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Earthdivine

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Posts posted by Earthdivine

  1.  

    But people are looking at Paradise's history with rose-tinted glasses. People think the time when ZomgPonies was the only maintainer was a great time. But many seem to forget that ZomgPonies left us with about a dozen unfinished, half-baked features and the codebase in a terrible shape. Ponies claims he left because of Fox, but in reality on not one but two occasions he simply vanished for reasons which had nothing to do with the code base, but rather with him just getting burned out and abandoning the community (I'm one to speak there, though). If it wasn't for Fox who picked up development and even acted as the sole head admin for a year when no-one else would, there'd be no Paradise.

     

     

    I think a lot of the reason they're seen differently is that it's easier to notice new fun and novel additions than it is to recognize a dozen minor tweaks and changes. Fox can optimize and debug literally hundreds of things without a thank you or comment, but if 1 of those fucks up he'll hear no end of it.

     

     

    Lets not forget how utter broken things were when these "fun" and new features were forcibly put in, for what I assume was "fuck the song and dance of waiting for a PR to go through". The move to make all mobs carbon and having the limb system changed is a good example. Changlings lost half their escape tools and killing themselves for even trying, you had limbs literally flying off from the smallest damage ala IPC style and you could punch a head to mush, instantly removing you from a round with no hope of coming back, and completely destroying surgery and genetics. But no one seems to ever remember this part of Ponies-way of coding, and most will never know of how much effort had been put into fixing all those !!FUN!! features that made the game aggravating to no end.

     

  2.  

    Whats the use of it if all meta and shut down the messager if is a code red ?

    Why is everything so hugboxing, where is the deadliness of SS13 from the earlier days

    It's always been like this. Turning the Messenger off stops all the cartridge virii.

     

    It could be worse, like on Goon where everyone throws the PDA away immediately on round start, making the cartridge useless. Atleast you can catch someone with it. Not to mention the PDA bombs never were enough to instantly kill a target, they had the force to knock them down, letting you grab them and kill them without warning.

     

  3.  

    IYou сan piсk different parts with different stats to make different borgs.

    This is how the Goonstation borg system works, but if we adopted that we might need to scrap all the different borg sprites we have since they weren't made to be interchangeable with one another and you wouldn't be able to tell the different borg parts on the current sprites.

     

  4.  

    I wouldn't mind maybe dropping Plasma man price down, but to what would be a question.

     

    Not mentioned here is that while they do have a round start spacesuit and internals, the suit ALSO doubles as armor that the job in question usually needs. For instance, Security Plasma men have the armor equivalent of Security Armor, and Engineering have their Hard suit values, without the slowdown I think.

     

  5.  

    I loathe to let this happen as Slimepocalypse is still a thing that can happen if Xenobio is not paying attention, and because while slime's SEEM harmless, actually killing them with fire extinguishers are really hard when they are in the open hallways.

     

    However with the firefighter backpacks and the temperature guns working extremely well, I don't think this would be a problematic event.

     

    Still can happen quite well, so I don't think we should let it be a random event specifically for letting Slimes out.

     

  6.  

    Lastly - I agree. I think people should be making their own characters and not just copying other ones. Where to draw the line is tough though, as pointed out that people IRL are named after fictional characters. I'd love to see a higher standard there.

    The Potter Generation is growing up, in this case. We will be seeing A LOT of people named after fictional characters in real life.

     

    I don't feel like commenting much since neca hit a good number of points, but the only person who makes these connections are other people. I don't think twice about where a name comes from or what it means. A name is a name, its who the person is not what they are called.

     

    Though personally Harambe named people are just like Groot diona and should be punished. But that's just me.

     

  7.  

    First of all, they can't pull anything.

     

    This will cause more problems then it would allow them to fix anything. It would allow players to run up and pull something away from someone who is trying to do something. Yes the player in question will get Jobbanned, but he already stopped the antag from killing his target or he pulled the nuke away from Nukies if you make it restrictive to Machines. There's not many instances where there would be a breach that needs to be repaired but a machine is in the way. It feels very niche.

