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Showing content with the highest reputation on 02/04/2018 in all areas

  1. the boys are back in town
    2 points
  2. Head of Personnels 90% of the time. Two Cardinal Sins: First being paperwork for paperwork's sake. The purposes of stamps and forms is retain and communicate information over long periods of time. For regular job transfers no stamps are needed, no signatures needed, you just need to ask over the command radio: "Hey is X good for Y". Then you'll get an answer or no response. You break out the stamps and signatures when the relevant head of staff isn't responding over radios (Basically: Look pal, you want your job, you're gonna have to track down your soon-to-be-boss for me) or when someone's getting additional accesses you want to make sure are properly recorded and remembers for later. Like, when someone asks "WHY THE FUCK DOES THE CLOWN HAVE SEC ACCESS" and you don't quite remember, you go to your file cabinet, open the draw and see the transfer letter with the clown and cryo'd HoS stamp and you say: "Ah, yes, the HoS thought sec's morale was low." and then you hear "BUT I'M THE HOS" and then you say. "You're the NEW HoS. The Old HoS cryo'd." People who do paperwork for paperwork's sake slow things the fuck down. There's one HoP who I won't name who is so anal about pointless, fruitless bureaucracy that i've seen four separate riots outside their line and when they aren't rioting it's never empty. You should want your line empty for as much of the round as possible because: Sin Number two: Not managing your departments. Head of Personnel is seen as an easy logistics job well let me tell you otherwise, Sonny Jim, the Head of Personnel has the second most crucial job on the station. Whilst the Captain manages the Heads of Staff, the Head of Personnel manages the crew. He was the OG, man. The original Internal Affairs; and actually acts as Human Resources. He checks that the clown isn't dead and is actually trying to be funny, he makes sure the mime isn't speaking, he makes sure the janitor isn't SSD or dead in a closet somewhere and he makes sure that Hydroponics and Cargo are supplying science, the kitchen, engineering, security. Heads come to him going "weehhh i have no chemist" or "wehhhhh my detective got gibbed" and for about 70% of these issues, the Head of Personnel's solution is simple gratifying and that is: Throw more People and more Resources at the problem. The Head of Personnel should be hiring and supplying new/extra janitors and detectives. He should be helping Medical get their blood bags and spray bottles.The Head of Personnel is able, if given permission from relevant heads, to logistically macromanage the shit out of the manifest. Do you realise how powerful extra detectives are? In a community where I get ahelps from furious antags who are certain of meta but never take basic forensic precautions, extra detectives are POWERFUL. The ability to hire replacements for turbo-dead or just plain perma-missing personnel is a godsend to a stressed department. Not to mention, the Head of Personnel is uniquely placed in having hydroponics, mining AND cargo access. If the QM is tearing his hair about points, he is uniquely placed to just SHOWER cargo in extra points. Just... just DRENCH those short-wearing nerdos in points. A Good HoP never had to valid-hunt (first because it's against the rules) because if he's doing everything well, the station should be a well-oiled production MACHINE. Yet 90% of the HoPs I see just sit there doing fuck-all and making sure job transfers are as agonising as possible and then whine "but i have nothing to doooohoohoohooooooooo" until they eventually get promoted to Captain.
    2 points
  3. When your a vulp and hear a howl, followed by several other howls that makes you hav the urge to howl HOWLING INTENSIFIES!
    2 points
  4. Yo. I've started drawing again and im evolving quickly, so here's some of my past drawings I did--some related to CDDA or some other games I play. My char Alphai from CDDA, full-on cephalopod. Another char from CDDA, my OP greatsword wielding stereotypical maniac equipped with almost every bionic and tons of mutations. Character from PSO2 Real early drawing of my char, Sue Slork
    1 point
  5. Captain on point letting us know why we went to code red ?
    1 point
  6. ONE! GOD PLEASE ONE! ONE! ONE! OOOOOOOOOOOOOOOOOONE
    1 point
  7. Just a doodle dump for all my bad comics
    1 point
  8. It pays to remind yourself that overconfidence is a slow and insidious killer.
    1 point
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