Difference between revisions of "Geneticist"

From Paradise Station Wiki
Jump to navigation Jump to search
(Redundant. Don't put SOP on pages, there's a central page for a reason.)
Line 1: Line 1:
{{stub}}
{{Needsrevision|reason = this page should be expanded with some ideas about helpful/harmful things a geneticist can do}}
{{JobPageHeader
{{JobPageHeader
|colour = 2A9633
|colour = 2A9633

Revision as of 23:47, 10 December 2019

NR Flavor.gif
NR Flavor.gif
This page needs to be reviewed/updated:
REASON:
this page should be expanded with some ideas about helpful/harmful things a geneticist can do


RESEARCH & MEDICAL

Geneticist.png
Geneticist

Superiors: Chief Medical Officer, Research Director
Difficulty: Medium
Guides: Guide to Genetics, Guide to Medicine, Clone Memory Disorder, Guide to Cadavers
Access: Medbay, Morgue, Genetics
Duties: Clone people, play with DNA, find powers.




As a Geneticist you'll be playing around with the fundamentals of life. This is a very technical class, but there are a few simple things people can do that are still learning the ins and out of genetics. The main things you're meant to do: find hidden powers, fix disabilities, and clone people.

Required Knowledge

For Standard Operating Procedure for this role and other science roles, please see Standard Operating Procedure (Science). As a General Rule of Thumb, you should always ask the RD and/or Security before giving powerful mutations, such as Hulk, Matter Eater and No Prints. Not doing so might result in you getting arrested, or even job banned!

Cloning

Cloning is one of the main aspects of your job. Bringing people back from the dead is a delicate science, so read on. This aspect of genetics is firmly in the Chief Medical Officer's jurisdiction, and he has the final say on what happens here, rather than the Research Director.

You can clone people from scans made while they are alive and well (which is preferred), or from a corpse (which happens more often than not). Feel free to call people to get their backups made, especially for Heads of Staff.

For more information regarding clones, see the Guide to Cadavers

Playing with Genes

Playing around with DNA has its advantage. Check the Guide to Genetics for a more detailed list of what powers are and how to get them. You should always listen to the Research Director for this aspect. Please Keep in Mind that irradiating yourself will slowly make you accumulate Toxin Damage, which might result in your death.

As a Traitor

As a traitor, you are pretty much able to do anything you want in your lab. After sticking about for a few moments, any security forces usually vanish from the room of medium priority targets, like the RD or CE. At this time, you can then loot their items and access, or even their appearance! You can easily replace people, just be sure to get rid of the original and wear the right clothes!

CaptainHead of PersonnelHead of SecurityChief EngineerResearch DirectorChief Medical OfficerQuartermaster
Nanotrasen RepresentativeBlueshield Officer
Internal AffairsMagistrate
WardenSecurity OfficerDetective
Station EngineerAtmospheric Technician
Medical DoctorParamedicChemistGeneticistVirologistPsychologistCoroner
ScientistRoboticist
Cargo TechnicianShaft Miner
JanitorChefBartenderBotanistClownMimeChaplainLibrarianExplorer
AnimalAssistantDerelict ResearcherGhostGolemSyndicate Researcher
AICyborgMaintenance DronePersonal AI
AbductorsAsh WalkerBlobChangelingConstructContractorCultistGuardianLavaland EliteMorphNuclear AgentRevenantRevolutionaryShadow DemonSlaughter DemonSITSyndicate ResearcherTerror SpiderPulse DemonTraitorVampireXenomorphWizard
Central Command OfficerDeath CommandoEmergency Response TeamHighlanderSol TradersSpecial Event RolesSuper HeroesSyndicate Infiltration TeamCluwne