Difference between revisions of "Destructive Analyzer"

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[[File:Destructive analyzer.gif|100px]]
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Deconstruction is easy. Simply stick items into the destructive analyzer and turn it on. It is possible to eject items from the deconstructive analyzer if, say, security notices their missing laser guns. As always, experiment! Some technology on the station is just so basic that the analyzer won't even bother with it, but things like bruise packs, flashbangs, and some of the odds and ends in your very lab will all work.
Deconstruction is easy. Simply stick items into the destructive analyzer and turn it on. It is possible to eject items from the deconstructive analyzer if, say, security notices their missing laser guns. As always, experiment! Some technology on the station is just so basic that the analyzer won't even bother with it, but things like bruise packs, flashbangs, and some of the odds and ends in your very lab will all work.

Revision as of 05:23, 23 July 2015

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File:Destructive Analyzer.PNG

Deconstruction is easy. Simply stick items into the destructive analyzer and turn it on. It is possible to eject items from the deconstructive analyzer if, say, security notices their missing laser guns. As always, experiment! Some technology on the station is just so basic that the analyzer won't even bother with it, but things like bruise packs, flashbangs, and some of the odds and ends in your very lab will all work.

List of Destructible Items

You'll only advance one level at a time per item, and only if the tech level is equal or greater than your current research level. Higher research levels will allow additional items to be created using the Protolathe and Circuit Imprinter.

See Template:DA_Item for instructions on how to add a new item.

(Hold SHIFT to sort multiple rows)
Item Name Materials Engineering Plasma Power Blue- space Biological Combat Electro- magnetic Data Theory Illegal

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