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Posts
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Days Won
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Everything posted by Trololiver112
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Trololiver112 replied to Mrs Dobbins's topic in Civilian's Days
Then pay with your insulated gloves! three also. -
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Trololiver112 replied to Trololiver112's topic in Civilian's Days
Im not dead, Just had quick nap. Back to 1 -
Me and Danne discussing to command why Vamps deserve better rights. Think the captain did some weird stuff trying to free us later but i died to a heart attack so i will never know..
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Notice how THE LAW has me in an aggressive grab? i remember later that round one of the officers gave me swirlies as well, so in fact. I did not feel too safe
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I too would play vampire and traitor over changeling. (If it was from what was most fun to play that is). also surprised blob landed so low
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Trololiver112 replied to Trololiver112's topic in Civilian's Days
that is one way to put it. 5 comes next i suppose -
Diona nymph roast is such a good snack tho...
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This is an old picture i found and forgot i had. The ghosts don't like it when you force people to do paperwork as HOP it seems. Either way a spooky experience over all.
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Trololiver112 replied to Trololiver112's topic in Civilian's Days
I know i just posted, but i must say that i am deeply disappointed and sad for losing NTSAM as a fighter against the yellow movement. That and One of course -
Reach the highest number without a MENTOR posting
Trololiver112 replied to Trololiver112's topic in Civilian's Days
Two of the order above -
A Thunderdome played / Joe's music thread
Trololiver112 replied to Regular Joe's topic in Graphics Section
This is amazing! I love this, would love to see more. -
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If i remember the round correct it was crime. Tons of crimes and being a nerd
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Trololiver112 replied to Trololiver112's topic in Civilian's Days
I’ll have all that mentioned above with the addition of a number 3 thank you -
Should rounds with traitors and syndicate only be on blue?
Trololiver112 replied to Xeno's topic in General Discussion
If security is in desperate need for help that is gamma or ert worthy. That means the station can’t deal with it themselves -
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Trololiver112 replied to Trololiver112's topic in Civilian's Days
Two potatoes -
Should rounds with traitors and syndicate only be on blue?
Trololiver112 replied to Xeno's topic in General Discussion
Having changelings or syndicates who are known to kill and endanger crew on the lose is without a doubt a threat to the station. However, i would say the solution to this would be command lowering to blue after a certain amount of time without any signs of this. The green if a certain amount of time passes after that again. i also think the alerts work a little more like this, where there is more like if there i s a threat at all towards the station and its crew its red. green - no threat blue - possible threat, be aware red - any confirmed threat -
Smol Ellie
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Trololiver112 replied to Trololiver112's topic in Civilian's Days
Back TWO the grind we go -
Yes! I love how happy Fred looks with the mask. I don’t see how people find it creepy at all? anyways, love the art! Good stuff and i once again can’t wait for the next dump.
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Trololiver112 replied to Mrs Dobbins's topic in Civilian's Days
lame, i have three -
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Trololiver112 replied to Mrs Dobbins's topic in Civilian's Days
Fun to play. A pain to play against. that and 3 -
Greetings! I would like to start this thread of by saying that i don't really do this types of threads and that this one might not the greatest. I was in a discussion on the discord with some other people earlier today about the new addiction system. To me it did seem like most of us had the same ideas about this new system. That it's cool and we understand why it's in the game, but do not particularly agree with the current state of it. We were told by Kyet to make a thread if we wanted to share our thoughts and be heard so we agreed on some points and i made this. This is therefore not only my points but some of those brought up on the discord. I Also had some problems setting up a test server with the latest addiction changes and therfore don't have the most information on it, other than the examples from the game under. Here are some of the examples brought up: * IPCs get addicted to the Alcohols(or the synthetic ones anyways). This makes little sense ICly, even making them gag and wretch. * Nicotine is waaay to addictive now. making one cigarette enough to totally ruin you. Nicotine withdrawal is also very hard to stop. even when you continue getting nicotine in your system. * The problem with alcohol addiction is that you get addicted to the drink itself, not the alcohol. For example: you could drink some wine and then be addicted purely to wine. Then no other alcohols would help against the addiction at all. * You get addicted from alcohols to easy now aswell. This one is one of the most annoying ones, as it stops you from ever drinking even really small ammounts of alcohol unless you are ready to be collapsing while gaging for a while. An example of this was when i was having a single glass of Vodka with the NT rep one shift. I died shortly after to an ash drake, but got to watch the NT rep go around addicted to Vodka without even being drunk at all(if so before i died and started spectating. whitch was not a long period of time anyways) * The coffe products like the latte is also addictive, and very much so. Once again it gets you addicted on the specific drink, and not the caffeine or whatever. Also sorry for my English if any of this was hard to understand. I am now mostly asking for your opinions on the change and maybe some thoughts behind it from when it was being merged.
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Trololiver112 replied to Trololiver112's topic in Civilian's Days
We lost? no. We simply restart Two