     

    Secondly, I think they should be given the constructor that Engineering borgs have, as well as the floor painter. It just makes building things a lot easier, and being able to paint the floor just makes the place look better. I also think a pen should be added to them, so they able to name new rooms/airlocks (etc) which they have made.

     

    No. You chose not to play in the round, you don't get a free "I'm off to goof off and make my own thing" spawn. Not to mention the drone's entire purpose is to be a station repairer, not to build on the station. That room you are building might cause problems for someone else in a round. A good example of it is the old bar area. That is a good spot for S.Lings. to go and make a crude base of operations, but because a maintence drone decided to make the place pretty, there's now lights everywhere.

     

  8.  

    The problem here is, that's not a valid reason to nerf something.

    That's not Xenos being OP, that's people/ERT being stupid. Don't blame the xenos for crew incompetance.

     

     

    Very much this. Xenos have TERRIBLE win rate whenever you look at round that the crew doesn't run headfirst into the nest. They win when people forget to work together.

     

    The only thing that is a problem is their infinite stuns and leap, and one of those is being addressed.

     

  9.  

    viewtopic.php?f=42&t=3969

     

    More seriously as a new story, there was a round where I was a Research Director Antagonist and my target was the Roboticist on duty along with hijack. That's all well and said, I am terrible at combat so I didn't want to try to stealth kill him. I was wondering what I was going to do most of the shift until the most amazing set of coincidences. The Roboticist was arrested for breaking into the vault and the Captain asked me about him. I took my chance and ran so hard with it. I told the captain that I believe the Roboticist was a Changling due to some weird "occurances" in the Science department, and I highly recommended we borg him to get rid of the menace. The captain wanted to burn him but I persuaded him on the bit of irony in the chosen job.

     

    I was given the Roboticist and proceeded to debrain him as he was yelling how this execution was unfair, against space law and more. After I debrained him, I asked security to burn the body so no one accidently put him back into the world of the living. As they left, I borged the guy and told him I needed to upgrade his battery. He was being really salty in LOOC with me but his attitude changed when the emag went over his chasis and he worked for me.

     

    I told him that I needed to hijack the shuttle and to pretend to be with everyone until it came time to board, then start attacking people. He was delighted to agree and went on off. I called other borgs to science now that I was the solo Roboticist and emagged them all too, and while they were blocking the shuttle, I got on and got away.

     

    He had a good laugh at the end of round when he saw I needed to kill him and thanked me for giving him something else to do after he failed.

     

    Some events might be wrong but I still feel really good about this one.

     

  10.  

    Plasman Sprites look incredibly similar to the Void Suit in the TComms. I sometimes take a bit to realize it's not an RD wearing the suit when I see one. Sure the colors give it away at times, but I don't look for colors I look for shapes, since there's a lot of unique shapes in the game.

     

    If the Suits didn't have an armor value on them for their various departments (Medical hasBio, Engineering has minor stats, Security has moderate stats, Miner has Brute, Scientist has Bomb(?)) I can see a good reason for this, but it defiantly would screw people up thinking the Plasman is something else.

     

  11.  

    If people are not willing to look at blinky/flashy newscasters, with a variety of custom stories (often with both text and pictures), why do you think they'd take the time to read wanted posters?

    Very much this. The newscasters already do this, photo and all.

     

  12.  

    -Snip-

    I don't know much about the code but maybe the roundstart robotics/mechanic/experimentor/rnd/gateway consoles could be kept the same, but the Circuit Imprinter (and Tech Storage board) prints a different machine board codewise which is exactly the same but the resultant machine has no lock?

    That's exactly what I mean when I said about the subtype.

     

  13.  

    Honestly I would like Credits to replace Supply Points. Each department starts with 5k in it's department funding, so it's completely reasonable. It would also allow us to also pay the miners along side their point allotment, and could bring up some bribery things that Cargo could do. Making Credits into Supply Points just feels kinda redundant compared to just using Credits to buy things.

     

    Unfortunately, last time this suggestion was made, a lot of people posted that "Cargo is meant to give stuff out for free!" and such and shot it down.

     

  14.  

