and make friends with their characters in-game.

Interacting With the World

The mouse is used primarily for interaction with the world in Space Station 13. You can click with an empty hand active to pick up items or open containers, click on something with an item in your active hand to use the item on it, click on a computer or device to view its display, and so on. Once you get the hang of managing your character's hands, things will make more sense: you can't, for example, open a toolbox in your left hand if your right hand is full.

A good way of interpreting the interaction system in Space Station 13 is to think of each click as 'using' the object (or hand) on whatever you're clicking. For instance, to use a computer in real life, you'd essentially 'use' an empty hand on it to start typing. Using an empty hand on an object will pick it up if you can hold it. Holding an item in your hand and clicking on something can result in three things:

  • The desired effect should occur if the object in hand is meant to be used with the object you're clicking. In the case of containers, such as drink bottles or beakers, you'll transfer a certain amount of units (usually 10) of the liquid from the container in your hand to the container you're clicking. You'll pry off a floor tile by crowbarring the floor.
  • If the object in hand is not meant to be used with the object you're clicking on, more often than not (and very annoyingly, sometimes), you'll attack the target with the object. This can result in funny cases of hitting people with first aid kits, hitting your drinks machine with a bottle of vodka, etc. Or, more dangerously, hitting someone with a crowbar, scalpel, toolbox, etc. This is the most basic form of combat, too (which will get you banned if you go around trying to do it without a good reason).
  • If you're clicking something that stores objects, that held object will be placed in or on the target. This can be something like a table, opened locker, or crate, which will put the object on top of the target, such that you will place drinks on tables, and jumpsuits will be placed in (technically, on) lockers. Things like boxes and backpacks/satchels, which you can open to reveal more slots for storing objects, will remove the item from your hand when clicked on, placing it in a slot inside.

It's okay to memorize those, but playing jobs that involve more object handling, such as Chef, Barman, or Cargo Tech, will help you understand how the system interprets clicks and what to expect when trying to use something.

Interacting with Other People

Paradise is a medium-RP server, so your interactions with those around you will be somewhat significant. You're not expected to constantly roleplay to the highest level or remain completely serious, but try to maintain immersion and don't interrupt people who enjoy roleplaying on a higher level than you do. The commands you will be using to interact with people include:

  • Say:, Speak to those in your sight. You can prefix your message with a semicolon (;) to talk on the general radio channel, if you have a headset, or a colon and a letter to talk on your department radio channel; :h will always broadcast to your headset's main channel. (You can examine headsets to see which channels they can access.) Prefixing your message with an asterisk (*) followed by a specific word will perform the relevant emote, if it exists, which may include a sound effect. Type Say"*help" while in-game for a full list.
  • Whisper: Speak quietly, only audible to those right next to you. Anyone farther away will be told that you're whispering something and will be able to see a letter or two of what you're saying. As a shortcut, the say command accepts :w as a prefix, which will have your character whisper instead of speaking at a normal volume.
  • Me: Lets you narrate your character's actions in an emote. This will have your character's make in front of the text. (e.x. Me "shakes his head")
  • OOC: Speak to everyone currently playing, in an Out-Of-Character way. You can use this to ask about game mechanics and other things not concerning the game. Try not to mention events happening in the game in OOC, as everyone can see; revealing too much about the current round is a good way to get banned...
  • LOOC: Speak to people locally, out of character. Useful for asking out-of-character questions to nearby players or attempting to cooperate to resolve a glitch. Avoid using LOOC to discuss current events or using it as an attempt to circumvent IC, for example, by threatening to contact the admins if someone doesn't do what you say.

Here's a quick list of the different radio keys: (NOTE: YOUR HEADSET MUST HAVE THE CHANNELS TO USE THEM. EXAMINE THE HEADSET TO DETERMINE IF THEY DO)

  • :h Will send your message to your department's channel or the antagonist channel your radio is currently equipped with, should you be one.
  • :i Enables you to speak through the station intercom as long as you are standing adjacent to it.
  • :l or :r Enables you to speak through the station-bounced radio, as long as you are holding to it as well as the hand that your radio is currently in (:l for the left hand, :r for right hand).
  • :c Will send the message to the Command Channel
  • :s Will send the message to the Security Channel
  • :m Will send the message to the Medical Channel
  • :e Will send the message to the Engineering Channel
  • :u Will send the message to the Cargo Channel
  • :n Will send the message to the Research Channel
  • :z Will send the message to the Service Channel
  • :x Will send the message to the Procedure Channel

What To Do Now

There are a couple of things to do to help you settle in at Paradise once you've gotten the hang of the game:

  • Make yourself known on the forums: The server is home to a group of players who make up the Paradise community, and we love to see new faces, so swing by and introduce yourself!
  • Try advanced jobs: Once you feel you have the basics of the game under your belt, don't be afraid to check the job guides on the other positions available. It is more fun, and you might get to help the station!
  • Be an antagonist: After you've gotten the basics down, it might be time to try your hand as an antagonist. Here is the best place to learn the basics of the different game modes and how to play them properly.
  • Help out the game: If you're good with programming, drawing sprites, telling stories, designing maps, or updating wikis, we could use your help. Head over to the forums and chat with us.

Most importantly, have fun! After all, That's what this is all about!

Welcome aboard the NSS Cyberiad. Have an efficient and productive day!

Any Further Questions?

Should you find yourself needing more advice on how to play or whether you're breaking a specific rule, you can also use the Mentor Help and Admin Help functions to do so while playing. Generally, there will be at least one person online who can answer any queries you may have, so don't be afraid to do so. To access this, either press F1 and click Mentor or Admin Help, or click on the tab labeled Admin and click Admin Help, then choose your option and type your message. When your message has been replied to, you'll hear a 'bwoink' sound, and their message will appear in the chatbox, with a link for you to click so you may reply if necessary.

You can use the two options at any time for any questions; however, specific things may be more suitable to be directed toward mentors and admins.

Mentor Help would usually be used in a situation where you'd like to know more about something that would otherwise not be able to be discussed in OOC chat without breaking the IC in OOC rule. For instance, if you had just spawned in as an engineer and wanted to know more about construction, you could use Mentor Help to ask a mentor for advice. In this case, they would either answer your question, if it's specific, or direct you over to the wiki page so you can learn more.

Admin Help would generally be the thing to use if you spot someone breaking a rule or need confirmation from an Admin about something you're about to do to ensure you're not breaking any rules. An example would be if you were an antagonist and wanted to cause chaos on the station by releasing the engine or detonating a devastating bomb. It's recommended that you let them know before doing something like that so that they can tell you not to if they don't feel like it is a good idea.

So, now you know that you can always rely on the Admins and Mentors to help you whenever you're in doubt about something. After all, that is why they're here, to make your time playing on the server as enjoyable as possible!