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Showing content with the highest reputation on 09/10/2020 in all areas

  1. From: https://www.paradisestation.org/wiki/index.php/Legal_Standard_Operating_Procedure#Parole Current requirements to get parole: If someone is an EOC, OR has committed a capital crime, then parole is only allowed if authorized by the Magistrate or Captain. They should not authorize this unless it is a serious emergency and the parolee is expected to help deal with the emergency. For example, a non-violent syndicate engineer may be paroled to help fight a blob. For all other prisoners, Magi/Captain/HoS/Warden may authorize parole at their discretion. They are advised to consider how severe the prisoner's crimes are, how co-operative they have been with security, and whether or not they are expected to commit any further crimes. Proposed new requirements to get parole: Prisoners guilty of capital(5xx) crimes are only eligible for parole in a serious emergency, with the authorization of the Magistrate or Captain, and the expectation they'll help deal with the emergency. For example, a murderer may be paroled to help fight a blob. All other prisoners, including EOCs not guilty of a capital crime, can be paroled at the discretion of the Magistrate/Captain/HoS/Warden. When considering whether to grant parole, consider how co-operative the prisoner has been with security, and whether they're expected to commit any further crimes. In parole decisions, the Magistrate can overrule the Captain/HoS/Warden, the Captain can overrule the HoS/Warden, and the HoS can overrule the Warden. What this changes: EOCs who have committed no capital crime are now easier to parole. The idea is that if someone is brought in for trespass and found to have an emag, they can now be paroled, have their PDA/emag confiscated, and get a second shot rather than being guaranteed to spend the rest of the shift in perma. This relies on them being able to convince the Captain/Magi they won't re-offend. Basically it allows traitors/etc to be depowered (stripped of contraband, uplink, etc) but remain somewhat free, rather than always going to perma for the rest of the shift. This isn't automatic - it relies on them being able to convince Magi/Cap/HoS/Warden they deserve parole. The idea is that this reduces the incentive for EOCs to go full lethal against sec, and vice versa, as being caught by sec is no longer a guaranteed round-ender for the antag.
    1 point
  2. Great job on the writeup and thank you for your dedication. Agree. Certain events actively detract and oppose roleplaying. There is no RP interaction with wizards or Nukies. It's just fighting. This is completely out of left field and would most likely be impossible to greentext but what about an "Interrogate goal"? Something along the lines of: Find out the name of (Player characters) first pet/Moms maiden name/grandfathers favorite whiskey/others. Since it would be impossible to gain the information without actually talking with the target, it would force RP. Also, the victim would make up the information. Lorewise you could say that the Target character has been left something important and the syndicate needs to aquire it, thats why they need specific password information from that target. Also a great suggestion. Non violent goals, even though they can be executed violently, are great. I would love to play more antags, but not as my characters. I mostly play good guys and couldn't justify them being antags. However, if I could get the option to get a random name or even better, a specific character, if I became an antag, then I would have it enabled all the time. Furthermore, giving you some anonomity as a possible antag could stop the "X-player is always antag" memes going around, since if that person is an antag, their name would be changed. Also, making someone anonymous significantly lessens the feeling of being "judged" that people seem to have when playing antags. While I think the Admins are doing a good job in general, when they play make public announcemnts as CentCom, they come of as extremely unprofessional, especially when compared to the rigorous standard set to faxes that should be sent to Centcom. Often they make huge announcements, calling out mistakes of employees THEY THEMSELVES hired in front of the whole station. From a huge corporation with so much focus on being professional, they don't really apply those standards to themselves most of the time. I think getting bwoiked would be a much more pleasant way to be alerted of mistakes you're making instead of being called out in front of the whole station. If there is such a situation that needs to be resolved IC, I know most IAA agents would foam at the mouth to get a fax from Centcom where they are tasked with dealing with a serious breach of SOP.
    1 point
  3. Its her, but with new attire AND a fancy bird tail!
    1 point
  4. Definitely agree to add this, for Rurik's and Eler's reasons specifically. I see no reason you shouldn't be allowed to parole in such situations at all, and I'm quite sure that the Magistrate/whoever can easily gauge who they should and shouldn't parole in most situations. (I.E Compliant/generally well behaved vs violent and un-co-operative)
    1 point
  5. Agreed. I can easily see this being used, for example, on the poor newbie traitor that was caught 15 minutes in trying to buy things in maint, who won't be a huge threat without any TC. There's definitely players that could still be a huge threat without any items, with a tracking and a chem implant. But uh, I have a feeling they'll make so much trouble for sec during arrest that they won't get paroled in the first place.
    1 point
  6. Giving them CQC is way too powerful. You know that sooner or later, you're just going to have Orderlies harm kicking people into unconsciousness because its more a effective knockout/stun. A simple telebaton should do the trick.
    1 point
  7. "Kung Flu". "Vaccinator's volley" "Way of the healing hand" "Surgeon's strike" "Fist Aid" "The art of Iswearifyoudragmypatientawayfrommeagainthattoolboxwillbeshovedsofarwherethesundontshineyoullneedacavitysurgeryjusttopullitout" "The hippocritic oath" (deliberately misspelled) Personally, I like the last one the most.
    1 point
  8. We can call it 'The Malpractice Blunder' :^)
    1 point
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