    To be honest Medical is harder then it used to be. Sure you got things that can heal pretty well, but you got to worry about how many units are given, what kind of treatment way your chem needs so you to do so you don't waste it, and you can't really spam the chems so well and forget. Cyrotubes are an actual thing to use if the patient is in too bad of condition for patches to do.

     

    Baychem? Shove everything in a pill, put it in the mouth. You're done. No matter how dead they are, as long as they have a point of HP left you can get them back to life with a pill. I had no lungs, internal bleeding from many bullet wounds, and most of my limbs broken and two pills given to me kept me alive for about over a half hour DURING combat. There was no reason to use Cyrocells since a pill did everything so well. The only thing medical doctors could ever deal with were surgeries, but even then Baystation wanted to make a chem pill that could heal bones that I am glad we never ported over.

     

    While most of this defiantly is "I spent too much time in medical", there are things that can be done to help things. I feel that it might not be a good thing to, though, as when Medbay is in need of good medical personnal, they have so much work to do that people trip over one another and making things harder or more complicated will make Medbay near implode during something like Nuke Ops, Xenos, Blob or in some cases Wizard.

     

    I think someone had said something about wanting a chem that would stop chemical reactions, and traitors using it could make things interesting, such as not being able to use Cyrotubes and having to quickly figure out why.

     

  15.  

    We had the ability to use our own characters at one point for nukies, although they were renamed as they are now when the round started.

    Somewhat wish it was brought back.

    Then that brings up the problems of not being able to use equipment because a specific race is with you (IPC's), You have to wait for them to catch up to the group when charging in (Diona) or have some silly shit happen to them (Vox). Not to mention the Drask will need a nuke op and elite op hardsuit, and the Elite Op will need icons for all the races now (I do not know if they already do).

     

  16.  

    And here we have it again ! A hidden nerf for the sillicon or ai faction. Giving some nice features ( lip-reading power) ok, but at the same moment the only effective weapon are weakened.

     

    - Overload Machine cost increased from 15 to 20

    - Override Machine cost increased from 15 to 30

    - ReAdds Lockdown ( but only 90 Seconds and SINGLE USE )

     

    https://github.com/ParadiseSS13/Paradise/pull/5355

     

     

    Can I ask what about this is ahorrible nerf? Atleast it makes Overload Machine worth using, before there was no utter reason to ever pick it because Override is just so much better in every way.

     

    The readdition of one of the strongest tool is a bad thing?

     

    To keep this ontopic, however, speaking as someone whos been here from the beginning, I can agree that some of the lethalness of the game is gone. However, in some cases that's because we been removing one hit kills (which the old days were filled to the brim with) and general "Throw up your hands and lean back, waiting to die" shit, much like how ZAS was.

     

    But truth be told this game is still hideously lethal and you can die on a drop of a dime, but no one ever does anymore because you know all the mechanics, the quirks, and ways to get around things. People cry and complain about the bite being taken from antagonists but when you can't use half the list because people know what to look out for or specific behaviors, that's not a problem with the antagonists. You know someone getting close might be trying to Sleeper pen or Changling Sting you, people have macros that immediately input "Say; HELP!" and then scream, and not to mention "memechems" which tons of scientists and medical personnal keep on themselves. Of course it feels like Wizards suck when their win percent is way below average when a wizard can teleport on station and immediately die because someone had a syringe on them "just in case".

     

    That's not even going into the double standard that people have created.

     

    I honestly feel completely fine with how things are, there's no more absolute bullshit that isn't regarded as "well it's your fault", but I would have to say in the eyes of someone whose "new" to the game it is still a metal death trap.

     

  17.  

    This was never really "added". The feature itself was broken this entire time, they were always meant to have the locks.

     

    And like what many people said, people would just break down the windows to get in to make toys if no one stopped them. You shouldn't have to close down all of Science just to keep people from getting into one room.

     

  18. As much as I believe the Tesla should be changed, as Goofball keeps pointing out in PR's there's not much reason to until Power matters. As it stands right now we don't even need the engines much, Solar Panels can power the station for the most part without much excess power. Goonstation encourages better power management by using the excess power to send off station for more money, but as it stands there's really no reason to change much engine wise since it doesn't matter.

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