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Aletmagne

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Everything posted by Aletmagne

  1. Wanted to do more but wanted it done by today, been a hot minute since I did any digital painting. Anyway here's Lucretia representing Pansexual Pride in a typically dramatic way
  2. Seeing how discord thinks my art is too explicit.....somehow. I'm forced to post here. Gonna sift through my stuff and see if anything is worth uploading
  3. Ok so, I'm coming into this having stopped playing 2 years ago, having played a vulp/human for the majority of that time. I make a point of this only to say that I have no idea about the current "vox clique" and the events Neca has described above. I understand why things like spaceproof was removed, even if I only ever used it to put a nukie cardboard cut out outside the HoS office window, I know mechanically it was too easy for antags to abuse (also at the time we had fastmos). While this is primarily a RP focused game, combat is a rather large proponent of it whether its Sec v Antag or Miner v Lavaland or Crew v TSpooder/Swarmer/Xeno/Nukie. With that in mind I think the simple brute/burn modifiers are not sufficient in conveying racial differences. Put simply they come across as nerfs for the sake of it, obviously wasn't the intention but I can see how players (IPC players especially) would see it as a "Fuck your favourite race" mentality. The issue with these modifiers is that being, by and large, the most common damage types by a wide margin is that certain common gameplay elements and roles become unforgiving for certain races. Some relish the challenge, while others cry foul and the "why you hate [race], maintainers?" mentality arises. It's also something that the player themselves actually can't try to overcome, only complain in Deadchat about. The solution I think is introducing more mechanical differences between the races; something entirely unique to them (Ex. the Unathi tail swipe, Grey telepathy) Things that players playing those races have to consider while playing them instead of complaining about them in deadchat because its an unavoidable "nerf". Unfortunately this is only possible with some serious coding and reworking and the maintainers have a lot on their plate as is what with the remaps, refactors and bugfixes and such.
  4. Does it stun Tajarans if you throw it at them? If not 0/10
  5. Wait what? CQC was added like...4-5 months ago? Blueshield has been around for like...a long ass time? Am I missing something here?
  6. Klees told me of a very similar story, where his EMP implant caused the officers with robotics limbs to have them fall off and the Brig Phys to die of a heart attack due to cybernetic heart
  7. I think I know this round. The EMP implanted guy was a Vulpkanin right?
  8. Ugh....the AI got an ion law which resulted in a borg releasing plasma on the bridge to protect the AI.
  9. That time I was door crushed and it invariably saved my life from a plasma fire
  10. Yeah Air pressure isn't the same as volume, the only mention of volume is the 28 moles of plasma traitor objective.
  11. I considered the option that, similar to nukies declaring war, the blobs resources on spawning are scaled based on population + round time elapsed. So blob round blobs go largely unchanged in terms of starting resources, but the mid round spawns get a bonus start to quickly set up resource and factory nodes and create choke points.
  12. So I can macro "say '*slaps Tetra Vega'"? Sold.
  13. Not forgetting I pestered you to make a biography for about a month ?
  14. Noticed Hydrocodone doesn't have a table like the other chems do and is missing it's brand name "Vicoden" Also Under Saline-Glucose the Table lists the common name as Salicylic acid, which looks like it was copy pasted from the entry above. Otherwise this is pretty sweet
  15. Those were only the 5 worst alarms. The first was was originally 3600kpa when I got in atmos, thankfully Zikikitaki caused a breach in that section as an emergency vent. As you can see form the menu in the background all the connected rooms like medbay and the bar were climbing in pressure too
  16. When atmos won't deal with the fact Central Primary hallways is 4500 kPa and the connected hallways are beginning to increase in pressure, so you break into atmos yourself to try and fix it...
  17. IAA was a greytider in sechuds. Jumped the bar, tried to blind me with a laser pen (forgetting Bartender has sunglasses), attacked me with his briefcase on more than one occasion. He later stole the booze-o-mat and stored it in the IAA office. I found him passed out drunk in front of the HoP's office who promptly demoted him on the spot. This led to him trying to get the other IAA to demote me with....mixed results.
  18. I believe the Bartender has a permit aswell for the Double Barrel.
  19. A lot of this advice is liable to get you demoted or worse jobbanned
  20. From Jack Finfin, untested: X4 can be placed on playing cards allowing it to me armed and thrown as a rudimentary grenade
  21. As in its an admin spawned thing?
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