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kylejen

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Everything posted by kylejen

  1. I would like to argue that x-ray/thermals would count as "combat-capable.", as it does give you the ability to see through walls and all, and apparently by this SOP, anyone can get them. Though, I guess the opposite could be argued as well, considering IIRC geneticists can hand out powers under the confirmation from the RD. Unless I'm wrong.
  2. I decided to renovate cargo's disposal area-stuff to something more better fit for collecting [spoiler2]goodies[/spoiler2] garbage.
  3. Welcome, nerd, to the funzone
  4. Welcome to the [spoiler2]hivemind[/spoiler2] paradise
  5. Some kind of variation on this idea would BE great. I hate whenever you start to get into a round, that stuff. And then the blob shows up, which in most cases, ends the round in about 15 minutes if the crew works together correctly. It also just feels a bit off logically, in the other 'secret' game modes (traitor, ling, so on) the round ends when they shuttle arrives at CC. It allows for a ending to the round. The round ending just because syndies have died makes it seem like running into a brick wall when the crew can attempt to repair or call the emergency shuttle (for, you know, emergency's) to end the round. I would like it from a better RP POV. Allows for logical endings, even if the antags are dead. Like it was said above, the crew can just call the shuttle if they are unable to fix the damage.
  6. This is pretty great, I play engineering on off and I find this REALLY cool as fuck. Even as simple as what it is. Gives you a good view of all the cables, also how you can cut one cable and cause a power outage unless there is someone smart in engineering to fix it. c:
  7. Hi there! Welcome to the forum! c: Here, take this photo.
  8. That would be pretty GREAT, being able to actually control the direction in which the fireball actually goes. Makes me feel more like a spess wizard, shooting fireballs from my hands instead of it just appearing.
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