Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 05/13/2019 in all areas

  1. So, here's an idea: mobs that are able to vent-crawl should also be able to access the pipes through open/unconnected/"broken" pipes, not just through vents/scrubbers. Additionally, when a mob that's ventcrawling runs into a broken section and leaves the pipes, it also removes the tile on top of that broken section of pipe, if any. Why? It makes sense that a mob that can fit inside the pipes can also enter through an open pipe. It nerfs the "strategy" (which I personally think is borderline metagame) of unwrenching pipes all around the station to fuck with xenos/terrors/swarmers/etc. It will be still annoying for them if they randomly walk into a broken pipe and pop out, especially in populated areas, but now they can climb back into the pipes instead of being basically fucked/stuck in some cases, especially considering vents are welded 90% of the shifts anyway. The tile on top of a pipe with an open end should pop off whenever a mob crawls out of it, to allow the mob to see and access the pipe it walked out of. Might give that unused pipe cap noone ever bothers with *some* usage. Unlikely but hey.
    3 points
  2. I like this idea because it makes sense that if they can fit in vent pipes why cant they enter and exit directly.
    2 points
  3. As of now the poll is looking at 5 yays and 3 nays. Even then 8 votes is not necessarily a big enough sample to say this accounts for the voice of the community. If you guys ever have time please encourage your friends to toss their name in! If we can atleast get 50 votes (that’s half a normal shift’s population) then it’ll have enough to influence whether or not the project continues or comes to a halt. I also ask everyone to take time to read all announcement posts that I’ve sent out there. So to prevent redundancy
    2 points
  4. Yeah... So... Here's a nice beach picture
    1 point
  5. Indeed, this is a problem that affects all jobs; there's nothing special here to make people any more or less likely to take gear and go fuck around. That said, my suggestion is to lessen their access to whatever area they are assisting. For example, an Engineering Assistant doesn't need engine room access; if they need to go in there, it should be with a qualified engineer.
    1 point
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use